Player Matchup

Freya
Freya
 
Freya
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
La Flare87
Ra
Level 148
God Stats
3W - 4L
1,485 SR
Queue Stats
450W - 424L
1,538 Elo+
Party 2
Gilgamesh
Gilgamesh
WHODEY-K
Gilgamesh
Level 140
God Stats
4W - 1L
1,599 SR
Queue Stats
226W - 220L
1,459 Elo+
Solo
Lancelot
Lancelot
lIGenesisIl
Lancelot
Level 121
God Stats
1W - 2L
1,522 SR
Queue Stats
134W - 140L
1,409 Elo+
Solo
Anhur
Anhur
v pooch v
Anhur
Level 114
God Stats
3W - 4L
1,528 SR
Queue Stats
118W - 129L
1,458 Elo+
Party 2
Team Averages
Level 138
1,527 SR
1,473 Elo+

VS

Team Averages
Level 116
1,619 SR
1,481 Elo+
Cthulhu
Cthulhu
Norsewolf505
Cthulhu
Level 120
God Stats
4W - 1L
1,848 SR
Queue Stats
448W - 440L
1,492 Elo+
Solo
Bakasura
Bakasura
a16collins
Bakasura
Level 122
God Stats
3W - 4L
1,307 SR
Queue Stats
201W - 220L
1,396 Elo+
Party 1
Nu Wa
Nu Wa
ds2478
Nu Wa
Level 132
God Stats
6W - 1L
1,803 SR
Queue Stats
186W - 175L
1,513 Elo+
Solo
Nut
Nut
mr munchme
Nut
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,529 Elo+
Party 1
Guan Yu
Guan Yu
newmany13
Guan Yu
Level 168
God Stats
6W - 3L
1,637 SR
Queue Stats
317W - 326L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
3 / 4 / 6
8,667
788
9,818
12,754
3,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

13
1 / 5 / 7
7,888
717
9,407
9,034
2,781
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
WHODEY-K
Gilgamesh
13
0 / 3 / 6
7,386
671
7,973
14,890
13,888
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
lIGenesisIl
Lancelot
13
1 / 2 / 5
7,465
679
5,120
8,710
2,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
v pooch v
Anhur
15
5 / 5 / 5
8,943
813
6,839
10,727
3,249
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Norsewolf505
Cthulhu
17
5 / 4 / 11
10,362
942
13,962
16,265
18,897
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
a16collins
Bakasura
15
7 / 2 / 6
10,057
914
8,928
12,118
12,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
ds2478
Nu Wa
17
3 / 1 / 15
9,628
875
18,091
5,746
2,543
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
3 / 1 / 9
9,000
818
6,313
4,504
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
newmany13
Guan Yu
14
1 / 3 / 12
8,930
812
4,392
15,708
11,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
72
10
Kills
19
19
Deaths
11
29
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
4
6
1.5
L
1
5
7
0.9
W
Cthulhu
Norsewolf505
Cthulhu
5
4
11
2.63
L
Gilgamesh
WHODEY-K
Gilgamesh
0
3
6
1
W
Bakasura
a16collins
Bakasura
7
2
6
5
W
Nu Wa
ds2478
Nu Wa
3
1
15
10.5
L
Lancelot
lIGenesisIl
Lancelot
1
2
5
1.75
W
3
1
9
7.5
W
Guan Yu
newmany13
Guan Yu
1
3
12
2.33
L
Anhur
v pooch v
Anhur
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,157
Damage
51,686
56,115
Taken
54,341
26,584
Mitigated
46,961
20,275
Healing
23,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
9,818
3,167
656
2,792
12,754
3,943
0
7,364
4,938
24,034
0
L
9,407
474
5,494
1,826
9,034
2,781
0
5,705
3,119
39,438
0
W
Cthulhu
Norsewolf505
Cthulhu
13,962
623
476
1,994
16,265
18,897
315
6,485
9,581
32,445
1,611
L
Gilgamesh
WHODEY-K
Gilgamesh
7,973
1,321
652
1,446
14,890
13,888
0
7,884
6,634
0
27,163
W
Bakasura
a16collins
Bakasura
8,928
5,271
233
2,538
12,118
12,032
800
5,612
6,168
0
11,338
W
Nu Wa
ds2478
Nu Wa
18,091
7,109
414
498
5,746
2,543
1,537
1,060
4,496
33,723
0
L
Lancelot
lIGenesisIl
Lancelot
5,120
599
1,052
2,232
8,710
2,723
0
4,870
3,564
0
12,397
W
6,313
2,657
304
474
4,504
1,993
3,274
1,284
3,149
0
19,889
W
Guan Yu
newmany13
Guan Yu
4,392
562
9,759
6,315
15,708
11,496
715
4,439
10,262
0
7,593
L
Anhur
v pooch v
Anhur
6,839
2,761
1,775
2,350
10,727
3,249
0
4,619
4,808
0
25,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,349
Gold Earned
47,977
184
Minions Killed
123
0
Camps Cleared
0
960,605
Distance Traveled
1,037,165
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,667
788
45
4
0
162,776
0
L
Ra
7,888
717
69
6
0
194,004
0
W
Cthulhu
10,362
942
35
3
0
193,464
0
L
Gilgamesh
7,386
671
24
2
0
175,541
0
W
Bakasura
10,057
914
34
3
0
227,896
0
W
Nu Wa
9,628
875
23
2
0
207,530
0
L
Lancelot
7,465
679
20
2
0
243,387
0
W
Nut
9,000
818
25
2
0
199,842
0
W
Guan Yu
8,930
812
6
1
0
208,433
0
L
Anhur
8,943
813
26
2
0
184,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role