Player Matchup

Medusa
Medusa
CUNKEDBUNKER
Medusa
Level 85
God Stats
10W - 9L
1,478 SR
Queue Stats
140W - 162L
1,448 Elo+
Party 3
Apollo
Apollo
I Hunt Me
Apollo
Level 66
God Stats
7W - 7L
1,330 SR
Queue Stats
31W - 28L
1,523 Elo+
Solo
Nu Wa
Nu Wa
XO_HUNTER_XO_21
Nu Wa
Level 89
God Stats
11W - 12L
1,423 SR
Queue Stats
181W - 163L
1,392 Elo+
Party 2
Ymir
Ymir
fardsmella
Ymir
Level 29
God Stats
36W - 23L
1,511 SR
Queue Stats
64W - 67L
1,467 Elo+
Party 3
He Bo
He Bo
savagehobo21
He Bo
Level 69
God Stats
2W - 3L
1,154 SR
Queue Stats
115W - 101L
1,480 Elo+
Party 2
Team Averages
Level 68
1,379 SR
1,462 Elo+

VS

Team Averages
Level 69
1,483 SR
1,474 Elo+
Kuzenbo
Kuzenbo
RahulTheGod
Kuzenbo
Level 85
God Stats
22W - 24L
1,520 SR
Queue Stats
175W - 163L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
Rentseeker
Nu Wa
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thor
Thor
TankedPlum
Thor
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,548 Elo+
Solo
Anhur
Anhur
clbhpz
Anhur
Level 35
God Stats
49W - 49L
1,515 SR
Queue Stats
71W - 70L
1,417 Elo+
Party 1
Thanatos
Thanatos
truckfire11
Thanatos
Level 88
God Stats
11W - 19L
1,381 SR
Queue Stats
548W - 537L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
12 / 0 / 4
8,008
667
11,265
8,751
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
I Hunt Me
Apollo
12
1 / 3 / 2
7,422
619
7,776
7,595
2,096
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 1 / 6
7,723
644
6,993
6,033
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 2 / 10
7,361
613
5,908
10,233
7,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
6 / 1 / 4
7,353
613
8,868
6,393
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
RahulTheGod
Kuzenbo
7
0 / 9 / 3
5,128
427
4,140
11,773
9,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
8
0 / 6 / 0
5,024
419
3,702
8,007
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
3 / 3 / 1
6,247
521
5,413
11,891
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
clbhpz
Anhur
11
2 / 5 / 1
6,108
509
5,227
8,278
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
truckfire11
Thanatos
11
2 / 3 / 0
6,378
532
3,903
13,154
6,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
25
Kills
7
7
Deaths
26
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
12
0
4
14
W
Apollo
I Hunt Me
Apollo
1
3
2
0.67
L
Kuzenbo
RahulTheGod
Kuzenbo
0
9
3
0.17
L
Nu Wa
0
6
0
0
L
3
3
1
1.17
W
3
1
6
6
L
Anhur
clbhpz
Anhur
2
5
1
0.5
W
3
2
10
4
W
6
1
4
8
L
Thanatos
truckfire11
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,810
Damage
22,385
39,005
Taken
53,103
15,541
Mitigated
22,761
13,627
Healing
15,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,265
7,238
0
5,642
8,751
2,216
2,085
2,170
6,581
0
47,249
W
Apollo
I Hunt Me
Apollo
7,776
5,077
0
2,319
7,595
2,096
451
89
7,152
0
45,637
L
Kuzenbo
RahulTheGod
Kuzenbo
4,140
1,642
0
908
11,773
9,388
0
4,152
7,621
12,745
0
L
Nu Wa
3,702
1,131
0
0
8,007
1,613
0
6,659
1,348
22,841
0
L
5,413
778
0
3,501
11,891
3,483
0
6,014
5,877
0
36,439
W
6,993
2,615
0
2,466
6,033
1,592
2,028
2,221
3,812
52,137
2,356
L
Anhur
clbhpz
Anhur
5,227
3,197
0
2,067
8,278
2,085
175
2,875
5,403
0
31,996
W
5,908
1,150
0
1,510
10,233
7,994
468
1,676
8,557
25,771
0
W
8,868
475
0
1,690
6,393
1,643
0
1,886
4,427
43,746
1,266
L
Thanatos
truckfire11
Thanatos
3,903
728
0
8,638
13,154
6,192
0
1,666
11,488
0
34,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,867
Gold Earned
28,885
350
Minions Killed
227
0
Camps Cleared
0
1,204,126
Distance Traveled
1,155,479
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,008
667
59
5
0
250,377
1
W
Apollo
7,422
619
80
7
0
230,574
0
L
Kuzenbo
5,128
427
13
1
0
241,209
1
L
Nu Wa
5,024
419
27
2
0
211,932
0
L
Thor
6,247
521
56
5
0
263,458
0
W
Nu Wa
7,723
644
91
8
0
224,054
0
L
Anhur
6,108
509
63
5
0
210,040
0
W
Ymir
7,361
613
48
4
0
247,895
4
W
He Bo
7,353
613
72
6
0
251,226
0
L
Thanatos
6,378
532
68
6
0
228,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role