Player Matchup

Sobek
Sobek
Burkina
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,146 Elo+
Party 1
Scylla
Scylla
Mataiuz
Scylla
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 57L
1,147 Elo+
Party 1
Neith
Neith
Teddiichan
Neith
Level 33
God Stats
0W - 1L
1,641 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 37
1,547 SR
1,264 Elo+

VS

Team Averages
Level 37
1,323 SR
1,430 Elo+
Da Ji
Da Ji
Madilline
Da Ji
Level 27
God Stats
1W - 5L
1,029 SR
Queue Stats
12W - 14L
1,395 Elo+
Party 2
Ah Puch
Ah Puch
XxFantasma
Ah Puch
Level 47
God Stats
58W - 39L
1,604 SR
Queue Stats
228W - 230L
1,540 Elo+
Solo
Medusa
Medusa
lobster1111
Medusa
Level 38
God Stats
3W - 5L
1,336 SR
Queue Stats
48W - 59L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Burkina
Sobek
13
1 / 2 / 1
8,086
735
3,638
10,612
12,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Mataiuz
Scylla
14
0 / 3 / 3
8,303
755
3,851
8,038
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
15
2 / 2 / 1
9,577
871
4,018
7,206
2,114
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Madilline
Da Ji
14
0 / 1 / 7
8,805
800
4,685
6,796
2,696
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
XxFantasma
Ah Puch
16
2 / 2 / 2
9,950
905
10,282
5,884
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
17
5 / 1 / 2
10,310
937
5,538
5,316
1,906
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
7
7
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
Burkina
Sobek
1
2
1
0.75
W
Da Ji
Madilline
Da Ji
0
1
7
3.5
L
Scylla
Mataiuz
Scylla
0
3
3
0.5
L
Neith
2
2
1
1.25
W
Ah Puch
XxFantasma
Ah Puch
2
2
2
1.5
W
Medusa
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,507
Damage
20,505
25,856
Taken
17,996
16,926
Mitigated
6,642
3,229
Healing
3,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Burkina
Sobek
3,638
319
0
1,207
10,612
12,452
0
3,000
7,487
17,966
574
W
Da Ji
Madilline
Da Ji
4,685
554
298
1,511
6,796
2,696
501
3,747
2,857
0
7,699
L
Scylla
Mataiuz
Scylla
3,851
112
0
14
8,038
2,360
0
2,891
5,127
25,167
0
L
Neith
4,018
1,343
0
2,008
7,206
2,114
0
4,370
2,836
0
31,818
W
Ah Puch
XxFantasma
Ah Puch
10,282
123
0
1,183
5,884
2,040
782
1,580
4,244
38,146
749
W
Medusa
5,538
2,098
0
823
5,316
1,906
2,648
2,333
2,889
0
43,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,966
Gold Earned
29,065
159
Minions Killed
151
0
Camps Cleared
0
576,385
Distance Traveled
644,583
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,086
735
20
2
0
201,917
0
W
Da Ji
8,805
800
7
1
0
214,410
0
L
Scylla
8,303
755
60
5
0
189,420
1
L
Neith
9,577
871
79
7
0
185,048
0
W
Ah Puch
9,950
905
77
7
0
213,250
6
W
Medusa
10,310
937
67
6
0
216,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role