Player Matchup

Chang'e
Chang'e
Huachalkito
Chang'e
Level 137
God Stats
5W - 6L
1,668 SR
Queue Stats
65W - 78L
1,448 Elo+
Party 2
Cerberus
Cerberus
OneEy3dLotus
Cerberus
Level 162
God Stats
27W - 20L
1,771 SR
Queue Stats
331W - 318L
1,467 Elo+
Solo
King Arthur
King Arthur
SR CHIDOTE
King Arthur
Level 103
God Stats
16W - 19L
1,474 SR
Queue Stats
164W - 167L
1,431 Elo+
Party 2
Awilix
Awilix
Slime n Bait
Awilix
Level 122
God Stats
4W - 1L
1,546 SR
Queue Stats
77W - 85L
1,443 Elo+
Solo
Izanami
Izanami
kiivin sky 10z
Izanami
Level 124
God Stats
4W - 2L
1,581 SR
Queue Stats
70W - 79L
1,467 Elo+
Party 2
Team Averages
Level 130
1,608 SR
1,451 Elo+

VS

Team Averages
Level 136
1,470 SR
1,501 Elo+
Serqet
Serqet
 
Serqet
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Abyssalmelon10
Ra
Level 68
God Stats
11W - 14L
1,412 SR
Queue Stats
40W - 38L
1,534 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ArtoriasRin
Ah Muzen Cab
Level 149
God Stats
1W - 1L
1,381 SR
Queue Stats
64W - 75L
1,472 Elo+
Party 1
Sol
Sol
hotellobster
Sol
Level 142
God Stats
2W - 1L
1,557 SR
Queue Stats
49W - 47L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Huachalkito
Chang'e
7
1 / 0 / 0
3,422
684
877
2,845
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
OneEy3dLotus
Cerberus
6
0 / 0 / 2
3,779
756
1,177
2,749
1,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
SR CHIDOTE
King Arthur
6
0 / 1 / 0
3,678
736
117
2,347
1,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
6
0 / 0 / 1
3,350
670
1,133
2,795
834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
2 / 1 / 0
3,805
761
1,273
2,384
516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
1 / 0 / 0
3,770
754
1,227
4,010
996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
 
Nike
5
0 / 2 / 0
3,142
628
1,218
3,231
1,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 0
3,386
677
407
1,055
243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ah Muzen Cab
ArtoriasRin
Ah Muzen Cab
6
1 / 0 / 0
3,486
697
1,727
2,061
437
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

1
0 / 0 / 0
938
188
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
2
2
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
0
0
1
L
Nike
 
Nike
0
2
0
0
L
0
1
0
0
L
Ah Muzen Cab
ArtoriasRin
Ah Muzen Cab
1
0
0
1
W
Chang'e
Huachalkito
Chang'e
1
0
0
1
W
Cerberus
OneEy3dLotus
Cerberus
0
0
2
1
W
King Arthur
SR CHIDOTE
King Arthur
0
1
0
0
W
Awilix
0
0
1
0.5
L
0
0
0
0
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,577
Damage
4,579
13,120
Taken
10,357
4,083
Mitigated
3,202
5,151
Healing
3,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,227
228
0
2,739
4,010
996
0
91
3,887
0
16,988
L
Nike
 
Nike
1,218
89
0
389
3,231
1,526
0
1,006
2,185
0
8,960
L
407
0
132
85
1,055
243
0
518
433
18,055
0
L
Ah Muzen Cab
ArtoriasRin
Ah Muzen Cab
1,727
722
0
480
2,061
437
0
263
1,798
0
16,389
W
Chang'e
Huachalkito
Chang'e
877
81
320
1,793
2,845
616
0
248
2,597
15,194
0
W
Cerberus
OneEy3dLotus
Cerberus
1,177
90
0
1,418
2,749
1,063
0
75
2,674
7,022
0
W
King Arthur
SR CHIDOTE
King Arthur
117
0
0
308
2,347
1,054
0
0
2,269
0
19,970
W
Awilix
1,133
545
0
190
2,795
834
0
84
2,711
0
16,418
L
0
0
0
0
0
0
0
0
0
0
0
W
1,273
911
0
1,122
2,384
516
44
0
2,384
0
23,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,034
Gold Earned
14,722
159
Minions Killed
127
0
Camps Cleared
0
516,710
Distance Traveled
446,638
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,770
754
46
9
0
117,824
0
L
Nike
3,142
628
15
3
0
116,841
0
L
Ra
3,386
677
32
6
0
112,702
0
L
Ah Muzen Cab
3,486
697
34
7
0
99,271
0
W
Chang'e
3,422
684
35
7
0
100,884
2
W
Cerberus
3,779
756
24
5
0
92,645
1
W
King Arthur
3,678
736
32
6
0
99,640
0
W
Awilix
3,350
670
29
6
0
135,866
0
L
Sol
938
188
0
0
0
0
0
W
Izanami
3,805
761
39
8
0
87,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role