Player Matchup

Baron Samedi
Baron Samedi
BENEDICTO__
Baron Samedi
Level 125
God Stats
5W - 7L
1,558 SR
Queue Stats
102W - 135L
1,377 Elo+
Party 1
Zhong Kui
Zhong Kui
BetoCa30
Zhong Kui
Level 139
God Stats
13W - 12L
1,581 SR
Queue Stats
95W - 137L
1,425 Elo+
Party 1
Bellona
Bellona
ChUle_Ta-
Bellona
Level 156
God Stats
2W - 1L
1,635 SR
Queue Stats
129W - 167L
1,420 Elo+
Party 1
Izanami
Izanami
DingusBaboon
Izanami
Level 67
God Stats
4W - 3L
1,634 SR
Queue Stats
21W - 13L
1,540 Elo+
Solo
Chaac
Chaac
DioBurritoo
Chaac
Level 102
God Stats
22W - 14L
1,682 SR
Queue Stats
257W - 275L
1,455 Elo+
Solo
Team Averages
Level 118
1,618 SR
1,443 Elo+

VS

Team Averages
Level 121
1,578 SR
1,513 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
G0DofWAR8O8
Charybdis
Level 128
God Stats
55W - 31L
1,572 SR
Queue Stats
260W - 240L
1,484 Elo+
Party 2
Kuzenbo
Kuzenbo
TR0N9HI
Kuzenbo
Level 142
God Stats
14W - 5L
1,688 SR
Queue Stats
239W - 236L
1,494 Elo+
Party 2
Mulan
Mulan
sdguero_619
Mulan
Level 102
God Stats
27W - 14L
1,632 SR
Queue Stats
75W - 70L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BENEDICTO__
Baron Samedi
9
1 / 3 / 2
5,011
456
4,041
6,351
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
BetoCa30
Zhong Kui
10
2 / 3 / 0
5,942
540
2,620
7,639
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
ChUle_Ta-
Bellona
10
1 / 4 / 0
5,787
526
5,826
12,807
12,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
DingusBaboon
Izanami
10
1 / 2 / 1
5,602
509
3,323
5,404
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 0
5,503
500
5,244
9,455
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
6 / 1 / 2
7,430
675
6,876
6,826
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Surtr
 
Surtr
11
2 / 2 / 6
6,296
572
4,441
7,597
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
G0DofWAR8O8
Charybdis
11
3 / 1 / 1
6,163
560
4,353
4,735
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Kuzenbo
TR0N9HI
Kuzenbo
11
1 / 0 / 5
6,086
553
3,764
10,669
8,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 2 / 2
7,035
640
8,275
10,466
10,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
15
15
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
2
7
W
Surtr
 
Surtr
2
2
6
2.5
L
Baron Samedi
BENEDICTO__
Baron Samedi
1
3
2
0.67
L
Zhong Kui
BetoCa30
Zhong Kui
2
3
0
0.67
L
Bellona
ChUle_Ta-
Bellona
1
4
0
0.25
L
Izanami
DingusBaboon
Izanami
1
2
1
0.75
L
1
3
0
0.33
W
Charybdis
G0DofWAR8O8
Charybdis
3
1
1
3.5
W
Kuzenbo
TR0N9HI
Kuzenbo
1
0
5
3.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,054
Damage
27,709
41,656
Taken
40,293
25,212
Mitigated
25,973
14,748
Healing
15,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,876
780
524
2,806
6,826
2,662
0
2,523
4,223
46,178
1,169
W
Surtr
 
Surtr
4,441
1,672
0
1,055
7,597
3,146
48
419
7,140
239
39,880
L
Baron Samedi
BENEDICTO__
Baron Samedi
4,041
298
318
1,238
6,351
2,392
0
2,542
3,759
20,872
0
L
Zhong Kui
BetoCa30
Zhong Kui
2,620
0
0
1,916
7,639
4,779
0
4,194
2,934
30,955
1,410
L
Bellona
ChUle_Ta-
Bellona
5,826
2,497
0
4,027
12,807
12,404
0
224
12,583
1,391
32,533
L
Izanami
DingusBaboon
Izanami
3,323
2,637
0
1,734
5,404
1,335
0
1,123
4,281
0
37,185
L
5,244
1,118
0
5,515
9,455
4,302
0
2,004
7,305
0
41,334
W
Charybdis
G0DofWAR8O8
Charybdis
4,353
1,213
0
2,844
4,735
1,246
850
574
3,949
0
48,266
W
Kuzenbo
TR0N9HI
Kuzenbo
3,764
1,268
0
2,886
10,669
8,007
260
2,194
8,053
16,778
1,829
W
8,275
1,539
0
4,989
10,466
10,912
30
592
9,834
0
47,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,845
Gold Earned
33,010
323
Minions Killed
343
0
Camps Cleared
0
1,027,111
Distance Traveled
1,036,167
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,430
675
97
9
0
208,999
0
W
Surtr
6,296
572
69
6
0
244,391
0
L
Baron Samedi
5,011
456
41
4
0
199,097
0
L
Zhong Kui
5,942
540
77
7
0
200,489
0
L
Bellona
5,787
526
55
5
0
209,569
0
L
Izanami
5,602
509
71
6
0
187,259
2
L
Chaac
5,503
500
79
7
0
230,697
0
W
Charybdis
6,163
560
85
8
0
173,183
0
W
Kuzenbo
6,086
553
14
1
0
214,676
1
W
Mulan
7,035
640
78
7
0
194,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role