Player Matchup

Medusa
Medusa
Diamond II
 
Medusa
Diamond II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Masters
Larnery
Hun Batz
Masters
Level 110
God Stats
1W - 1L
1,546 SR
Queue Stats
90W - 71L
2,496 MMR
Party 1
Hera
Hera
Diamond I
MrBunnny
Hera
Diamond I
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 73L
2,262 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 115
1,515 SR
2,086 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 183
1,688 SR
2,044 MMR
Hercules
Hercules
Diamond I
 
Hercules
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Diamond II
Modí
Awilix
Diamond II
Level 233
God Stats
16W - 10L
1,764 SR
Queue Stats
171W - 68L
2,676 MMR
Solo
Thoth
Thoth
Diamond II
Wilson127
Thoth
Diamond II
Level 158
God Stats
18W - 5L
1,799 SR
Queue Stats
236W - 101L
1,955 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 5 / 4
10,006
770
7,594
11,139
3,792
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Larnery
Hun Batz
16
2 / 1 / 4
9,917
763
11,656
10,926
9,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Hera
17
2 / 5 / 4
10,128
779
10,337
8,382
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bans
CerberusKumbhakarnaKuzenboCthulhuAtlas

VS

Bans
SerqetVulcanFafnirBacchusAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
3 / 2 / 5
10,573
813
7,418
19,744
16,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Modí
Awilix
17
3 / 3 / 5
10,589
815
7,604
11,521
6,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
Wilson127
Thoth
19
5 / 1 / 4
11,330
872
10,429
5,432
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
6
Kills
11
11
Deaths
6
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
4
0.8
W
Hercules
 
Hercules
3
2
5
2.75
L
Hun Batz
Larnery
Hun Batz
2
1
4
4
W
Awilix
Modí
Awilix
3
3
5
1.83
L
Hera
2
5
4
0.8
W
Thoth
Wilson127
Thoth
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,587
Damage
25,451
30,447
Taken
36,697
15,673
Mitigated
24,461
6,024
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,594
3,742
0
3,005
11,139
3,792
124
4,846
6,056
0
32,215
W
Hercules
 
Hercules
7,418
1,173
0
8,527
19,744
16,044
378
4,630
14,176
0
21,635
L
Hun Batz
Larnery
Hun Batz
11,656
940
0
1,459
10,926
9,193
0
2,666
7,934
0
32,188
W
Awilix
Modí
Awilix
7,604
2,041
0
812
11,521
6,568
0
3,032
7,835
0
40,844
L
Hera
10,337
2,045
0
1,560
8,382
2,688
13
2,803
5,442
36,906
267
W
Thoth
Wilson127
Thoth
10,429
0
0
1,044
5,432
1,849
0
1,827
3,348
54,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,051
Gold Earned
32,492
173
Minions Killed
199
0
Camps Cleared
0
745,162
Distance Traveled
779,378
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,006
770
53
4
0
252,211
5
W
Hercules
10,573
813
29
2
0
269,118
0
L
Hun Batz
9,917
763
48
4
0
268,918
3
W
Awilix
10,589
815
60
5
0
272,026
1
L
Hera
10,128
779
72
6
0
224,033
0
W
Thoth
11,330
872
110
8
0
238,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role