Player Matchup

Tyr
Tyr
 
Tyr
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
C0tt0nPicker
Ares
Level 122
God Stats
7W - 0L
1,500 SR
Queue Stats
96W - 17L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
IMATOGGAF
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 9L
1,949 Elo+
Party 1
Ix Chel
Ix Chel
JonnieSinz
Ix Chel
Level 168
God Stats
31W - 3L
1,722 SR
Queue Stats
517W - 76L
1,842 Elo+
Party 1
Martichoras
Martichoras
Xosgay
Martichoras
Level 157
God Stats
10W - 3L
1,933 SR
Queue Stats
670W - 94L
1,792 Elo+
Party 1
Team Averages
Level 129
1,631 SR
1,733 Elo+

VS

Team Averages
Level 125
1,570 SR
1,495 Elo+
Osiris
Osiris
 
Osiris
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
NoKoalafications
Discordia
Level 123
God Stats
6W - 6L
1,620 SR
Queue Stats
103W - 111L
1,487 Elo+
Solo
Bacchus
Bacchus
TurtleHurdle987
Bacchus
Level 108
God Stats
0W - 1L
1,731 SR
Queue Stats
122W - 131L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
3 / 1 / 10
5,751
1,150
3,440
4,523
1,877
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
5 / 1 / 7
5,936
1,187
2,027
2,849
1,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
IMATOGGAF
Cthulhu
10
4 / 0 / 10
5,932
1,186
4,897
3,695
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
JonnieSinz
Ix Chel
10
4 / 1 / 11
5,634
1,127
4,652
3,460
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
Xosgay
Martichoras
11
5 / 1 / 6
6,078
1,216
7,527
4,053
1,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
1 / 5 / 2
4,839
968
3,251
7,097
5,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
 
Chiron
9
0 / 0 / 0
4,769
954
365
485
121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Skadi
 
Skadi
8
0 / 2 / 1
4,482
896
775
2,281
625
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Discordia
9
2 / 8 / 1
5,065
1,013
4,220
6,621
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 6 / 1
4,712
942
2,641
7,837
6,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
21
Kills
3
4
Deaths
21
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
10
8
L
Osiris
 
Osiris
1
5
2
0.4
L
Chiron
 
Chiron
0
0
0
0
L
Skadi
 
Skadi
0
2
1
0.25
W
5
1
7
8.5
W
Cthulhu
IMATOGGAF
Cthulhu
4
0
10
9
W
Ix Chel
JonnieSinz
Ix Chel
4
1
11
9.5
L
Discordia
2
8
1
0.31
L
0
6
1
0.08
W
Martichoras
Xosgay
Martichoras
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,543
Damage
11,252
18,580
Taken
24,321
7,629
Mitigated
13,841
4,407
Healing
1,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,440
339
0
590
4,523
1,877
0
1,549
2,938
0
9,907
L
Osiris
 
Osiris
3,251
775
0
545
7,097
5,282
0
3,186
3,721
0
4,335
L
Chiron
 
Chiron
365
0
0
174
485
121
0
0
485
0
7,345
L
Skadi
 
Skadi
775
135
0
144
2,281
625
0
1,705
422
0
2,496
W
2,027
159
0
168
2,849
1,617
19
733
2,013
3,009
0
W
Cthulhu
IMATOGGAF
Cthulhu
4,897
810
374
406
3,695
1,706
0
1,473
2,165
11,391
0
W
Ix Chel
JonnieSinz
Ix Chel
4,652
718
1,188
1,326
3,460
1,056
128
777
2,584
10,935
362
L
Discordia
4,220
364
0
265
6,621
1,593
0
2,260
4,004
6,847
0
L
2,641
406
0
409
7,837
6,220
0
3,391
4,217
5,698
0
W
Martichoras
Xosgay
Martichoras
7,527
3,344
0
355
4,053
1,373
0
2,329
1,654
0
20,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,331
Gold Earned
23,867
91
Minions Killed
43
0
Camps Cleared
0
552,867
Distance Traveled
379,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,751
1,150
21
4
0
109,688
0
L
Osiris
4,839
968
3
1
0
88,018
0
L
Chiron
4,769
954
18
4
0
31,930
0
L
Skadi
4,482
896
4
1
0
89,563
0
W
Ares
5,936
1,187
3
1
0
102,768
0
W
Cthulhu
5,932
1,186
19
4
0
117,632
0
W
Ix Chel
5,634
1,127
13
3
0
108,785
0
L
Discordia
5,065
1,013
7
1
0
85,477
0
L
Bacchus
4,712
942
11
2
0
84,462
0
W
Martichoras
6,078
1,216
35
7
0
113,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role