Player Matchup

Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
LordPajats
Hercules
Level 117
God Stats
5W - 6L
1,413 SR
Queue Stats
50W - 53L
1,510 Elo+
Solo
Jormungandr
Jormungandr
anosvoldigoad12
Jormungandr
Level 85
God Stats
8W - 5L
1,681 SR
Queue Stats
227W - 209L
1,515 Elo+
Party 2
Nemesis
Nemesis
brënnô
Nemesis
Level 105
God Stats
3W - 1L
1,877 SR
Queue Stats
200W - 213L
1,445 Elo+
Party 2
Xbalanque
Xbalanque
ℐℊℵacℎoℰℒ
Xbalanque
Level 174
God Stats
4W - 4L
1,685 SR
Queue Stats
57W - 78L
1,454 Elo+
Solo
Team Averages
Level 125
1,631 SR
1,485 Elo+

VS

Team Averages
Level 100
1,625 SR
1,491 Elo+
Geb
Geb
 
Geb
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Pichincha69
Achilles
Level 81
God Stats
2W - 0L
1,726 SR
Queue Stats
353W - 291L
1,461 Elo+
Party 1
Nemesis
Nemesis
TomyVirgo
Nemesis
Level 28
God Stats
6W - 5L
1,819 SR
Queue Stats
63W - 58L
1,501 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
nascimentorp
Ah Muzen Cab
Level 158
God Stats
5W - 5L
1,486 SR
Queue Stats
271W - 277L
1,493 Elo+
Solo
Scylla
Scylla
vicho441
Scylla
Level 57
God Stats
8W - 9L
1,592 SR
Queue Stats
57W - 58L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 5 / 0
8,587
572
3,841
8,434
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
LordPajats
Hercules
11
0 / 3 / 4
6,289
419
5,163
11,552
7,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
anosvoldigoad12
Jormungandr
11
0 / 6 / 1
7,030
469
7,009
16,002
11,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
brënnô
Nemesis
12
1 / 1 / 1
7,268
485
4,611
13,853
5,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 0 / 0
8,958
597
7,832
9,078
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 1 / 4
7,310
487
6,840
8,666
7,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Achilles
Pichincha69
Achilles
14
5 / 1 / 4
9,552
637
15,890
18,145
13,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
TomyVirgo
Nemesis
14
7 / 2 / 3
8,453
564
10,461
13,185
5,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
nascimentorp
Ah Muzen Cab
14
0 / 1 / 2
7,996
533
2,676
6,402
2,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
vicho441
Scylla
14
1 / 1 / 6
8,221
548
5,308
6,014
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
15
15
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
5
0
0.6
W
Geb
 
Geb
2
1
4
4
L
Hercules
LordPajats
Hercules
0
3
4
0.67
W
Achilles
Pichincha69
Achilles
5
1
4
7
W
Nemesis
TomyVirgo
Nemesis
7
2
3
4.25
L
Jormungandr
anosvoldigoad12
Jormungandr
0
6
1
0.08
L
Nemesis
brënnô
Nemesis
1
1
1
1.5
W
Ah Muzen Cab
nascimentorp
Ah Muzen Cab
0
1
2
1
W
Scylla
vicho441
Scylla
1
1
6
4
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,456
Damage
41,175
58,919
Taken
52,412
32,113
Mitigated
30,827
18,577
Healing
15,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,841
284
762
2,054
8,434
2,913
250
3,284
5,150
59,846
1,167
W
Geb
 
Geb
6,840
467
0
1,696
8,666
7,259
0
769
7,897
23,755
2,318
L
Hercules
LordPajats
Hercules
5,163
1,310
0
2,734
11,552
7,446
21
3,384
8,168
0
27,544
W
Achilles
Pichincha69
Achilles
15,890
4,743
0
7,525
18,145
13,998
0
5,637
12,508
0
65,622
W
Nemesis
TomyVirgo
Nemesis
10,461
4,067
0
4,471
13,185
5,717
0
1,544
11,641
0
54,400
L
Jormungandr
anosvoldigoad12
Jormungandr
7,009
2,545
0
2,070
16,002
11,727
0
1,153
14,849
41,822
5,217
L
Nemesis
brënnô
Nemesis
4,611
1,228
0
5,040
13,853
5,908
0
3,036
10,817
0
50,742
W
Ah Muzen Cab
nascimentorp
Ah Muzen Cab
2,676
656
0
1,230
6,402
2,097
1,339
0
6,402
0
64,172
W
Scylla
vicho441
Scylla
5,308
343
0
997
6,014
1,756
0
1,938
4,076
61,059
0
L
7,832
3,667
0
5,917
9,078
4,119
0
1,291
7,787
0
90,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,132
Gold Earned
41,532
470
Minions Killed
445
0
Camps Cleared
0
1,528,557
Distance Traveled
1,632,765
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,587
572
103
7
0
305,678
0
W
Geb
7,310
487
27
2
0
330,554
3
L
Hercules
6,289
419
45
3
0
329,999
0
W
Achilles
9,552
637
115
8
0
287,264
6
W
Nemesis
8,453
564
63
4
0
366,773
0
L
Jormungandr
7,030
469
75
5
0
272,579
0
L
Nemesis
7,268
485
82
5
0
336,541
0
W
Ah Muzen Cab
7,996
533
122
8
0
312,098
2
W
Scylla
8,221
548
118
8
0
336,076
2
L
Xbalanque
8,958
597
165
11
0
283,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role