Player Matchup

Lancelot
Lancelot
AtlasKiller5
Lancelot
Level 107
God Stats
0W - 1L
1,551 SR
Queue Stats
26W - 27L
1,422 Elo+
Party 1
Nike
Nike
GoddessTwilight
Nike
Level 106
God Stats
1W - 1L
1,560 SR
Queue Stats
18W - 20L
1,399 Elo+
Party 1
Artemis
Artemis
Vanichiru
Artemis
Level 7
God Stats
4W - 4L
1,588 SR
Queue Stats
4W - 5L
1,398 Elo+
Party 1
Team Averages
Level 73
1,567 SR
1,406 Elo+

VS

Team Averages
Level 63
1,400 SR
1,336 Elo+
Agni
Agni
GiftdOutcast
Agni
Level 41
God Stats
70W - 76L
1,261 SR
Queue Stats
229W - 266L
1,290 Elo+
Party 2
Heimdallr
Heimdallr
Huerell
Heimdallr
Level 104
God Stats
1W - 8L
1,057 SR
Queue Stats
213W - 247L
1,355 Elo+
Party 2
Cthulhu
Cthulhu
Manowar84
Cthulhu
Level 43
God Stats
16W - 4L
1,883 SR
Queue Stats
187W - 180L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AtlasKiller5
Lancelot
15
6 / 5 / 0
9,869
897
8,832
11,931
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
0 / 3 / 2
8,262
751
7,827
13,686
10,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Artemis
Vanichiru
Artemis
14
0 / 4 / 5
8,112
737
4,779
9,686
3,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
9,946
904
7,876
6,097
1,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Huerell
Heimdallr
17
4 / 3 / 7
10,169
924
12,299
9,475
3,800
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Manowar84
Cthulhu
15
5 / 2 / 5
10,374
943
8,422
12,610
13,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
12
12
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AtlasKiller5
Lancelot
6
5
0
1.2
W
3
2
8
3.5
L
0
3
2
0.33
W
Heimdallr
Huerell
Heimdallr
4
3
7
2.5
W
Cthulhu
Manowar84
Cthulhu
5
2
5
3.75
L
Artemis
Vanichiru
Artemis
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,438
Damage
28,597
35,303
Taken
28,182
18,332
Mitigated
19,326
2,544
Healing
1,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AtlasKiller5
Lancelot
8,832
2,249
0
1,604
11,931
4,612
0
5,959
5,564
0
32,273
W
7,876
880
0
680
6,097
1,709
666
0
5,991
18,380
0
L
7,827
667
0
940
13,686
10,337
0
4,640
8,778
0
32,534
W
Heimdallr
Huerell
Heimdallr
12,299
5,494
0
761
9,475
3,800
2,445
8
9,335
0
37,039
W
Cthulhu
Manowar84
Cthulhu
8,422
561
218
62
12,610
13,817
168
8
12,046
23,612
1,878
L
Artemis
Vanichiru
Artemis
4,779
754
0
0
9,686
3,383
0
3,820
5,662
0
11,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,243
Gold Earned
30,489
108
Minions Killed
118
0
Camps Cleared
0
652,893
Distance Traveled
596,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,869
897
44
4
0
228,964
0
W
Agni
9,946
904
36
3
0
205,515
0
L
Nike
8,262
751
44
4
0
235,786
0
W
Heimdallr
10,169
924
47
4
0
184,419
0
W
Cthulhu
10,374
943
35
3
0
206,613
0
L
Artemis
8,112
737
20
2
0
188,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role