Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Arch-Angel_Chris
Mulan
Level 166
God Stats
3W - 5L
1,438 SR
Queue Stats
16W - 20L
1,459 Elo+
Party 2
Chernobog
Chernobog
Beastingbray1269
Chernobog
Level 23
God Stats
6W - 5L
1,429 SR
Queue Stats
15W - 16L
1,430 Elo+
Party 1
Ymir
Ymir
Cerebrate_Hawk
Ymir
Level 127
God Stats
2W - 0L
1,231 SR
Queue Stats
25W - 28L
1,452 Elo+
Party 1
Zhong Kui
Zhong Kui
Psycotik420
Zhong Kui
Level 159
God Stats
47W - 27L
1,656 SR
Queue Stats
68W - 44L
1,607 Elo+
Party 2
Team Averages
Level 101
1,451 SR
1,490 Elo+

VS

Team Averages
Level 108
1,519 SR
1,507 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
 
Eset
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
SpectralRaven
Anhur
Level 49
God Stats
3W - 4L
1,387 SR
Queue Stats
103W - 81L
1,533 Elo+
Solo
Bacchus
Bacchus
heiner1231
Bacchus
Level 148
God Stats
22W - 17L
1,614 SR
Queue Stats
50W - 67L
1,523 Elo+
Party 3
Nemesis
Nemesis
peruvinprince96
Nemesis
Level 125
God Stats
0W - 1L
1,595 SR
Queue Stats
1W - 2L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 0 / 1
4,701
784
2,242
1,911
452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
4 / 0 / 0
5,239
873
3,430
5,206
1,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chernobog
8
4 / 1 / 2
4,761
794
2,109
3,477
737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 5
4,069
678
2,411
2,569
1,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Psycotik420
Zhong Kui
7
2 / 0 / 1
4,523
754
1,157
2,523
1,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
0 / 4 / 0
3,609
602
1,723
6,295
1,725
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Eset
 
Eset
7
0 / 2 / 0
3,563
594
1,074
2,682
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 0
4,103
684
2,016
4,089
992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
heiner1231
Bacchus
4
0 / 3 / 0
3,292
549
1,536
4,880
3,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

2
0 / 0 / 0
2,835
473
0
1,037
236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
12
Kills
1
1
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
1
1.5
L
Gilgamesh
 
Gilgamesh
0
4
0
0
L
Eset
 
Eset
0
2
0
0
W
4
0
0
4
W
Chernobog
4
1
2
5
W
1
0
5
3.5
W
Zhong Kui
Psycotik420
Zhong Kui
2
0
1
2.5
L
1
3
0
0.33
L
Bacchus
heiner1231
Bacchus
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,349
Damage
6,349
15,686
Taken
18,983
5,322
Mitigated
7,101
6,015
Healing
3,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,242
675
0
652
1,911
452
798
896
889
28,377
955
L
Gilgamesh
 
Gilgamesh
1,723
795
0
1,480
6,295
1,725
0
98
6,197
0
18,876
L
Eset
 
Eset
1,074
194
0
388
2,682
616
0
1,672
1,010
18,300
456
W
3,430
717
0
1,741
5,206
1,737
0
0
5,206
0
30,541
W
Chernobog
2,109
1,204
0
1,310
3,477
737
20
979
2,498
0
20,472
W
2,411
436
0
296
2,569
1,117
0
304
2,265
11,334
0
W
Zhong Kui
Psycotik420
Zhong Kui
1,157
276
0
2,016
2,523
1,279
0
19
2,504
18,532
7,823
L
2,016
1,203
0
500
4,089
992
0
1,639
2,319
0
18,937
L
Bacchus
heiner1231
Bacchus
1,536
238
84
1,433
4,880
3,532
0
1,834
2,879
8,238
553
L
0
0
0
0
1,037
236
0
195
842
0
3,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,293
Gold Earned
17,402
193
Minions Killed
124
0
Camps Cleared
0
634,084
Distance Traveled
504,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,701
784
42
7
0
117,216
0
L
Gilgamesh
3,609
602
31
5
0
114,111
0
L
Eset
3,563
594
36
6
0
102,424
0
W
Mulan
5,239
873
53
9
0
135,535
0
W
Chernobog
4,761
794
31
5
0
125,522
0
W
Ymir
4,069
678
18
3
0
128,306
0
W
Zhong Kui
4,523
754
49
8
0
127,505
0
L
Anhur
4,103
684
41
7
0
123,155
0
L
Bacchus
3,292
549
11
2
0
146,824
0
L
Nemesis
2,835
473
5
1
0
18,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role