Player Matchup

Hercules
Hercules
SasquatchCroy
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,179 Elo+
Party 1
Hera
Hera
Tr0lLbAdGeR
Hera
Level 121
God Stats
1W - 1L
1,702 SR
Queue Stats
17W - 23L
1,455 Elo+
Solo
Camazotz
Camazotz
Wondrboy
Camazotz
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,245 Elo+
Party 1
Freya
Freya
YepIAmBad
Freya
Level 86
God Stats
2W - 3L
1,397 SR
Queue Stats
51W - 52L
1,537 Elo+
Party 1
Arachne
Arachne
bobross 445
Arachne
Level 75
God Stats
2W - 1L
1,787 SR
Queue Stats
235W - 236L
1,476 Elo+
Solo
Team Averages
Level 71
1,577 SR
1,378 Elo+

VS

Team Averages
Level 152
1,450 SR
1,474 Elo+
Thoth
Thoth
 
Thoth
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hate Creates
Tsukuyomi
Level 154
God Stats
7W - 6L
1,521 SR
Queue Stats
380W - 417L
1,463 Elo+
Solo
Izanami
Izanami
ThinBlueLine x
Izanami
Level 147
God Stats
2W - 3L
1,389 SR
Queue Stats
147W - 139L
1,494 Elo+
Solo
Odin
Odin
Yeyita_kill_you
Odin
Level 145
God Stats
3W - 4L
1,342 SR
Queue Stats
137W - 145L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
x_NOMADA_x
Cthulhu
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
296W - 285L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SasquatchCroy
Hercules
15
1 / 6 / 1
8,438
603
4,864
20,779
20,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 5 / 0
7,501
536
2,870
6,191
1,893
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Wondrboy
Camazotz
15
1 / 6 / 0
8,542
610
4,221
12,159
5,313
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
YepIAmBad
Freya
17
1 / 5 / 1
9,342
667
7,317
11,345
4,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
bobross 445
Arachne
17
1 / 6 / 3
9,662
690
5,192
18,182
17,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
4 / 0 / 10
10,811
772
4,766
500
196
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tsukuyomi
Hate Creates
Tsukuyomi
19
9 / 0 / 10
11,857
847
16,066
6,508
2,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

19
9 / 3 / 13
12,294
878
16,259
11,371
5,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 1 / 18
10,556
754
8,220
10,274
8,738
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
x_NOMADA_x
Cthulhu
16
2 / 1 / 17
10,915
780
15,266
11,616
11,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
96
4
Kills
28
28
Deaths
5
5
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
0
10
9
W
Tsukuyomi
Hate Creates
Tsukuyomi
9
0
10
14
L
Hercules
SasquatchCroy
Hercules
1
6
1
0.25
W
9
3
13
5.17
L
0
5
0
0
L
Camazotz
Wondrboy
Camazotz
1
6
0
0.17
L
Freya
YepIAmBad
Freya
1
5
1
0.3
W
4
1
18
13
L
Arachne
bobross 445
Arachne
1
6
3
0.42
W
Cthulhu
x_NOMADA_x
Cthulhu
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,464
Damage
60,577
68,656
Taken
40,269
49,921
Mitigated
28,531
18,823
Healing
14,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,766
430
1,366
18
500
196
500
0
500
15,818
758
W
Tsukuyomi
Hate Creates
Tsukuyomi
16,066
1,920
713
2,087
6,508
2,846
892
1,799
4,709
0
43,353
L
Hercules
SasquatchCroy
Hercules
4,864
1,563
338
6,858
20,779
20,355
0
5,288
15,491
0
11,036
W
16,259
10,536
644
3,003
11,371
5,106
6,153
3,635
7,736
0
50,181
L
2,870
415
207
314
6,191
1,893
0
1,924
4,267
12,948
0
L
Camazotz
Wondrboy
Camazotz
4,221
1,101
0
3,297
12,159
5,313
0
3,129
9,030
0
14,476
L
Freya
YepIAmBad
Freya
7,317
2,272
361
2,274
11,345
4,587
0
3,258
8,087
32,916
1,460
W
8,220
611
660
822
10,274
8,738
147
1,875
8,399
51
14,180
L
Arachne
bobross 445
Arachne
5,192
3,637
1,292
3,882
18,182
17,773
0
4,874
13,308
0
14,697
W
Cthulhu
x_NOMADA_x
Cthulhu
15,266
530
2,638
2,861
11,616
11,645
244
2,838
8,778
27,093
1,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,485
Gold Earned
56,433
124
Minions Killed
207
0
Camps Cleared
0
1,125,977
Distance Traveled
1,359,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,811
772
35
3
0
309,004
0
W
Tsukuyomi
11,857
847
49
4
0
292,691
0
L
Hercules
8,438
603
15
1
0
262,120
0
W
Izanami
12,294
878
84
6
0
230,251
0
L
Hera
7,501
536
24
2
0
141,339
0
L
Camazotz
8,542
610
13
1
0
257,982
0
L
Freya
9,342
667
52
4
0
225,685
0
W
Odin
10,556
754
10
1
0
286,438
0
L
Arachne
9,662
690
20
1
0
238,851
0
W
Cthulhu
10,915
780
29
2
0
241,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role