Player Matchup

Hun Batz
Hun Batz
MadBoiDio
Hun Batz
Level 109
God Stats
6W - 5L
1,615 SR
Queue Stats
167W - 172L
1,487 Elo+
Party 1
Cerberus
Cerberus
Menthol_Sushii8
Cerberus
Level 128
God Stats
1W - 0L
1,299 SR
Queue Stats
40W - 53L
1,453 Elo+
Party 1
He Bo
He Bo
Moonman3XK
He Bo
Level 67
God Stats
2W - 3L
1,484 SR
Queue Stats
170W - 201L
1,444 Elo+
Party 1
Skadi
Skadi
The-Only-Yonko
Skadi
Level 154
God Stats
2W - 0L
1,486 SR
Queue Stats
134W - 139L
1,528 Elo+
Party 1
Cupid
Cupid
zbruhQ25
Cupid
Level 127
God Stats
2W - 2L
1,627 SR
Queue Stats
65W - 76L
1,435 Elo+
Solo
Team Averages
Level 117
1,502 SR
1,469 Elo+

VS

Team Averages
Level 123
1,417 SR
1,456 Elo+
Chiron
Chiron
Finesstro
Chiron
Level 119
God Stats
0W - 1L
1,747 SR
Queue Stats
28W - 36L
1,450 Elo+
Solo
Fenrir
Fenrir
Jorg Nitalez
Fenrir
Level 155
God Stats
1W - 3L
1,336 SR
Queue Stats
143W - 131L
1,504 Elo+
Solo
Bellona
Bellona
PerfectEnds
Bellona
Level 48
God Stats
1W - 2L
1,430 SR
Queue Stats
58W - 55L
1,447 Elo+
Solo
Chernobog
Chernobog
TypeWon
Chernobog
Level 139
God Stats
0W - 2L
1,284 SR
Queue Stats
39W - 38L
1,441 Elo+
Party 2
Olorun
Olorun
dornosaur
Olorun
Level 152
God Stats
1W - 2L
1,288 SR
Queue Stats
49W - 53L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MadBoiDio
Hun Batz
20
9 / 5 / 22
14,047
826
25,508
17,521
17,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
19
7 / 5 / 21
12,558
739
9,200
24,018
33,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
20
8 / 3 / 26
13,627
802
24,123
16,593
8,941
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
16 / 2 / 14
14,564
857
17,610
11,823
6,543
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Cupid
zbruhQ25
Cupid
17
2 / 4 / 17
11,406
671
7,089
12,317
6,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Finesstro
Chiron
18
3 / 7 / 10
11,868
698
13,915
15,649
5,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fenrir
17
4 / 8 / 9
11,533
678
8,415
24,319
32,495
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
PerfectEnds
Bellona
18
1 / 10 / 14
10,960
645
15,852
25,245
30,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
TypeWon
Chernobog
16
1 / 9 / 10
10,183
599
6,747
15,329
5,793
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
dornosaur
Olorun
20
8 / 9 / 3
12,564
739
19,632
14,656
6,309
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
63
42
Kills
17
19
Deaths
43
100
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chiron
Finesstro
Chiron
3
7
10
1.14
L
Fenrir
4
8
9
1.06
W
Hun Batz
MadBoiDio
Hun Batz
9
5
22
4
W
Cerberus
7
5
21
3.5
W
He Bo
8
3
26
7
L
Bellona
PerfectEnds
Bellona
1
10
14
0.8
W
16
2
14
11.5
L
Chernobog
TypeWon
Chernobog
1
9
10
0.67
L
Olorun
dornosaur
Olorun
8
9
3
1.06
W
Cupid
zbruhQ25
Cupid
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,530
Damage
64,561
82,272
Taken
95,198
72,438
Mitigated
80,088
28,929
Healing
13,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Finesstro
Chiron
13,915
3,192
2,187
2,968
15,649
5,423
1,227
7,238
8,392
0
45,045
L
Fenrir
8,415
1,971
462
2,639
24,319
32,495
609
5,302
19,017
0
10,462
W
Hun Batz
MadBoiDio
Hun Batz
25,508
5,725
2,915
1,407
17,521
17,006
430
5,325
11,968
0
47,743
W
Cerberus
9,200
460
0
2,808
24,018
33,472
932
6,732
16,917
18,719
180
W
He Bo
24,123
1,413
1,334
3,848
16,593
8,941
2,308
3,334
12,999
50,310
420
L
Bellona
PerfectEnds
Bellona
15,852
2,797
1,156
2,079
25,245
30,068
140
10,540
14,705
2,067
20,574
W
17,610
7,539
2,612
3,288
11,823
6,543
1,269
2,500
9,060
0
40,646
L
Chernobog
TypeWon
Chernobog
6,747
2,713
225
851
15,329
5,793
1,181
4,715
10,614
0
26,384
L
Olorun
dornosaur
Olorun
19,632
9,533
358
313
14,656
6,309
521
5,515
9,141
33,330
1,592
W
Cupid
zbruhQ25
Cupid
7,089
4,814
5,952
4,765
12,317
6,476
2,392
2,915
9,313
0
20,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,202
Gold Earned
57,108
201
Minions Killed
145
0
Camps Cleared
0
1,481,898
Distance Traveled
1,390,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,868
698
67
4
0
288,590
0
L
Fenrir
11,533
678
3
0
0
298,235
0
W
Hun Batz
14,047
826
61
4
0
300,052
0
W
Cerberus
12,558
739
35
2
0
276,025
0
W
He Bo
13,627
802
55
3
0
315,349
0
L
Bellona
10,960
645
7
0
0
267,799
0
W
Skadi
14,564
857
33
2
0
309,686
0
L
Chernobog
10,183
599
26
2
0
268,070
0
L
Olorun
12,564
739
42
2
0
267,778
0
W
Cupid
11,406
671
17
1
0
280,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role