Player Matchup

Kali
Kali
JawsUnleashed1
Kali
Level 149
God Stats
13W - 2L
1,931 SR
Queue Stats
149W - 55L
1,723 Elo+
Party 1
Mulan
Mulan
ProfligateSage
Mulan
Level 134
God Stats
9W - 3L
1,874 SR
Queue Stats
91W - 35L
1,740 Elo+
Party 1
Cerberus
Cerberus
ShadowXStepper
Cerberus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,545 Elo+
Party 1
Anhur
Anhur
dotheyjiggle
Anhur
Level 44
God Stats
30W - 27L
1,603 SR
Queue Stats
209W - 190L
1,542 Elo+
Party 2
Tiamat
Tiamat
slightlymocha
Tiamat
Level 149
God Stats
26W - 36L
1,510 SR
Queue Stats
432W - 382L
1,565 Elo+
Party 2
Team Averages
Level 120
1,683 SR
1,623 Elo+

VS

Team Averages
Level 150
1,537 SR
1,587 Elo+
Tyr
Tyr
Dromxs
Tyr
Level 171
God Stats
2W - 2L
1,254 SR
Queue Stats
38W - 32L
1,582 Elo+
Party 3
Sobek
Sobek
SoughtSlayer40
Sobek
Level 159
God Stats
0W - 1L
1,673 SR
Queue Stats
34W - 31L
1,577 Elo+
Party 3
Anubis
Anubis
UnluckyChief335
Anubis
Level 124
God Stats
16W - 19L
1,639 SR
Queue Stats
115W - 121L
1,471 Elo+
Solo
He Bo
He Bo
visiontyr
He Bo
Level 153
God Stats
10W - 8L
1,460 SR
Queue Stats
265W - 259L
1,557 Elo+
Solo
Cupid
Cupid
xGirthyGarthx
Cupid
Level 145
God Stats
2W - 2L
1,659 SR
Queue Stats
48W - 18L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
6,819
852
2,928
6,406
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 1 / 1
8,263
1,033
4,991
6,299
3,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
12
1 / 2 / 6
7,220
903
3,991
7,435
5,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 0 / 5
6,861
858
3,910
3,517
1,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 0 / 4
8,039
1,005
5,386
3,315
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Dromxs
Tyr
12
0 / 3 / 4
6,863
858
2,749
5,882
3,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 3
7,410
926
4,873
8,189
6,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 2
7,258
907
3,796
3,864
1,531
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

He Bo
visiontyr
He Bo
12
2 / 1 / 1
7,257
907
3,978
2,118
619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 4
7,399
925
6,329
5,553
2,009
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
7
Kills
4
4
Deaths
7
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
Dromxs
Tyr
0
3
4
0.67
W
0
1
3
1.5
W
5
1
1
5.5
W
Cerberus
1
2
6
2
L
0
2
3
0.75
L
2
1
2
3
W
0
0
5
2.5
W
1
0
4
3
L
He Bo
visiontyr
He Bo
2
1
1
2.5
L
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,206
Damage
21,725
26,972
Taken
25,606
13,896
Mitigated
14,776
7,196
Healing
6,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Dromxs
Tyr
2,749
106
0
1,201
5,882
3,750
0
1,917
3,855
0
8,478
W
2,928
1,245
0
2,579
6,406
2,200
0
2,770
3,534
0
8,862
W
4,991
304
0
2,072
6,299
3,784
0
3,611
2,688
0
20,126
W
Cerberus
3,991
142
0
1,291
7,435
5,547
0
2,894
4,396
13,103
150
L
4,873
184
0
1,163
8,189
6,867
0
2,544
5,412
9,561
1,068
L
3,796
136
0
692
3,864
1,531
38
1,568
2,296
17,076
490
W
3,910
2,180
0
576
3,517
1,028
0
1,935
1,582
0
11,492
W
5,386
318
0
678
3,315
1,337
0
1,040
2,275
31,518
0
L
He Bo
visiontyr
He Bo
3,978
125
0
616
2,118
619
0
847
1,198
15,506
0
L
6,329
2,953
78
2,999
5,553
2,009
0
2,497
2,991
0
29,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,202
Gold Earned
36,187
188
Minions Killed
156
0
Camps Cleared
0
930,506
Distance Traveled
795,968
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,863
858
16
2
0
160,366
4
W
Kali
6,819
852
13
2
0
195,105
0
W
Mulan
8,263
1,033
45
6
0
192,544
0
W
Cerberus
7,220
903
31
4
0
170,622
0
L
Sobek
7,410
926
17
2
0
166,220
0
L
Anubis
7,258
907
30
4
0
169,202
0
W
Anhur
6,861
858
14
2
0
180,267
2
W
Tiamat
8,039
1,005
85
11
0
191,968
0
L
He Bo
7,257
907
36
5
0
113,489
0
L
Cupid
7,399
925
57
7
0
186,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role