Player Matchup

Ullr
Ullr
CapitanMader
Ullr
Level 121
God Stats
2W - 1L
1,522 SR
Queue Stats
29W - 42L
1,356 Elo+
Party 2
Sol
Sol
DaxxDan
Sol
Level 107
God Stats
0W - 2L
1,554 SR
Queue Stats
2W - 7L
1,283 Elo+
Party 2
Bacchus
Bacchus
Zearzub
Bacchus
Level 147
God Stats
0W - 1L
1,308 SR
Queue Stats
2W - 6L
1,328 Elo+
Party 2
Team Averages
Level 125
1,461 SR
1,322 Elo+

VS

Team Averages
Level 52
1,465 SR
1,482 Elo+
Nike
Nike
BeastyIK
Nike
Level 80
God Stats
2W - 2L
1,596 SR
Queue Stats
22W - 27L
1,444 Elo+
Solo
Charybdis
Charybdis
ToyBreadstick
Charybdis
Level 27
God Stats
9W - 4L
1,558 SR
Queue Stats
37W - 31L
1,499 Elo+
Party 1
Eset
Eset
cilkmuu
Eset
Level 49
God Stats
1W - 0L
1,242 SR
Queue Stats
40W - 33L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,264
726
2,723
9,188
2,006
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
12
1 / 8 / 1
7,305
731
2,843
9,662
1,853
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bacchus
Zearzub
Bacchus
11
0 / 5 / 2
7,101
710
4,778
10,741
6,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
4 / 0 / 10
8,861
886
6,706
7,914
6,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
ToyBreadstick
Charybdis
16
4 / 1 / 12
9,644
964
4,792
5,873
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Eset
cilkmuu
Eset
16
10 / 2 / 8
10,216
1,022
15,077
7,437
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
18
18
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nike
4
0
10
9
L
1
5
1
0.3
L
Sol
1
8
1
0.19
W
Charybdis
ToyBreadstick
Charybdis
4
1
12
10
L
Bacchus
Zearzub
Bacchus
0
5
2
0.2
W
Eset
cilkmuu
Eset
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,344
Damage
26,575
29,591
Taken
21,224
10,283
Mitigated
11,314
2,078
Healing
3,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
6,706
930
0
229
7,914
6,602
288
2,109
5,805
0
17,215
L
2,723
976
0
269
9,188
2,006
0
4,765
3,925
0
16,442
L
Sol
2,843
640
374
1,057
9,662
1,853
0
6,310
2,852
14,708
371
W
Charybdis
ToyBreadstick
Charybdis
4,792
2,562
0
1,781
5,873
2,175
2,557
2,354
3,519
0
33,838
L
Bacchus
Zearzub
Bacchus
4,778
236
0
378
10,741
6,424
0
3,030
7,156
19,082
0
W
Eset
cilkmuu
Eset
15,077
937
733
672
7,437
2,537
792
3,151
4,246
39,812
1,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,670
Gold Earned
28,721
86
Minions Killed
143
0
Camps Cleared
0
397,163
Distance Traveled
581,797
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,861
886
18
2
0
210,379
4
L
Ullr
7,264
726
36
4
0
140,712
0
L
Sol
7,305
731
21
2
0
112,268
0
W
Charybdis
9,644
964
56
6
0
179,762
0
L
Bacchus
7,101
710
29
3
0
144,183
0
W
Eset
10,216
1,022
69
7
0
191,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role