Player Matchup

Anubis
Anubis
BaliBoiC
Anubis
Level 45
God Stats
3W - 2L
1,811 SR
Queue Stats
123W - 130L
1,444 Elo+
Party 1
Awilix
Awilix
Chi3ken
Awilix
Level 142
God Stats
14W - 11L
1,533 SR
Queue Stats
285W - 280L
1,487 Elo+
Party 1
Charybdis
Charybdis
iStrelz
Charybdis
Level 123
God Stats
23W - 20L
1,637 SR
Queue Stats
503W - 487L
1,515 Elo+
Solo
Cthulhu
Cthulhu
sniperfi285
Cthulhu
Level 50
God Stats
21W - 21L
1,507 SR
Queue Stats
73W - 88L
1,405 Elo+
Solo
Odin
Odin
yerrrMike-
Odin
Level 99
God Stats
3W - 4L
1,379 SR
Queue Stats
377W - 365L
1,485 Elo+
Party 1
Team Averages
Level 92
1,573 SR
1,467 Elo+

VS

Team Averages
Level 40
1,562 SR
1,439 Elo+
Charon
Charon
Antioch7
Charon
Level 35
God Stats
3W - 2L
1,726 SR
Queue Stats
35W - 46L
1,361 Elo+
Party 2
Anhur
Anhur
MaeWitch
Anhur
Level 39
God Stats
0W - 2L
1,300 SR
Queue Stats
95W - 92L
1,453 Elo+
Party 2
Ao Kuang
Ao Kuang
MainMoneyMoves
Ao Kuang
Level 45
God Stats
10W - 12L
1,549 SR
Queue Stats
114W - 116L
1,451 Elo+
Party 2
Baron Samedi
Baron Samedi
ShadowHS13
Baron Samedi
Level 48
God Stats
33W - 27L
1,606 SR
Queue Stats
99W - 121L
1,429 Elo+
Party 2
Odin
Odin
siÇma
Odin
Level 32
God Stats
12W - 13L
1,630 SR
Queue Stats
53W - 54L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BaliBoiC
Anubis
7
0 / 0 / 0
6,586
347
156
629
190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Chi3ken
Awilix
18
6 / 2 / 3
11,235
591
7,943
13,387
5,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charybdis
iStrelz
Charybdis
20
6 / 2 / 6
12,149
639
12,381
12,948
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
sniperfi285
Cthulhu
16
2 / 4 / 5
10,354
545
8,323
12,864
10,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
2 / 0 / 10
10,166
535
7,524
12,331
11,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Antioch7
Charon
15
2 / 2 / 4
9,567
504
8,135
11,930
9,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
MaeWitch
Anhur
16
0 / 7 / 2
9,037
476
8,231
12,898
4,598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
17
3 / 4 / 2
9,698
510
8,912
16,496
6,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
ShadowHS13
Baron Samedi
17
3 / 3 / 3
9,797
516
8,216
8,841
5,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
siÇma
Odin
1
0 / 0 / 0
4,393
231
0
0
0

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
16
Kills
8
8
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charon
Antioch7
Charon
2
2
4
2
W
Anubis
BaliBoiC
Anubis
0
0
0
0
W
Awilix
Chi3ken
Awilix
6
2
3
3.75
L
Anhur
MaeWitch
Anhur
0
7
2
0.14
L
Ao Kuang
3
4
2
1
L
Baron Samedi
ShadowHS13
Baron Samedi
3
3
3
1.5
W
Charybdis
iStrelz
Charybdis
6
2
6
4.5
L
Odin
siÇma
Odin
0
0
0
0
W
Cthulhu
sniperfi285
Cthulhu
2
4
5
1.13
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,327
Damage
33,494
52,159
Taken
50,165
32,562
Mitigated
25,917
11,332
Healing
15,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Antioch7
Charon
8,135
2,065
0
2,003
11,930
9,747
0
2,183
9,472
35,975
0
W
Anubis
BaliBoiC
Anubis
156
82
0
178
629
190
0
225
390
8,353
351
W
Awilix
Chi3ken
Awilix
7,943
2,832
0
1,198
13,387
5,487
0
6,773
6,451
0
82,814
L
Anhur
MaeWitch
Anhur
8,231
4,416
0
2,919
12,898
4,598
0
1,035
11,724
0
74,654
L
Ao Kuang
8,912
1,940
0
9,003
16,496
6,402
0
1,887
14,403
68,206
0
L
Baron Samedi
ShadowHS13
Baron Samedi
8,216
658
577
1,281
8,841
5,170
390
2,258
6,332
75,025
866
W
Charybdis
iStrelz
Charybdis
12,381
6,871
0
6,677
12,948
4,937
2,270
4,589
8,301
0
116,776
L
Odin
siÇma
Odin
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
sniperfi285
Cthulhu
8,323
0
536
1,778
12,864
10,087
313
7,315
5,331
55,600
1,845
W
7,524
1,240
0
965
12,331
11,861
220
6,251
5,810
0
51,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,490
Gold Earned
42,492
523
Minions Killed
438
0
Camps Cleared
0
1,601,271
Distance Traveled
1,510,585
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,567
504
50
3
0
373,147
0
W
Anubis
6,586
347
11
1
0
75,333
0
W
Awilix
11,235
591
127
7
0
413,669
0
L
Anhur
9,037
476
116
6
0
333,532
0
L
Ao Kuang
9,698
510
124
7
0
421,087
4
L
Baron Samedi
9,797
516
148
8
0
382,819
3
W
Charybdis
12,149
639
181
10
0
352,094
0
L
Odin
4,393
231
0
0
0
0
0
W
Cthulhu
10,354
545
108
6
0
338,439
0
W
Odin
10,166
535
96
5
0
421,736
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role