Player Matchup

Freya
Freya
GoldKI
Freya
Level 144
God Stats
1W - 2L
1,629 SR
Queue Stats
7W - 13L
1,280 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mrodsoccer6
Tsukuyomi
Level 109
God Stats
0W - 2L
1,360 SR
Queue Stats
2W - 4L
1,398 Elo+
Party 1
Mulan
Mulan
sc4ryt3rry
Mulan
Level 120
God Stats
6W - 7L
1,520 SR
Queue Stats
50W - 63L
1,446 Elo+
Party 1
Team Averages
Level 124
1,503 SR
1,375 Elo+

VS

Team Averages
Level 125
1,525 SR
1,499 Elo+
Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
MessItUpMike
Scylla
Level 139
God Stats
28W - 22L
1,574 SR
Queue Stats
94W - 89L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
GoldKI
Freya
13
2 / 2 / 8
8,391
839
3,190
6,564
1,853
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tsukuyomi
Mrodsoccer6
Tsukuyomi
15
11 / 4 / 3
9,953
995
8,742
14,315
9,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
15
3 / 0 / 10
9,167
917
6,468
8,776
6,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 4 / 3
6,850
685
2,895
8,925
7,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
 
Thanatos
10
1 / 5 / 1
6,816
682
1,901
5,326
1,814
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
14
3 / 7 / 1
8,657
866
7,371
8,085
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
16
Kills
4
6
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
4
3
0.38
W
Thanatos
 
Thanatos
1
5
1
0.3
L
Freya
GoldKI
Freya
2
2
8
3
W
Scylla
3
7
1
0.5
L
Tsukuyomi
Mrodsoccer6
Tsukuyomi
11
4
3
3.13
L
Mulan
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,400
Damage
12,167
29,655
Taken
22,336
17,826
Mitigated
11,724
4,199
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,895
775
0
2,439
8,925
7,380
0
1,392
7,505
0
7,928
W
Thanatos
 
Thanatos
1,901
368
0
1,318
5,326
1,814
0
506
4,820
0
8,277
L
Freya
GoldKI
Freya
3,190
1,223
0
688
6,564
1,853
520
2,177
4,193
20,256
1,596
W
Scylla
7,371
1,332
0
300
8,085
2,530
0
1,211
6,870
20,679
0
L
Tsukuyomi
Mrodsoccer6
Tsukuyomi
8,742
1,374
0
2,488
14,315
9,735
976
2,998
11,023
0
21,301
L
Mulan
6,468
945
262
761
8,776
6,238
0
1,670
6,920
0
27,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,511
Gold Earned
22,323
108
Minions Killed
68
0
Camps Cleared
0
494,956
Distance Traveled
356,787
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,850
685
8
1
0
104,025
0
W
Thanatos
6,816
682
16
2
0
102,067
0
L
Freya
8,391
839
37
4
0
150,318
0
W
Scylla
8,657
866
44
4
0
150,695
0
L
Tsukuyomi
9,953
995
30
3
0
177,228
0
L
Mulan
9,167
917
41
4
0
167,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role