Player Matchup

Bacchus
Bacchus
Dr_Oruga
Bacchus
Level 79
God Stats
0W - 2L
1,447 SR
Queue Stats
106W - 119L
1,410 Elo+
Party 1
Bastet
Bastet
shejaskills
Bastet
Level 105
God Stats
4W - 5L
1,502 SR
Queue Stats
33W - 65L
1,316 Elo+
Party 1
Cupid
Cupid
vichomarin
Cupid
Level 36
God Stats
1W - 3L
1,518 SR
Queue Stats
2W - 6L
1,396 Elo+
Party 1
Anubis
Anubis
ziNachoKillss
Anubis
Level 89
God Stats
11W - 10L
1,519 SR
Queue Stats
112W - 137L
1,389 Elo+
Party 1
King Arthur
King Arthur
ziPanchox_
King Arthur
Level 142
God Stats
24W - 23L
1,503 SR
Queue Stats
174W - 196L
1,419 Elo+
Party 1
Team Averages
Level 90
1,498 SR
1,386 Elo+

VS

Team Averages
Level 185
1,676 SR
1,558 Elo+
Charon
Charon
 
Charon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Bokita
Rama
Level 225
God Stats
2W - 0L
1,783 SR
Queue Stats
55W - 32L
1,648 Elo+
Solo
Tyr
Tyr
Mïku
Tyr
Level 196
God Stats
12W - 2L
1,897 SR
Queue Stats
140W - 106L
1,590 Elo+
Party 2
Scylla
Scylla
Ninety90
Scylla
Level 227
God Stats
40W - 29L
1,629 SR
Queue Stats
190W - 189L
1,547 Elo+
Party 2
Loki
Loki
lucasxpin
Loki
Level 128
God Stats
13W - 8L
1,570 SR
Queue Stats
66W - 53L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dr_Oruga
Bacchus
9
0 / 3 / 3
5,477
456
3,312
10,983
8,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
10
3 / 6 / 1
6,364
530
5,346
11,871
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
9
0 / 2 / 1
4,974
415
1,499
4,969
1,153
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 6 / 1
5,571
464
5,642
8,427
3,483
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ziPanchox_
King Arthur
11
1 / 3 / 2
6,457
538
5,683
12,676
8,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
4 / 1 / 9
7,406
617
6,573
8,876
6,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Bokita
Rama
14
1 / 1 / 1
7,722
644
4,595
5,092
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
Mïku
Tyr
13
3 / 1 / 6
7,709
642
9,116
11,184
9,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Ninety90
Scylla
13
4 / 1 / 7
7,530
628
7,944
5,519
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
13
8 / 1 / 6
7,576
631
6,873
6,630
1,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
5
Kills
20
20
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
4
1
9
8.5
W
Rama
Bokita
Rama
1
1
1
1.5
L
Bacchus
Dr_Oruga
Bacchus
0
3
3
0.5
W
Tyr
Mïku
Tyr
3
1
6
6
W
Scylla
Ninety90
Scylla
4
1
7
7.5
W
Loki
8
1
6
11
L
Bastet
3
6
1
0.58
L
Cupid
0
2
1
0.25
L
1
6
1
0.25
L
King Arthur
ziPanchox_
King Arthur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,482
Damage
35,101
48,926
Taken
37,301
25,054
Mitigated
21,399
12,833
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,573
1,222
0
1,588
8,876
6,861
23
1,873
7,003
20,510
1,343
W
Rama
Bokita
Rama
4,595
3,254
0
2,702
5,092
1,819
363
873
4,219
0
73,386
L
Bacchus
Dr_Oruga
Bacchus
3,312
477
0
3,654
10,983
8,711
0
4,344
6,444
16,735
0
W
Tyr
Mïku
Tyr
9,116
833
0
4,574
11,184
9,509
0
2,973
8,211
0
55,032
W
Scylla
Ninety90
Scylla
7,944
489
0
1,438
5,519
1,281
444
2,540
2,979
46,101
260
W
Loki
6,873
2,429
0
2,682
6,630
1,929
0
695
5,935
0
47,441
L
Bastet
5,346
1,283
0
3,452
11,871
3,535
0
2,788
8,999
0
27,994
L
Cupid
1,499
504
216
1,086
4,969
1,153
0
1,023
3,940
0
23,951
L
5,642
212
0
1,716
8,427
3,483
0
2,834
5,491
35,604
0
L
King Arthur
ziPanchox_
King Arthur
5,683
816
0
2,709
12,676
8,172
0
2,902
9,672
0
43,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,843
Gold Earned
37,943
258
Minions Killed
442
0
Camps Cleared
0
1,244,598
Distance Traveled
1,287,559
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,406
617
24
2
0
246,421
2
W
Rama
7,722
644
144
12
0
218,470
0
L
Bacchus
5,477
456
15
1
0
242,561
0
W
Tyr
7,709
642
105
9
0
274,197
4
W
Scylla
7,530
628
90
8
0
255,431
2
W
Loki
7,576
631
79
7
0
293,040
3
L
Bastet
6,364
530
49
4
0
262,789
0
L
Cupid
4,974
415
44
4
0
261,030
0
L
Anubis
5,571
464
64
5
0
230,353
0
L
King Arthur
6,457
538
86
7
0
247,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role