Player Matchup

Hades
Hades
ALORANDOM8994
Hades
Level 29
God Stats
3W - 1L
1,334 SR
Queue Stats
10W - 12L
1,325 Elo+
Party 2
Thanatos
Thanatos
RomenEmpire86
Thanatos
Level 103
God Stats
79W - 52L
1,573 SR
Queue Stats
286W - 260L
1,431 Elo+
Solo
Jormungandr
Jormungandr
TNA KevinXV
Jormungandr
Level 26
God Stats
6W - 12L
1,051 SR
Queue Stats
14W - 24L
1,180 Elo+
Party 2
Neith
Neith
gamergg1412
Neith
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 40L
1,293 Elo+
Party 2
Anubis
Anubis
spoopy0666
Anubis
Level 103
God Stats
18W - 12L
1,695 SR
Queue Stats
165W - 162L
1,468 Elo+
Solo
Team Averages
Level 61
1,431 SR
1,340 Elo+

VS

Team Averages
Level 57
1,398 SR
1,427 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
BunkBudBros
Atlas
Level 41
God Stats
4W - 6L
1,282 SR
Queue Stats
263W - 265L
1,394 Elo+
Solo
He Bo
He Bo
Djturbo3030
He Bo
Level 97
God Stats
0W - 1L
1,208 SR
Queue Stats
4W - 5L
1,423 Elo+
Party 1
Tyr
Tyr
Josante
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,431 Elo+
Party 1
Thanatos
Thanatos
Powner1234
Thanatos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,701
515
2,683
4,586
2,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
RomenEmpire86
Thanatos
15
10 / 2 / 4
8,548
658
9,145
9,634
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
TNA KevinXV
Jormungandr
9
2 / 2 / 5
5,800
446
4,433
5,842
3,477
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
6 / 3 / 4
7,145
550
6,773
6,534
1,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
spoopy0666
Anubis
13
5 / 3 / 3
7,984
614
4,322
6,130
2,327
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
1 / 5 / 5
5,481
422
4,681
9,733
4,278
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 5 / 3
6,504
500
2,967
9,248
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
3 / 8 / 2
6,532
502
5,000
7,656
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
11
2 / 3 / 1
6,867
528
3,308
9,672
5,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Powner1234
Thanatos
10
3 / 3 / 1
6,130
472
4,233
8,553
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
24
Kills
11
11
Deaths
24
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
5
5
0.7
W
1
1
2
2
L
2
5
3
0.7
L
3
8
2
0.5
L
Tyr
2
3
1
0.83
L
Thanatos
Powner1234
Thanatos
3
3
1
1.17
W
Thanatos
RomenEmpire86
Thanatos
10
2
4
6
W
Jormungandr
TNA KevinXV
Jormungandr
2
2
5
2.25
W
6
3
4
2.67
W
Anubis
spoopy0666
Anubis
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,356
Damage
20,189
32,726
Taken
44,862
13,010
Mitigated
19,220
14,096
Healing
7,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,681
783
0
220
9,733
4,278
0
2,407
7,326
14,800
0
W
2,683
891
40
1,657
4,586
2,129
0
1,156
3,430
31,766
879
L
2,967
1,090
150
1,074
9,248
4,544
0
1,637
7,611
25,966
0
L
5,000
610
0
0
7,656
1,504
0
2,872
4,784
30,048
0
L
Tyr
3,308
883
0
2,535
9,672
5,985
0
2,530
7,142
0
30,471
L
Thanatos
Powner1234
Thanatos
4,233
1,174
0
3,074
8,553
2,909
0
1,597
6,956
0
33,541
W
Thanatos
RomenEmpire86
Thanatos
9,145
2,607
0
9,635
9,634
3,387
0
1,842
7,792
0
57,201
W
Jormungandr
TNA KevinXV
Jormungandr
4,433
379
0
0
5,842
3,477
100
1,813
4,029
18,638
264
W
6,773
2,358
0
1,107
6,534
1,690
492
4,415
2,119
0
39,357
W
Anubis
spoopy0666
Anubis
4,322
247
0
1,657
6,130
2,327
709
3,422
2,708
40,541
2,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,178
Gold Earned
31,514
327
Minions Killed
209
0
Camps Cleared
0
1,167,204
Distance Traveled
1,179,507
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,481
422
20
2
0
240,479
0
W
Hades
6,701
515
68
5
0
211,492
0
L
Atlas
6,504
500
28
2
0
199,251
0
L
He Bo
6,532
502
43
3
0
269,715
0
L
Tyr
6,867
528
60
5
0
227,628
0
L
Thanatos
6,130
472
58
4
0
242,434
0
W
Thanatos
8,548
658
85
7
0
267,413
0
W
Jormungandr
5,800
446
20
2
0
237,816
0
W
Neith
7,145
550
63
5
0
220,635
0
W
Anubis
7,984
614
91
7
0
229,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role