Player Matchup

Nu Wa
Nu Wa
DaemonRO9
Nu Wa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 69L
1,492 Elo+
Party 2
Neith
Neith
GBABY41
Neith
Level 119
God Stats
7W - 5L
1,561 SR
Queue Stats
244W - 220L
1,503 Elo+
Solo
Bacchus
Bacchus
HawkI0
Bacchus
Level 35
God Stats
24W - 38L
1,299 SR
Queue Stats
25W - 38L
1,273 Elo+
Solo
Bellona
Bellona
MeInTheWhoIe
Bellona
Level 124
God Stats
11W - 8L
1,564 SR
Queue Stats
154W - 140L
1,527 Elo+
Solo
Loki
Loki
Mexamafia025361
Loki
Level 66
God Stats
8W - 8L
1,569 SR
Queue Stats
36W - 41L
1,465 Elo+
Party 2
Team Averages
Level 94
1,499 SR
1,452 Elo+

VS

Team Averages
Level 72
1,557 SR
1,470 Elo+
Thoth
Thoth
 
Thoth
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DoctorDolor
Gilgamesh
Level 42
God Stats
2W - 1L
1,328 SR
Queue Stats
13W - 16L
1,424 Elo+
Solo
Heimdallr
Heimdallr
KianIsBad
Heimdallr
Level 121
God Stats
4W - 2L
1,541 SR
Queue Stats
330W - 299L
1,490 Elo+
Solo
Chaac
Chaac
Vadejos
Chaac
Level 68
God Stats
28W - 9L
1,844 SR
Queue Stats
108W - 94L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
katyperryta
Cthulhu
Level 64
God Stats
31W - 20L
1,574 SR
Queue Stats
87W - 69L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DaemonRO9
Nu Wa
10
0 / 2 / 0
5,419
493
5,061
6,130
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Neith
GBABY41
Neith
11
0 / 2 / 0
5,648
513
5,755
6,763
2,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
HawkI0
Bacchus
10
0 / 1 / 1
5,075
461
1,109
5,861
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
MeInTheWhoIe
Bellona
11
0 / 0 / 1
6,416
583
8,466
11,960
11,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 0
5,438
494
934
4,912
1,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 0 / 0
6,587
599
4,421
4,140
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
DoctorDolor
Gilgamesh
12
1 / 0 / 1
6,269
570
3,031
5,791
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
KianIsBad
Heimdallr
11
2 / 1 / 1
6,218
565
3,166
6,065
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Vadejos
Chaac
12
0 / 1 / 0
6,119
556
5,086
11,567
5,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
katyperryta
Cthulhu
9
0 / 0 / 3
5,712
519
2,600
4,680
2,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
5
5
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
0
0
2
L
Nu Wa
DaemonRO9
Nu Wa
0
2
0
0
W
Gilgamesh
DoctorDolor
Gilgamesh
1
0
1
1.5
L
Neith
GBABY41
Neith
0
2
0
0
L
Bacchus
HawkI0
Bacchus
0
1
1
0.5
W
Heimdallr
KianIsBad
Heimdallr
2
1
1
2.5
L
Bellona
MeInTheWhoIe
Bellona
0
0
1
0.5
L
2
0
0
2
W
Chaac
Vadejos
Chaac
0
1
0
0
W
Cthulhu
katyperryta
Cthulhu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,325
Damage
18,304
35,626
Taken
32,243
19,823
Mitigated
13,553
13,025
Healing
14,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,421
133
0
1,708
4,140
1,035
395
2,921
1,219
44,076
777
L
Nu Wa
DaemonRO9
Nu Wa
5,061
1,563
0
1,055
6,130
1,504
0
4,211
1,447
32,388
870
W
Gilgamesh
DoctorDolor
Gilgamesh
3,031
1,435
0
2,518
5,791
2,116
0
196
5,595
0
37,543
L
Neith
GBABY41
Neith
5,755
898
0
1,828
6,763
2,079
0
1,049
5,662
0
40,829
L
Bacchus
HawkI0
Bacchus
1,109
53
0
1,911
5,861
3,242
0
791
5,070
29,718
0
W
Heimdallr
KianIsBad
Heimdallr
3,166
989
0
3,716
6,065
1,902
0
821
5,244
0
44,226
L
Bellona
MeInTheWhoIe
Bellona
8,466
3,040
0
5,107
11,960
11,629
40
0
11,960
0
46,154
L
934
360
0
3,124
4,912
1,369
0
433
4,479
0
37,014
W
Chaac
Vadejos
Chaac
5,086
454
0
5,419
11,567
5,904
0
264
11,303
0
47,146
W
Cthulhu
katyperryta
Cthulhu
2,600
61
59
1,389
4,680
2,596
0
1,830
2,850
12,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,996
Gold Earned
30,905
318
Minions Killed
365
0
Camps Cleared
0
1,162,227
Distance Traveled
1,183,215
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,587
599
90
8
0
219,283
3
L
Nu Wa
5,419
493
52
5
0
196,233
0
W
Gilgamesh
6,269
570
81
7
0
262,408
0
L
Neith
5,648
513
72
7
0
232,195
0
L
Bacchus
5,075
461
42
4
0
242,467
0
W
Heimdallr
6,218
565
85
8
0
217,619
0
L
Bellona
6,416
583
85
8
0
238,315
0
L
Loki
5,438
494
67
6
0
253,017
0
W
Chaac
6,119
556
87
8
0
247,136
1
W
Cthulhu
5,712
519
22
2
0
236,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role