Player Matchup

Sylvanus
Sylvanus
Banditboo982
Sylvanus
Level 159
God Stats
5W - 4L
1,638 SR
Queue Stats
656W - 695L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
MsKittyClaymore
Nu Wa
Level 152
God Stats
6W - 5L
1,583 SR
Queue Stats
119W - 122L
1,468 Elo+
Party 4
Hou Yi
Hou Yi
VehicularZebra
Hou Yi
Level 154
God Stats
0W - 5L
1,633 SR
Queue Stats
123W - 130L
1,453 Elo+
Party 4
Serqet
Serqet
illuminatedone3
Serqet
Level 193
God Stats
3W - 4L
1,474 SR
Queue Stats
768W - 794L
1,466 Elo+
Party 1
Bellona
Bellona
xAnnie May
Bellona
Level 128
God Stats
0W - 1L
1,268 SR
Queue Stats
36W - 43L
1,459 Elo+
Party 4
Team Averages
Level 157
1,519 SR
1,461 Elo+

VS

Team Averages
Level 123
1,507 SR
1,476 Elo+
Ra
Ra
DelinquentUU
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 89L
1,408 Elo+
Solo
Izanami
Izanami
KingKiba1220
Izanami
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,456 Elo+
Party 2
Thor
Thor
Leviacker
Thor
Level 147
God Stats
1W - 3L
1,647 SR
Queue Stats
308W - 194L
1,538 Elo+
Party 3
Cerberus
Cerberus
Snowwthe8
Cerberus
Level 159
God Stats
1W - 0L
1,120 SR
Queue Stats
70W - 69L
1,451 Elo+
Party 2
Nut
Nut
TiveriusPascal
Nut
Level 153
God Stats
7W - 1L
1,766 SR
Queue Stats
312W - 200L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Banditboo982
Sylvanus
15
2 / 3 / 8
7,842
784
7,523
12,376
7,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 4 / 6
7,384
738
9,905
7,272
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 3 / 1
9,178
918
10,258
7,476
2,677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
0 / 4 / 3
6,235
624
2,686
7,545
4,327
Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
xAnnie May
Bellona
15
3 / 4 / 6
8,097
810
8,392
13,741
14,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 11
8,803
880
8,803
8,099
2,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
KingKiba1220
Izanami
13
2 / 3 / 8
8,056
806
5,841
7,237
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thor
14
5 / 3 / 9
8,793
879
6,082
8,732
3,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
Snowwthe8
Cerberus
15
3 / 2 / 14
9,447
945
10,603
13,983
11,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 2 / 8
8,930
893
9,671
8,452
3,057
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
12
Kills
18
18
Deaths
12
24
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Banditboo982
Sylvanus
2
3
8
2
W
3
2
11
4.25
W
Izanami
KingKiba1220
Izanami
2
3
8
2
W
Thor
5
3
9
3.17
L
1
4
6
1
W
Cerberus
Snowwthe8
Cerberus
3
2
14
5
W
5
2
8
4.5
L
6
3
1
2.17
L
0
4
3
0.38
L
Bellona
xAnnie May
Bellona
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,764
Damage
41,000
48,410
Taken
46,503
31,335
Mitigated
24,184
16,755
Healing
21,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Banditboo982
Sylvanus
7,523
958
2,578
6,237
12,376
7,854
0
4,324
7,970
12,283
0
W
8,803
319
5,431
3,805
8,099
2,998
250
1,709
5,627
26,703
359
W
Izanami
KingKiba1220
Izanami
5,841
4,240
1,166
1,630
7,237
2,671
1,232
1,936
4,853
0
13,778
W
Thor
6,082
437
798
1,429
8,732
3,509
272
3,788
4,469
0
12,802
L
9,905
2,402
523
1,426
7,272
2,010
0
3,714
3,519
17,940
452
W
Cerberus
Snowwthe8
Cerberus
10,603
498
910
3,461
13,983
11,949
358
5,490
7,505
15,691
4,515
W
9,671
5,043
1,271
1,117
8,452
3,057
1,361
3,772
4,388
0
26,868
L
10,258
3,463
262
497
7,476
2,677
0
2,009
5,412
0
27,328
L
2,686
195
93
2,280
7,545
4,327
0
2,767
4,778
0
7,543
L
Bellona
xAnnie May
Bellona
8,392
1,535
458
2,401
13,741
14,467
0
4,764
8,871
1,266
13,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,736
Gold Earned
44,029
94
Minions Killed
144
0
Camps Cleared
0
818,201
Distance Traveled
866,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,842
784
9
1
0
160,780
0
W
Ra
8,803
880
32
3
0
220,087
0
W
Izanami
8,056
806
25
3
0
130,742
0
W
Thor
8,793
879
14
1
0
174,301
0
L
Nu Wa
7,384
738
18
2
0
157,847
0
W
Cerberus
9,447
945
39
4
0
174,686
0
W
Nut
8,930
893
34
3
0
166,270
0
L
Hou Yi
9,178
918
46
5
0
175,957
0
L
Serqet
6,235
624
10
1
0
134,851
0
L
Bellona
8,097
810
11
1
0
188,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role