Player Matchup

Da Ji
Da Ji
Chapel3057
Da Ji
Level 77
God Stats
9W - 12L
1,429 SR
Queue Stats
269W - 302L
1,407 Elo+
Solo
Charybdis
Charybdis
McBeanie_-TTV
Charybdis
Level 31
God Stats
10W - 12L
1,473 SR
Queue Stats
54W - 59L
1,436 Elo+
Party 2
Surtr
Surtr
McMoistyy_TTV
Surtr
Level 67
God Stats
3W - 4L
1,512 SR
Queue Stats
114W - 100L
1,467 Elo+
Party 2
Hel
Hel
monsterzilla410
Hel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
578W - 603L
1,404 Elo+
Solo
Ymir
Ymir
ronchokill
Ymir
Level 106
God Stats
101W - 86L
1,531 SR
Queue Stats
119W - 115L
1,457 Elo+
Solo
Team Averages
Level 77
1,489 SR
1,434 Elo+

VS

Team Averages
Level 101
1,491 SR
1,446 Elo+
Serqet
Serqet
 
Serqet
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Kmart634567
Charon
Level 120
God Stats
2W - 1L
1,330 SR
Queue Stats
313W - 314L
1,460 Elo+
Solo
Ullr
Ullr
MeAnd4Bots
Ullr
Level 87
God Stats
6W - 10L
1,491 SR
Queue Stats
273W - 308L
1,355 Elo+
Solo
Chaac
Chaac
NightCrawler608
Chaac
Level 140
God Stats
3W - 1L
1,541 SR
Queue Stats
92W - 87L
1,452 Elo+
Party 1
Chang'e
Chang'e
Riven7284
Chang'e
Level 75
God Stats
1W - 0L
1,592 SR
Queue Stats
44W - 36L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
2 / 1 / 2
5,416
542
3,503
6,914
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
McBeanie_-TTV
Charybdis
8
1 / 4 / 1
5,219
522
2,461
5,349
1,536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 3 / 0
5,314
531
4,421
9,339
5,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

9
0 / 0 / 0
5,006
501
1,167
3,162
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

5
0 / 2 / 0
4,314
431
1,169
7,150
3,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
1 / 0 / 1
5,753
575
1,502
6,611
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
10
2 / 1 / 4
6,279
628
3,720
6,256
2,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 1 / 2
5,737
574
5,651
5,222
1,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
2 / 2 / 0
6,495
650
5,730
7,954
5,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Riven7284
Chang'e
10
1 / 0 / 1
5,751
575
2,586
4,238
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
10
10
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
0
1
1.5
L
Da Ji
2
1
2
3
W
Charon
2
1
4
4
L
Charybdis
McBeanie_-TTV
Charybdis
1
4
1
0.38
L
1
3
0
0.33
W
4
1
2
5
W
2
2
0
1
W
Chang'e
Riven7284
Chang'e
1
0
1
1.5
L
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,721
Damage
19,189
31,914
Taken
30,281
13,401
Mitigated
13,452
8,400
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,502
92
0
585
6,611
2,500
0
314
6,264
0
42,830
L
Da Ji
3,503
498
0
546
6,914
2,629
0
854
5,808
0
25,067
W
Charon
3,720
593
274
2,621
6,256
2,603
1,104
544
5,712
24,087
0
L
Charybdis
McBeanie_-TTV
Charybdis
2,461
1,696
0
1,258
5,349
1,536
0
1,355
3,994
0
28,094
L
4,421
1,833
0
3,136
9,339
5,184
42
119
9,220
471
26,805
W
5,651
2,439
0
997
5,222
1,451
1,964
255
4,967
0
32,026
W
5,730
641
0
2,068
7,954
5,739
0
229
7,188
0
46,034
W
Chang'e
Riven7284
Chang'e
2,586
166
144
1,924
4,238
1,159
0
1,153
3,085
26,128
1,571
L
1,167
299
383
1,582
3,162
885
0
1,565
1,597
20,880
678
L
1,169
214
155
1,340
7,150
3,167
0
2,391
4,595
8,173
240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,269
Gold Earned
30,015
198
Minions Killed
311
0
Camps Cleared
0
893,956
Distance Traveled
982,942
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,753
575
73
7
0
236,986
0
L
Da Ji
5,416
542
42
4
0
207,574
2
W
Charon
6,279
628
37
4
0
184,614
3
L
Charybdis
5,219
522
58
6
0
156,897
0
L
Surtr
5,314
531
49
5
0
196,234
0
W
Ullr
5,737
574
55
6
0
170,268
0
W
Chaac
6,495
650
97
10
0
198,004
0
W
Chang'e
5,751
575
49
5
0
193,070
0
L
Hel
5,006
501
41
4
0
175,396
2
L
Ymir
4,314
431
8
1
0
157,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role