Player Matchup

Medusa
Medusa
Fresh_fps
Medusa
Level 69
God Stats
16W - 20L
1,494 SR
Queue Stats
94W - 94L
1,361 Elo+
Party 1
Surtr
Surtr
smelIme
Surtr
Level 39
God Stats
9W - 6L
1,470 SR
Queue Stats
19W - 14L
1,416 Elo+
Party 1
Baron Samedi
Baron Samedi
watr_meloan
Baron Samedi
Level 89
God Stats
17W - 13L
1,405 SR
Queue Stats
96W - 101L
1,358 Elo+
Party 1
Team Averages
Level 66
1,456 SR
1,378 Elo+

VS

Team Averages
Level 80
1,510 SR
1,437 Elo+
Kuzenbo
Kuzenbo
PapaHill
Kuzenbo
Level 64
God Stats
2W - 5L
1,524 SR
Queue Stats
13W - 9L
1,522 Elo+
Solo
Thor
Thor
SUPERWOLF1218
Thor
Level 109
God Stats
30W - 36L
1,445 SR
Queue Stats
159W - 155L
1,404 Elo+
Party 2
Hou Yi
Hou Yi
yvngyadi
Hou Yi
Level 66
God Stats
15W - 9L
1,561 SR
Queue Stats
53W - 60L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fresh_fps
Medusa
18
7 / 1 / 6
12,165
869
11,207
9,504
3,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
smelIme
Surtr
18
6 / 1 / 9
12,275
877
10,995
16,122
13,035
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
watr_meloan
Baron Samedi
18
2 / 2 / 12
11,584
827
15,542
10,347
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
PapaHill
Kuzenbo
16
0 / 3 / 3
9,541
682
8,976
17,339
21,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
1 / 5 / 2
9,357
668
5,660
12,990
4,795
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hou Yi
yvngyadi
Hou Yi
17
2 / 7 / 1
10,319
737
7,303
14,349
4,771
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
15
Kills
3
4
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Fresh_fps
Medusa
7
1
6
10
L
Kuzenbo
PapaHill
Kuzenbo
0
3
3
0.5
L
1
5
2
0.4
W
Surtr
smelIme
Surtr
6
1
9
10.5
W
Baron Samedi
watr_meloan
Baron Samedi
2
2
12
4
L
Hou Yi
yvngyadi
Hou Yi
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,744
Damage
21,939
35,973
Taken
44,678
21,161
Mitigated
31,489
13,379
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Fresh_fps
Medusa
11,207
3,392
0
2,274
9,504
3,629
2,831
1,892
7,612
0
40,948
L
Kuzenbo
PapaHill
Kuzenbo
8,976
2,637
0
3,314
17,339
21,923
0
7,035
10,250
26,622
760
L
5,660
428
0
1,560
12,990
4,795
0
3,324
9,594
0
22,037
W
Surtr
smelIme
Surtr
10,995
3,688
180
4,406
16,122
13,035
562
3,582
12,540
1,008
29,586
W
Baron Samedi
watr_meloan
Baron Samedi
15,542
716
1,979
4,540
10,347
4,497
902
3,260
7,087
56,965
0
L
Hou Yi
yvngyadi
Hou Yi
7,303
2,481
0
2,511
14,349
4,771
0
6,216
8,093
0
32,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,024
Gold Earned
29,217
197
Minions Killed
128
0
Camps Cleared
0
815,352
Distance Traveled
755,685
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,165
869
69
5
0
297,127
0
L
Kuzenbo
9,541
682
44
3
0
274,404
0
L
Thor
9,357
668
39
3
0
237,482
1
W
Surtr
12,275
877
43
3
0
261,464
1
W
Baron Samedi
11,584
827
85
6
0
256,761
0
L
Hou Yi
10,319
737
45
3
0
243,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role