Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
AshadowXD
Surtr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
BLAK_SKULL_100
Sylvanus
Level 155
God Stats
6W - 2L
1,830 SR
Queue Stats
130W - 101L
1,595 Elo+
Party 1
Izanami
Izanami
Fernnxndo
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
lxl-vOlTaGe
Zhong Kui
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,541 Elo+
Party 1
Team Averages
Level 77
1,566 SR
1,527 Elo+

VS

Team Averages
Level 102
1,559 SR
1,530 Elo+
Thanatos
Thanatos
Apple_Faker5
Thanatos
Level 125
God Stats
6W - 2L
1,781 SR
Queue Stats
161W - 159L
1,486 Elo+
Solo
Ratatoskr
Ratatoskr
MistaKman
Ratatoskr
Level 121
God Stats
1W - 0L
1,521 SR
Queue Stats
12W - 6L
1,595 Elo+
Solo
Bacchus
Bacchus
ReandOrdinae
Bacchus
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 51L
1,556 Elo+
Solo
Medusa
Medusa
helloworldthisis
Medusa
Level 50
God Stats
34W - 31L
1,595 SR
Queue Stats
104W - 90L
1,513 Elo+
Solo
Vulcan
Vulcan
killa-j-frog112
Vulcan
Level 138
God Stats
9W - 18L
1,399 SR
Queue Stats
226W - 222L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 7 / 3
6,841
489
8,795
14,916
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
AshadowXD
Surtr
9
0 / 4 / 1
5,696
407
1,164
7,076
3,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
9
0 / 7 / 4
5,990
428
4,001
16,144
9,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Fernnxndo
Izanami
10
2 / 5 / 3
6,300
450
922
6,983
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
lxl-vOlTaGe
Zhong Kui
14
3 / 3 / 0
7,527
538
3,953
10,153
5,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Apple_Faker5
Thanatos
13
4 / 4 / 3
7,665
548
3,746
12,904
4,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ratatoskr
MistaKman
Ratatoskr
15
7 / 0 / 7
9,595
685
8,349
8,278
6,808
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
ReandOrdinae
Bacchus
12
2 / 2 / 14
8,086
578
4,607
9,188
9,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
3 / 4 / 4
8,598
614
11,322
14,095
5,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
8 / 0 / 4
8,902
636
11,418
3,886
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
9
Kills
24
26
Deaths
10
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
7
3
0.79
W
Thanatos
Apple_Faker5
Thanatos
4
4
3
1.38
L
Surtr
AshadowXD
Surtr
0
4
1
0.13
L
Sylvanus
0
7
4
0.29
L
Izanami
Fernnxndo
Izanami
2
5
3
0.7
W
Ratatoskr
MistaKman
Ratatoskr
7
0
7
10.5
W
Bacchus
ReandOrdinae
Bacchus
2
2
14
4.5
W
3
4
4
1.25
W
8
0
4
10
L
Zhong Kui
lxl-vOlTaGe
Zhong Kui
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,835
Damage
39,442
55,272
Taken
48,351
26,133
Mitigated
27,391
10,502
Healing
19,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,795
3,876
0
3,766
14,916
5,179
0
3,344
11,366
0
34,314
W
Thanatos
Apple_Faker5
Thanatos
3,746
1,121
0
7,892
12,904
4,999
0
987
11,887
0
61,805
L
Surtr
AshadowXD
Surtr
1,164
720
0
273
7,076
3,232
0
5
7,071
126
19,676
L
Sylvanus
4,001
689
1,501
2,860
16,144
9,905
6
5,235
10,718
12,685
1,742
L
Izanami
Fernnxndo
Izanami
922
494
0
569
6,983
1,982
0
1,834
5,114
0
22,538
W
Ratatoskr
MistaKman
Ratatoskr
8,349
1,001
0
3,724
8,278
6,808
474
1,269
6,867
295
60,147
W
Bacchus
ReandOrdinae
Bacchus
4,607
609
0
2,845
9,188
9,082
33
2,441
6,601
20,464
0
W
11,322
4,905
0
4,613
14,095
5,262
3,472
2,046
12,049
0
73,082
W
11,418
214
0
875
3,886
1,240
824
1,497
2,243
59,275
1,711
L
Zhong Kui
lxl-vOlTaGe
Zhong Kui
3,953
18
0
1,533
10,153
5,835
0
5,225
4,670
45,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,354
Gold Earned
42,846
253
Minions Killed
451
0
Camps Cleared
0
1,219,919
Distance Traveled
1,459,688
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,841
489
60
4
0
291,853
0
W
Thanatos
7,665
548
88
6
0
276,666
0
L
Surtr
5,696
407
38
3
0
198,258
0
L
Sylvanus
5,990
428
18
1
0
248,784
3
L
Izanami
6,300
450
38
3
0
210,768
0
W
Ratatoskr
9,595
685
117
8
0
305,936
3
W
Bacchus
8,086
578
28
2
0
315,915
2
W
Medusa
8,598
614
120
9
0
275,626
0
W
Vulcan
8,902
636
98
7
0
285,545
2
L
Zhong Kui
7,527
538
99
7
0
270,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role