Player Matchup

Cabrakan
Cabrakan
BloBndzGetMo
Cabrakan
Level 115
God Stats
10W - 20L
1,332 SR
Queue Stats
176W - 183L
1,440 Elo+
Party 1
Vamana
Vamana
Dro4Moe
Vamana
Level 12
God Stats
2W - 3L
1,522 SR
Queue Stats
9W - 16L
1,369 Elo+
Party 1
Merlin
Merlin
NcCkDestroys707
Merlin
Level 83
God Stats
2W - 5L
1,414 SR
Queue Stats
159W - 160L
1,453 Elo+
Party 1
Team Averages
Level 70
1,423 SR
1,421 Elo+

VS

Team Averages
Level 134
1,550 SR
1,558 Elo+
Jormungandr
Jormungandr
Ivan Lovecraft
Jormungandr
Level 163
God Stats
104W - 83L
1,599 SR
Queue Stats
452W - 468L
1,489 Elo+
Solo
Neith
Neith
PlayBoiBxrbie
Neith
Level 154
God Stats
6W - 5L
1,477 SR
Queue Stats
50W - 41L
1,562 Elo+
Party 2
Skadi
Skadi
XxMinaHunterxX
Skadi
Level 86
God Stats
5W - 1L
1,574 SR
Queue Stats
9W - 3L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BloBndzGetMo
Cabrakan
17
2 / 5 / 2
10,650
819
9,956
16,795
13,376
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vamana
Dro4Moe
Vamana
15
1 / 4 / 2
9,128
702
4,804
15,397
12,138
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 5 / 2
8,946
688
7,204
7,969
3,097
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ivan Lovecraft
Jormungandr
19
6 / 0 / 7
11,981
922
16,600
15,742
14,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
7 / 2 / 4
11,605
893
10,899
8,851
3,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
1 / 2 / 8
10,167
782
6,202
7,328
2,133
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
14
14
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BloBndzGetMo
Cabrakan
2
5
2
0.6
L
Vamana
Dro4Moe
Vamana
1
4
2
0.5
W
Jormungandr
Ivan Lovecraft
Jormungandr
6
0
7
9.5
L
1
5
2
0.4
W
7
2
4
4.5
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,964
Damage
33,701
40,161
Taken
31,921
28,611
Mitigated
19,949
10,408
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BloBndzGetMo
Cabrakan
9,956
1,001
0
6,485
16,795
13,376
49
6,514
10,267
45,655
0
L
Vamana
Dro4Moe
Vamana
4,804
2,350
354
3,389
15,397
12,138
160
5,928
9,452
0
23,764
W
Jormungandr
Ivan Lovecraft
Jormungandr
16,600
4,089
0
5,236
15,742
14,611
317
6,136
9,551
54,420
4,625
L
7,204
306
0
180
7,969
3,097
0
3,011
4,958
15,646
457
W
10,899
3,232
0
1,710
8,851
3,205
44
6,982
1,779
0
36,999
W
6,202
2,423
0
86
7,328
2,133
515
4,044
3,266
0
21,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,724
Gold Earned
33,753
118
Minions Killed
159
0
Camps Cleared
0
694,944
Distance Traveled
743,302
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,650
819
69
5
0
239,245
0
L
Vamana
9,128
702
29
2
0
261,473
0
W
Jormungandr
11,981
922
81
6
0
264,563
6
L
Merlin
8,946
688
20
2
0
194,226
0
W
Neith
11,605
893
45
3
0
227,850
0
W
Skadi
10,167
782
33
3
0
250,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role