Player Matchup

Jormungandr
Jormungandr
Endorpoint
Jormungandr
Level 68
God Stats
12W - 4L
1,793 SR
Queue Stats
21W - 15L
1,623 Elo+
Party 3
Hou Yi
Hou Yi
KaizokuIshi
Hou Yi
Level 126
God Stats
2W - 0L
1,566 SR
Queue Stats
7W - 2L
1,681 Elo+
Party 1
Hun Batz
Hun Batz
MothaL
Hun Batz
Level 175
God Stats
7W - 5L
1,680 SR
Queue Stats
101W - 141L
1,551 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Plasis
Morgan Le Fay
Level 172
God Stats
22W - 18L
1,579 SR
Queue Stats
284W - 243L
1,504 Elo+
Solo
Arachne
Arachne
xanxaxus
Arachne
Level 177
God Stats
1W - 0L
1,280 SR
Queue Stats
20W - 14L
1,578 Elo+
Party 1
Team Averages
Level 144
1,580 SR
1,588 Elo+

VS

Team Averages
Level 129
1,573 SR
1,638 Elo+
Bake Kujira
Bake Kujira
Bluemaru26
Bake Kujira
Level 136
God Stats
32W - 15L
1,746 SR
Queue Stats
37W - 17L
1,706 Elo+
Party 2
Cernunnos
Cernunnos
D1rtydan02
Cernunnos
Level 68
God Stats
2W - 1L
1,274 SR
Queue Stats
19W - 14L
1,613 Elo+
Party 2
Chaac
Chaac
KingDavidd
Chaac
Level 144
God Stats
17W - 19L
1,593 SR
Queue Stats
256W - 224L
1,590 Elo+
Solo
Vulcan
Vulcan
MyNaboo
Vulcan
Level 141
God Stats
8W - 4L
1,751 SR
Queue Stats
95W - 75L
1,650 Elo+
Party 2
Thanatos
Thanatos
PolarIceq
Thanatos
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
127W - 95L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Endorpoint
Jormungandr
17
7 / 2 / 5
10,821
676
14,277
15,741
15,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hou Yi
15
4 / 4 / 6
9,374
586
10,455
7,402
1,971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
MothaL
Hun Batz
17
8 / 1 / 7
9,793
612
12,656
12,877
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Plasis
Morgan Le Fay
17
10 / 1 / 4
10,715
670
12,879
8,360
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
xanxaxus
Arachne
13
2 / 5 / 10
8,771
548
5,720
15,648
7,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Bluemaru26
Bake Kujira
12
1 / 2 / 9
7,719
482
7,424
13,566
11,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
D1rtydan02
Cernunnos
14
4 / 6 / 5
8,662
541
7,995
11,346
3,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
14
1 / 6 / 1
8,416
526
8,287
21,919
15,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
MyNaboo
Vulcan
12
0 / 9 / 1
7,044
440
3,664
9,924
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
PolarIceq
Thanatos
15
7 / 8 / 1
9,133
571
9,099
17,152
5,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
31
Kills
13
13
Deaths
31
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Bluemaru26
Bake Kujira
1
2
9
2.75
L
Cernunnos
D1rtydan02
Cernunnos
4
6
5
1.08
W
Jormungandr
Endorpoint
Jormungandr
7
2
5
4.75
W
Hou Yi
4
4
6
1.75
L
Chaac
1
6
1
0.25
W
Hun Batz
MothaL
Hun Batz
8
1
7
11.5
L
Vulcan
MyNaboo
Vulcan
0
9
1
0.06
W
Morgan Le Fay
Plasis
Morgan Le Fay
10
1
4
12
L
Thanatos
PolarIceq
Thanatos
7
8
1
0.94
W
Arachne
xanxaxus
Arachne
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,987
Damage
36,469
60,028
Taken
73,907
31,996
Mitigated
39,342
18,986
Healing
25,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Bluemaru26
Bake Kujira
7,424
2,933
0
3,184
13,566
11,456
0
2,836
10,538
34,072
0
L
Cernunnos
D1rtydan02
Cernunnos
7,995
4,800
0
1,584
11,346
3,910
240
2,759
8,449
0
49,548
W
Jormungandr
Endorpoint
Jormungandr
14,277
3,284
0
5,071
15,741
15,179
84
1,208
14,533
84,286
3,547
W
Hou Yi
10,455
5,572
0
2,490
7,402
1,971
2,537
1,679
5,723
0
66,640
L
Chaac
8,287
2,988
0
9,703
21,919
15,040
0
11,334
9,681
0
60,696
W
Hun Batz
MothaL
Hun Batz
12,656
4,177
0
6,110
12,877
4,471
0
1,961
10,916
0
84,059
L
Vulcan
MyNaboo
Vulcan
3,664
148
0
1,010
9,924
3,154
0
3,339
6,252
45,081
0
W
Morgan Le Fay
Plasis
Morgan Le Fay
12,879
930
0
1,270
8,360
2,836
0
1,806
6,554
72,758
3,633
L
Thanatos
PolarIceq
Thanatos
9,099
3,133
0
9,831
17,152
5,782
0
4,291
12,500
0
50,533
W
Arachne
xanxaxus
Arachne
5,720
3,325
0
4,045
15,648
7,539
0
5,203
10,445
0
27,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,474
Gold Earned
40,974
543
Minions Killed
418
0
Camps Cleared
0
1,620,341
Distance Traveled
1,585,773
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
7,719
482
53
3
0
355,030
0
L
Cernunnos
8,662
541
97
6
0
278,248
0
W
Jormungandr
10,821
676
138
9
0
320,041
4
W
Hou Yi
9,374
586
92
6
0
296,742
2
L
Chaac
8,416
526
113
7
0
310,818
0
W
Hun Batz
9,793
612
127
8
0
366,789
4
L
Vulcan
7,044
440
82
5
0
307,615
0
W
Morgan Le Fay
10,715
670
151
9
0
339,871
8
L
Thanatos
9,133
571
73
5
0
334,062
0
W
Arachne
8,771
548
35
2
0
296,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role