Player Matchup

Hera
Hera
Grandmama
Hera
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,727 Elo+
Party 2
Sun Wukong
Sun Wukong
GregFromSales
Sun Wukong
Level 128
God Stats
2W - 2L
1,368 SR
Queue Stats
82W - 70L
1,618 Elo+
Party 2
Guan Yu
Guan Yu
MVPWEEMS
Guan Yu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,581 Elo+
Party 2
Sol
Sol
RiceyRice
Sol
Level 147
God Stats
2W - 0L
1,773 SR
Queue Stats
74W - 53L
1,631 Elo+
Party 2
Hachiman
Hachiman
extrizzle
Hachiman
Level 154
God Stats
5W - 3L
1,496 SR
Queue Stats
96W - 84L
1,592 Elo+
Party 2
Team Averages
Level 145
1,527 SR
1,630 Elo+

VS

Team Averages
Level 132
1,516 SR
1,524 Elo+
Hun Batz
Hun Batz
AmandaHugankis
Hun Batz
Level 109
God Stats
6W - 6L
1,659 SR
Queue Stats
293W - 290L
1,513 Elo+
Solo
Fafnir
Fafnir
BadlyBurnt
Fafnir
Level 217
God Stats
2W - 2L
1,682 SR
Queue Stats
187W - 175L
1,544 Elo+
Party 1
Heimdallr
Heimdallr
heckyeahbud
Heimdallr
Level 156
God Stats
0W - 2L
1,239 SR
Queue Stats
33W - 36L
1,544 Elo+
Solo
Arachne
Arachne
lOberyn
Arachne
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
496W - 464L
1,623 Elo+
Solo
Ix Chel
Ix Chel
predijangles
Ix Chel
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 30L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
3 / 3 / 11
8,960
896
10,661
7,523
3,181
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sun Wukong
GregFromSales
Sun Wukong
16
4 / 2 / 13
9,340
934
13,609
14,885
14,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Guan Yu
MVPWEEMS
Guan Yu
13
0 / 3 / 12
8,672
867
3,792
15,273
16,776
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 2 / 9
9,613
961
15,480
9,029
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
extrizzle
Hachiman
15
5 / 3 / 10
9,141
914
12,045
10,029
5,096
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
3 / 3 / 6
9,007
901
13,934
12,231
7,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Fafnir
BadlyBurnt
Fafnir
13
2 / 3 / 4
7,414
741
5,283
17,655
15,647
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
heckyeahbud
Heimdallr
12
1 / 4 / 10
7,632
763
7,170
7,123
2,273
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Arachne
lOberyn
Arachne
16
5 / 4 / 7
9,096
910
9,327
15,094
13,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ix Chel
predijangles
Ix Chel
15
1 / 5 / 6
8,166
817
7,839
10,887
3,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
45
19
Kills
12
13
Deaths
19
55
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
3
3
6
2
L
Fafnir
BadlyBurnt
Fafnir
2
3
4
1.33
W
Hera
3
3
11
2.83
W
Sun Wukong
GregFromSales
Sun Wukong
4
2
13
5.25
W
Guan Yu
MVPWEEMS
Guan Yu
0
3
12
2
W
7
2
9
5.75
W
Hachiman
extrizzle
Hachiman
5
3
10
3.33
L
Heimdallr
heckyeahbud
Heimdallr
1
4
10
1.5
L
Arachne
lOberyn
Arachne
5
4
7
2.13
L
Ix Chel
predijangles
Ix Chel
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,587
Damage
43,553
56,739
Taken
62,990
43,784
Mitigated
43,439
25,002
Healing
26,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
13,934
1,912
0
1,048
12,231
7,996
0
3,250
8,767
0
31,211
L
Fafnir
BadlyBurnt
Fafnir
5,283
1,068
775
7,239
17,655
15,647
0
7,179
10,237
11,379
268
W
Hera
10,661
2,214
554
232
7,523
3,181
729
1,407
6,005
20,183
0
W
Sun Wukong
GregFromSales
Sun Wukong
13,609
1,080
737
3,975
14,885
14,668
230
2,921
11,752
0
23,314
W
Guan Yu
MVPWEEMS
Guan Yu
3,792
487
8,440
6,482
15,273
16,776
223
4,014
10,952
0
8,020
W
15,480
4,241
532
1,871
9,029
4,063
2,841
2,096
6,671
30,176
1,036
W
Hachiman
extrizzle
Hachiman
12,045
7,453
0
2,179
10,029
5,096
3,609
2,503
7,486
0
28,935
L
Heimdallr
heckyeahbud
Heimdallr
7,170
3,084
492
1,261
7,123
2,273
333
3,540
3,399
0
17,526
L
Arachne
lOberyn
Arachne
9,327
5,497
394
5,231
15,094
13,893
0
6,821
8,015
0
12,703
L
Ix Chel
predijangles
Ix Chel
7,839
897
5,627
4,082
10,887
3,630
0
4,707
5,844
21,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,726
Gold Earned
41,315
149
Minions Killed
94
0
Camps Cleared
0
1,085,233
Distance Traveled
946,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,007
901
29
3
0
213,586
0
L
Fafnir
7,414
741
7
1
0
216,026
0
W
Hera
8,960
896
27
3
0
195,622
0
W
Sun Wukong
9,340
934
30
3
0
238,939
0
W
Guan Yu
8,672
867
12
1
0
254,324
0
W
Sol
9,613
961
40
4
0
210,028
0
W
Hachiman
9,141
914
40
4
0
186,320
0
L
Heimdallr
7,632
763
24
2
0
121,007
0
L
Arachne
9,096
910
6
1
0
206,435
0
L
Ix Chel
8,166
817
28
3
0
189,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role