Player Matchup

Izanami
Izanami
Hides_Hrt_
Izanami
Level 100
God Stats
1W - 1L
1,654 SR
Queue Stats
88W - 89L
1,487 Elo+
Party 2
Chiron
Chiron
NONSTOPgingNINJ
Chiron
Level 106
God Stats
5W - 8L
1,324 SR
Queue Stats
66W - 68L
1,410 Elo+
Solo
Cthulhu
Cthulhu
RasecTN
Cthulhu
Level 126
God Stats
19W - 23L
1,440 SR
Queue Stats
96W - 87L
1,483 Elo+
Solo
Anubis
Anubis
squixzleftme_YT
Anubis
Level 7
God Stats
4W - 2L
1,607 SR
Queue Stats
8W - 8L
1,443 Elo+
Party 2
Xing Tian
Xing Tian
strawbabiesontop
Xing Tian
Level 67
God Stats
9W - 3L
1,728 SR
Queue Stats
479W - 503L
1,483 Elo+
Solo
Team Averages
Level 81
1,551 SR
1,461 Elo+

VS

Team Averages
Level 55
1,514 SR
1,338 Elo+
Hera
Hera
GoDzxJoInT
Hera
Level 121
God Stats
1W - 6L
1,621 SR
Queue Stats
60W - 68L
1,390 Elo+
Party 1
Serqet
Serqet
MakateusGood
Serqet
Level 113
God Stats
43W - 17L
1,745 SR
Queue Stats
406W - 302L
1,548 Elo+
Solo
Cupid
Cupid
MrRogue85
Cupid
Level 13
God Stats
2W - 4L
1,389 SR
Queue Stats
24W - 45L
1,274 Elo+
Party 1
Bastet
Bastet
TBB L1fline
Bastet
Level 22
God Stats
3W - 1L
1,725 SR
Queue Stats
95W - 94L
1,429 Elo+
Party 1
Olorun
Olorun
XTS RJ0923
Olorun
Level 6
God Stats
3W - 11L
1,087 SR
Queue Stats
3W - 14L
1,050 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hides_Hrt_
Izanami
16
6 / 0 / 7
11,257
1,251
9,734
8,023
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 1 / 10
9,996
1,111
9,054
7,749
2,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
RasecTN
Cthulhu
15
2 / 1 / 9
9,637
1,071
8,444
10,652
11,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 5 / 10
9,563
1,063
9,118
10,951
5,187
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
16
3 / 0 / 10
9,705
1,078
8,485
10,745
10,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

326

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
9,783
1,087
19,810
8,607
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
14
0 / 1 / 4
9,649
1,072
3,697
13,539
15,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cupid
MrRogue85
Cupid
15
0 / 2 / 4
9,015
1,002
9,117
9,517
2,749
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
14
3 / 3 / 2
9,124
1,014
7,985
13,226
3,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
XTS RJ0923
Olorun
14
1 / 4 / 1
8,558
951
3,370
5,445
1,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
15
Kills
7
7
Deaths
15
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Izanami
Hides_Hrt_
Izanami
6
0
7
9.5
L
Serqet
0
1
4
2
L
Cupid
MrRogue85
Cupid
0
2
4
1
W
2
1
10
7
W
Cthulhu
RasecTN
Cthulhu
2
1
9
6.5
L
Bastet
3
3
2
1.33
L
Olorun
XTS RJ0923
Olorun
1
4
1
0.38
W
2
5
10
1.4
W
Xing Tian
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,835
Damage
43,979
48,120
Taken
50,334
32,732
Mitigated
26,139
11,398
Healing
5,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,810
2,591
0
0
8,607
2,725
0
2,685
5,746
34,895
0
W
Izanami
Hides_Hrt_
Izanami
9,734
5,620
0
1,706
8,023
2,976
0
3,811
3,733
0
30,221
L
Serqet
3,697
884
0
674
13,539
15,436
0
7,569
5,182
0
10,992
L
Cupid
MrRogue85
Cupid
9,117
5,717
438
2,210
9,517
2,749
0
4,715
4,489
0
24,901
W
9,054
1,663
1,148
2,327
7,749
2,541
0
4,927
2,575
0
26,691
W
Cthulhu
RasecTN
Cthulhu
8,444
1,107
0
628
10,652
11,219
0
4,792
5,419
24,464
0
L
Bastet
7,985
1,479
0
1,294
13,226
3,608
0
6,817
6,091
0
13,752
L
Olorun
XTS RJ0923
Olorun
3,370
1,376
360
597
5,445
1,621
0
2,178
3,199
9,152
0
W
9,118
196
0
1,860
10,951
5,187
0
5,025
5,368
18,682
0
W
Xing Tian
8,485
633
85
3,644
10,745
10,809
0
3,173
7,416
11,276
887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,158
Gold Earned
46,129
176
Minions Killed
123
7
Camps Cleared
3
891,091
Distance Traveled
857,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,783
1,087
35
4
0
185,849
0
W
Izanami
11,257
1,251
56
6
4
177,273
0
L
Serqet
9,649
1,072
14
2
1
192,289
0
L
Cupid
9,015
1,002
47
5
0
197,213
0
W
Chiron
9,996
1,111
58
6
2
180,022
0
W
Cthulhu
9,637
1,071
38
4
0
187,305
0
L
Bastet
9,124
1,014
16
2
0
204,284
0
L
Olorun
8,558
951
11
1
2
77,588
0
W
Anubis
9,563
1,063
20
2
1
150,427
0
W
Xing Tian
9,705
1,078
4
0
0
196,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role