Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
SN-_Dingle
Discordia
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,577 Elo+
Party 1
Zhong Kui
Zhong Kui
UsamaB1nThrobbin
Zhong Kui
Level 124
God Stats
1W - 1L
1,708 SR
Queue Stats
2W - 3L
1,540 Elo+
Party 1
Team Averages
Level 123
1,569 SR
1,539 Elo+

VS

Team Averages
Level 83
1,573 SR
1,512 Elo+
Ah Puch
Ah Puch
Error387
Ah Puch
Level 172
God Stats
10W - 3L
1,730 SR
Queue Stats
245W - 137L
1,558 Elo+
Solo
Charybdis
Charybdis
ToyBreadstick
Charybdis
Level 27
God Stats
9W - 4L
1,439 SR
Queue Stats
37W - 31L
1,486 Elo+
Party 2
Amaterasu
Amaterasu
cilkmuu
Amaterasu
Level 49
God Stats
7W - 1L
1,549 SR
Queue Stats
40W - 33L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 5 / 2
7,243
724
5,056
12,293
6,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
SN-_Dingle
Discordia
13
1 / 4 / 1
7,532
753
3,739
5,867
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
12
2 / 8 / 1
7,976
798
4,187
10,605
5,799
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Error387
Ah Puch
15
9 / 2 / 7
9,479
948
11,789
6,457
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
ToyBreadstick
Charybdis
15
2 / 0 / 13
9,220
922
5,765
6,079
2,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Amaterasu
cilkmuu
Amaterasu
15
6 / 1 / 10
9,132
913
8,637
8,972
5,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
17
17
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
2
0.2
W
Ah Puch
Error387
Ah Puch
9
2
7
6.25
L
Discordia
SN-_Dingle
Discordia
1
4
1
0.38
W
Charybdis
ToyBreadstick
Charybdis
2
0
13
8.5
L
Zhong Kui
2
8
1
0.31
W
Amaterasu
cilkmuu
Amaterasu
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,982
Damage
26,191
28,765
Taken
21,508
13,871
Mitigated
9,840
3,091
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,056
1,151
0
1,321
12,293
6,483
0
3,851
8,430
0
19,429
W
Ah Puch
Error387
Ah Puch
11,789
519
0
1,646
6,457
2,230
682
3,085
3,360
31,836
817
L
Discordia
SN-_Dingle
Discordia
3,739
291
0
0
5,867
1,589
0
2,953
2,908
20,102
0
W
Charybdis
ToyBreadstick
Charybdis
5,765
2,939
0
2,762
6,079
2,327
719
1,918
4,128
0
35,550
L
Zhong Kui
4,187
345
0
1,770
10,605
5,799
0
4,744
5,849
18,511
0
W
Amaterasu
cilkmuu
Amaterasu
8,637
3,214
0
2,977
8,972
5,283
1,002
3,229
5,743
93
21,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,751
Gold Earned
27,831
116
Minions Killed
155
0
Camps Cleared
0
464,567
Distance Traveled
529,716
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,243
724
30
3
0
179,148
2
W
Ah Puch
9,479
948
41
4
0
149,291
0
L
Discordia
7,532
753
39
4
0
164,320
0
W
Charybdis
9,220
922
87
9
0
185,192
0
L
Zhong Kui
7,976
798
47
5
0
121,099
0
W
Amaterasu
9,132
913
27
3
0
195,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role