Player Matchup

Chang'e
Chang'e
AbsolutehZero
Chang'e
Level 154
God Stats
8W - 8L
1,539 SR
Queue Stats
588W - 565L
1,534 Elo+
Solo
Hachiman
Hachiman
Emogee
Hachiman
Level 149
God Stats
1W - 0L
1,854 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Maui
Maui
Evil Glacius
Maui
Level 130
God Stats
1W - 0L
1,562 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
iiSamurai
Fenrir
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
143W - 152L
1,444 Elo+
Party 3
Hades
Hades
thotianna
Hades
Level 108
God Stats
21W - 18L
1,634 SR
Queue Stats
255W - 201L
1,520 Elo+
Party 3
Team Averages
Level 139
1,618 SR
1,499 Elo+

VS

Team Averages
Level 113
1,565 SR
1,431 Elo+
Lancelot
Lancelot
Alithari
Lancelot
Level 113
God Stats
1W - 3L
1,411 SR
Queue Stats
2W - 6L
1,351 Elo+
Party 2
Kuzenbo
Kuzenbo
Nenrack
Kuzenbo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,490 Elo+
Party 2
Anhur
Anhur
SwiperDaFox
Anhur
Level 142
God Stats
3W - 3L
1,669 SR
Queue Stats
21W - 22L
1,482 Elo+
Party 2
Geb
Geb
Tawiiturtle
Geb
Level 60
God Stats
0W - 1L
1,698 SR
Queue Stats
2W - 6L
1,351 Elo+
Party 2
Ra
Ra
jmart2415
Ra
Level 148
God Stats
2W - 4L
1,547 SR
Queue Stats
246W - 226L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
0 / 1 / 0
6,137
614
3,778
6,887
2,200
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Emogee
Hachiman
10
2 / 1 / 0
5,502
550
6,226
4,419
1,298
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 2
5,595
560
2,854
4,417
2,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Fenrir
iiSamurai
Fenrir
12
2 / 1 / 2
6,085
609
1,963
8,109
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Hades
thotianna
Hades
13
3 / 0 / 1
7,514
751
5,300
5,605
2,628
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alithari
Lancelot
9
2 / 2 / 0
5,340
534
3,704
6,599
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Nenrack
Kuzenbo
8
0 / 0 / 1
4,752
475
2,116
7,123
6,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

8
0 / 1 / 1
4,851
485
1,523
5,833
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 1
5,104
510
2,762
6,158
3,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 3 / 1
5,993
599
2,105
6,066
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
2
3
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
0
1
0
0
L
Lancelot
Alithari
Lancelot
2
2
0
1
W
Hachiman
Emogee
Hachiman
2
1
0
2
W
0
0
2
1
L
Kuzenbo
Nenrack
Kuzenbo
0
0
1
0.5
L
0
1
1
0.5
L
0
1
1
0.5
W
Fenrir
iiSamurai
Fenrir
2
1
2
3
L
0
3
1
0.17
W
Hades
thotianna
Hades
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,121
Damage
12,210
29,437
Taken
31,779
12,019
Mitigated
16,175
14,274
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
3,778
419
0
4,563
6,887
2,200
0
1,689
4,848
41,915
1,486
L
Lancelot
Alithari
Lancelot
3,704
1,081
0
334
6,599
2,613
0
2,365
4,234
0
39,792
W
Hachiman
Emogee
Hachiman
6,226
3,216
0
2,055
4,419
1,298
0
1,532
2,887
0
40,046
W
2,854
94
0
1,391
4,417
2,763
0
1,230
3,187
12,069
2,434
L
Kuzenbo
Nenrack
Kuzenbo
2,116
898
0
316
7,123
6,582
0
3,515
3,608
17,241
1,086
L
1,523
1,047
0
2,967
5,833
1,558
0
1,331
4,502
0
30,559
L
2,762
388
0
1,861
6,158
3,237
0
823
5,335
11,288
0
W
Fenrir
iiSamurai
Fenrir
1,963
580
0
1,511
8,109
3,130
0
224
7,845
0
46,357
L
2,105
142
100
1,986
6,066
2,185
0
3,214
2,852
47,799
0
W
Hades
thotianna
Hades
5,300
502
127
4,627
5,605
2,628
0
1,630
3,661
56,850
2,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,833
Gold Earned
26,040
376
Minions Killed
277
0
Camps Cleared
0
1,082,215
Distance Traveled
1,065,476
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,137
614
79
8
0
192,972
2
L
Lancelot
5,340
534
64
6
0
247,403
0
W
Hachiman
5,502
550
64
6
0
207,943
1
W
Maui
5,595
560
29
3
0
219,371
4
L
Kuzenbo
4,752
475
18
2
0
202,578
0
L
Anhur
4,851
485
75
8
0
198,555
2
L
Geb
5,104
510
12
1
0
214,766
2
W
Fenrir
6,085
609
81
8
0
248,027
5
L
Ra
5,993
599
108
11
0
202,174
0
W
Hades
7,514
751
123
12
0
213,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role