Player Matchup

Sobek
Sobek
Akachi720
Sobek
Level 129
God Stats
9W - 14L
1,373 SR
Queue Stats
751W - 790L
1,386 Elo+
Solo
Nu Wa
Nu Wa
Badoosie
Nu Wa
Level 149
God Stats
37W - 35L
1,613 SR
Queue Stats
117W - 125L
1,552 Elo+
Solo
Hun Batz
Hun Batz
uTry uDie uCry
Hun Batz
Level 162
God Stats
30W - 24L
1,568 SR
Queue Stats
1,240W - 1,223L
1,458 Elo+
Solo
Team Averages
Level 147
1,518 SR
1,465 Elo+

VS

Team Averages
Level 149
1,485 SR
1,581 Elo+
Nut
Nut
Deestroy7793
Nut
Level 150
God Stats
1W - 0L
1,338 SR
Queue Stats
21W - 37L
1,362 Elo+
Solo
Jormungandr
Jormungandr
Lobo3012
Jormungandr
Level 129
God Stats
5W - 0L
1,559 SR
Queue Stats
73W - 23L
1,733 Elo+
Party 1
Sol
Sol
MangeXD
Sol
Level 167
God Stats
5W - 0L
1,558 SR
Queue Stats
202W - 142L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Akachi720
Sobek
13
2 / 4 / 0
8,248
750
5,085
11,780
10,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Badoosie
Nu Wa
14
0 / 2 / 2
8,275
752
7,464
8,249
2,752
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hun Batz
13
0 / 4 / 2
7,691
699
6,587
8,853
3,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 8
9,339
849
4,970
4,174
1,164
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jormungandr
Lobo3012
Jormungandr
15
4 / 1 / 6
9,666
879
7,552
11,653
11,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
17
4 / 0 / 6
9,981
907
11,235
9,298
2,921
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
10
10
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sobek
Akachi720
Sobek
2
4
0
0.5
L
Nu Wa
Badoosie
Nu Wa
0
2
2
0.5
W
2
1
8
6
W
Jormungandr
Lobo3012
Jormungandr
4
1
6
7
W
Sol
4
0
6
7
L
Hun Batz
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,136
Damage
23,757
28,882
Taken
25,125
17,428
Mitigated
15,481
4,985
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Akachi720
Sobek
5,085
174
142
1,664
11,780
10,895
0
7,448
3,797
12,568
2,399
L
Nu Wa
Badoosie
Nu Wa
7,464
2,065
0
2,472
8,249
2,752
0
5,674
2,249
39,409
0
W
4,970
1,892
123
1,427
4,174
1,164
1,261
2,454
1,688
0
27,869
W
Jormungandr
Lobo3012
Jormungandr
7,552
1,754
0
1,065
11,653
11,396
443
4,891
6,730
31,100
0
W
Sol
11,235
2,926
0
6,591
9,298
2,921
2,330
4,334
4,949
50,280
2,956
L
Hun Batz
6,587
2,033
0
707
8,853
3,781
0
4,478
4,069
0
20,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,214
Gold Earned
28,986
118
Minions Killed
190
0
Camps Cleared
0
611,969
Distance Traveled
647,102
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,248
750
25
2
0
203,903
0
L
Nu Wa
8,275
752
60
5
0
221,325
0
W
Nut
9,339
849
54
5
0
233,708
2
W
Jormungandr
9,666
879
47
4
0
203,005
0
W
Sol
9,981
907
89
8
0
210,389
0
L
Hun Batz
7,691
699
33
3
0
186,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role