Player Matchup

Medusa
Medusa
Platinum II
Renegade42k
Medusa
Platinum II
Level 123
God Stats
169W - 136L
1,678 SR
Queue Stats
375W - 298L
1,938 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
Zuvux
Baron Samedi
Platinum III
Level 63
God Stats
7W - 4L
1,721 SR
Queue Stats
108W - 85L
1,873 MMR
Party 1
Cerberus
Cerberus
Gold III
piero344
Cerberus
Gold III
Level 138
God Stats
15W - 11L
1,701 SR
Queue Stats
408W - 377L
1,467 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,700 SR
1,759 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 152
1,556 SR
1,603 MMR
Atlas
Atlas
Silver I
Sun_Wu_Dong_AU
Atlas
Silver I
Level 149
God Stats
1W - 1L
1,643 SR
Queue Stats
4W - 2L
1,608 MMR
Solo
Sol
Sol
Gold III
commonduder
Sol
Gold III
Level 160
God Stats
24W - 27L
1,551 SR
Queue Stats
483W - 605L
1,706 MMR
Solo
Surtr
Surtr
Gold V
random 8 pro
Surtr
Gold V
Level 147
God Stats
17W - 20L
1,473 SR
Queue Stats
783W - 973L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
4 / 1 / 6
10,848
904
12,598
9,151
3,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Zuvux
Baron Samedi
18
3 / 1 / 7
10,841
903
13,083
12,275
9,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
piero344
Cerberus
17
5 / 0 / 6
10,990
916
8,849
16,963
17,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
MulanAchillesCthulhuShivaKumbhakarna

VS

Bans
Ne ZhaXbalanqueAresDanzaburouHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
8,867
739
9,438
15,538
15,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 4 / 1
8,683
724
7,832
8,960
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 4 / 2
8,638
720
9,709
16,910
13,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
2
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
1
6
7
L
1
4
1
0.38
W
Baron Samedi
Zuvux
Baron Samedi
3
1
7
6.5
L
1
4
1
0.38
W
Cerberus
piero344
Cerberus
5
0
6
8
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,530
Damage
26,979
38,389
Taken
41,408
30,758
Mitigated
31,289
11,829
Healing
8,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,598
3,484
0
185
9,151
3,806
2,754
3,989
4,745
0
53,596
L
9,438
2,798
0
1,562
15,538
15,317
0
6,357
8,981
26,171
0
W
Baron Samedi
Zuvux
Baron Samedi
13,083
688
2,262
4,659
12,275
9,876
575
6,308
5,421
60,156
0
L
7,832
1,183
0
2,272
8,960
2,770
432
5,087
3,766
29,909
1,217
W
Cerberus
piero344
Cerberus
8,849
491
0
4,723
16,963
17,076
171
6,165
9,773
32,015
2,127
L
9,709
2,295
0
4,216
16,910
13,202
0
9,310
7,313
1,102
24,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,679
Gold Earned
26,188
249
Minions Killed
119
0
Camps Cleared
0
746,396
Distance Traveled
644,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,848
904
87
7
0
259,457
0
L
Atlas
8,867
739
30
3
0
235,991
0
W
Baron Samedi
10,841
903
107
9
0
229,680
0
L
Sol
8,683
724
48
4
0
179,242
0
W
Cerberus
10,990
916
55
5
0
257,259
0
L
Surtr
8,638
720
41
3
0
229,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role