Player Matchup

Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
AmandaHugankis
Jing Wei
Level 109
God Stats
8W - 8L
1,538 SR
Queue Stats
312W - 313L
1,530 Elo+
Solo
Khepri
Khepri
ArcanePuddle
Khepri
Level 146
God Stats
4W - 6L
1,607 SR
Queue Stats
110W - 94L
1,581 Elo+
Party 2
Odin
Odin
ForgottenWraith
Odin
Level 139
God Stats
1W - 1L
1,697 SR
Queue Stats
65W - 68L
1,441 Elo+
Party 2
Ix Chel
Ix Chel
TheBloodAlice
Ix Chel
Level 69
God Stats
0W - 4L
1,396 SR
Queue Stats
118W - 120L
1,525 Elo+
Party 2
Team Averages
Level 122
1,548 SR
1,515 Elo+

VS

Team Averages
Level 119
1,399 SR
1,554 Elo+
Nu Wa
Nu Wa
FlyingNarwhal46
Nu Wa
Level 154
God Stats
2W - 2L
1,202 SR
Queue Stats
162W - 181L
1,492 Elo+
Solo
Charybdis
Charybdis
HermitousPrime
Charybdis
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 153L
1,545 Elo+
Party 1
Ix Chel
Ix Chel
MateriaPrimal
Ix Chel
Level 145
God Stats
1W - 1L
1,294 SR
Queue Stats
421W - 424L
1,555 Elo+
Solo
Sobek
Sobek
Raithen2
Sobek
Level 144
God Stats
3W - 3L
1,435 SR
Queue Stats
226W - 188L
1,558 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VisioningEnd
Ah Muzen Cab
Level 97
God Stats
2W - 0L
1,563 SR
Queue Stats
113W - 84L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 3 / 1
4,820
964
4,229
3,422
1,127
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
5
0 / 0 / 0
4,319
864
0
172
75
Khepri
10
1 / 3 / 0
5,334
1,067
2,989
6,888
4,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 3 / 1
4,987
997
2,937
6,764
6,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
8
0 / 5 / 1
4,685
937
1,921
5,555
1,749
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 12
6,121
1,224
3,903
2,248
877
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charybdis
HermitousPrime
Charybdis
11
6 / 1 / 5
6,576
1,315
4,772
3,556
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
11
2 / 0 / 10
6,110
1,222
1,579
3,077
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
Raithen2
Sobek
11
4 / 0 / 9
6,571
1,314
4,071
6,043
4,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
VisioningEnd
Ah Muzen Cab
11
1 / 1 / 12
6,234
1,247
6,704
4,326
1,739
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
62
2
Kills
14
14
Deaths
3
3
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
1
0.17
L
Jing Wei
0
0
0
0
L
Khepri
1
3
0
0.33
W
1
1
12
7
L
1
3
1
0.5
W
Charybdis
HermitousPrime
Charybdis
6
1
5
8.5
W
Ix Chel
2
0
10
7
W
Sobek
Raithen2
Sobek
4
0
9
8.5
L
Ix Chel
0
5
1
0.1
W
Ah Muzen Cab
VisioningEnd
Ah Muzen Cab
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,076
Damage
21,029
22,801
Taken
19,250
13,849
Mitigated
10,200
4,282
Healing
11,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,229
62
24
83
3,422
1,127
0
1,347
1,936
12,177
0
L
Jing Wei
0
0
0
0
172
75
0
172
0
0
0
L
Khepri
2,989
133
76
1,070
6,888
4,894
0
2,175
4,509
6,436
0
W
3,903
1,235
281
344
2,248
877
1,224
1,397
851
10,334
348
L
2,937
530
392
1,308
6,764
6,004
0
2,541
3,927
0
6,977
W
Charybdis
HermitousPrime
Charybdis
4,772
1,959
0
845
3,556
1,342
1,259
2,589
967
0
9,314
W
Ix Chel
1,579
473
4,089
2,224
3,077
1,615
251
1,006
2,071
3,045
0
W
Sobek
Raithen2
Sobek
4,071
227
0
2,267
6,043
4,627
190
2,340
3,703
6,385
0
L
Ix Chel
1,921
308
659
670
5,555
1,749
0
2,473
2,973
4,467
0
W
Ah Muzen Cab
VisioningEnd
Ah Muzen Cab
6,704
2,369
520
493
4,326
1,739
574
1,807
2,519
0
14,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,145
Gold Earned
31,612
31
Minions Killed
52
0
Camps Cleared
0
364,679
Distance Traveled
494,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,820
964
21
4
0
103,749
0
L
Jing Wei
4,319
864
0
0
0
4,788
0
L
Khepri
5,334
1,067
4
1
0
93,742
0
W
Nu Wa
6,121
1,224
10
2
0
108,427
0
L
Odin
4,987
997
6
1
0
92,687
0
W
Charybdis
6,576
1,315
13
3
0
85,351
0
W
Ix Chel
6,110
1,222
2
0
0
105,064
0
W
Sobek
6,571
1,314
5
1
0
106,036
0
L
Ix Chel
4,685
937
0
0
0
69,713
0
W
Ah Muzen Cab
6,234
1,247
22
4
0
89,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role