Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Derb5
Mulan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 74L
1,533 Elo+
Solo
Cu Chulainn
Cu Chulainn
El_Rey-1901
Cu Chulainn
Level 167
God Stats
1W - 1L
1,279 SR
Queue Stats
82W - 88L
1,476 Elo+
Solo
Medusa
Medusa
TomyPickIes
Medusa
Level 138
God Stats
2W - 1L
1,506 SR
Queue Stats
34W - 38L
1,536 Elo+
Solo
Team Averages
Level 146
1,457 SR
1,509 Elo+

VS

Team Averages
Level 131
1,532 SR
1,533 Elo+
Awilix
Awilix
Absolute
Awilix
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 80L
1,454 Elo+
Party 2
Nu Wa
Nu Wa
ChampaDWampa
Nu Wa
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,582 Elo+
Party 1
Ymir
Ymir
SIayaa
Ymir
Level 128
God Stats
5W - 5L
1,444 SR
Queue Stats
550W - 477L
1,559 Elo+
Party 1
Vulcan
Vulcan
VintageGoddesss
Vulcan
Level 109
God Stats
1W - 3L
1,298 SR
Queue Stats
131W - 124L
1,501 Elo+
Party 2
Raijin
Raijin
lilbabysaidim4PF
Raijin
Level 143
God Stats
3W - 1L
1,917 SR
Queue Stats
278W - 275L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 1 / 7
6,546
1,309
1,514
5,024
5,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
 
Thoth
11
1 / 1 / 5
6,429
1,286
2,964
2,324
759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Derb5
Mulan
11
1 / 0 / 9
6,426
1,285
3,239
4,152
3,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
El_Rey-1901
Cu Chulainn
12
6 / 1 / 2
6,964
1,393
3,056
4,160
3,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
11
2 / 1 / 7
6,603
1,321
4,054
3,459
1,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Absolute
Awilix
8
1 / 3 / 2
5,053
1,011
2,342
4,235
1,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

9
0 / 2 / 2
5,066
1,013
4,499
2,477
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
SIayaa
Ymir
10
1 / 2 / 1
5,503
1,101
2,292
4,471
3,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
1 / 2 / 2
5,263
1,053
2,768
2,616
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
5,149
1,030
1,545
2,199
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
11
Kills
3
4
Deaths
11
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
7
4.5
W
Thoth
 
Thoth
1
1
5
3.5
L
Awilix
Absolute
Awilix
1
3
2
0.67
L
0
2
2
0.5
W
Mulan
Derb5
Mulan
1
0
9
5.5
W
Cu Chulainn
El_Rey-1901
Cu Chulainn
6
1
2
7
L
Ymir
SIayaa
Ymir
1
2
1
0.75
W
Medusa
2
1
7
5.5
L
1
2
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,827
Damage
13,446
19,119
Taken
15,998
13,985
Mitigated
7,726
7,407
Healing
1,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,514
573
1,544
1,581
5,024
5,288
393
2,866
2,007
5,291
0
W
Thoth
 
Thoth
2,964
46
1,175
479
2,324
759
506
2,124
103
10,737
366
L
Awilix
Absolute
Awilix
2,342
538
118
85
4,235
1,518
0
770
3,386
0
4,410
L
4,499
1,088
101
73
2,477
892
0
736
1,741
7,357
0
W
Mulan
Derb5
Mulan
3,239
229
144
585
4,152
3,025
450
1,799
2,268
0
9,464
W
Cu Chulainn
El_Rey-1901
Cu Chulainn
3,056
293
396
599
4,160
3,584
453
1,769
2,265
0
8,659
L
Ymir
SIayaa
Ymir
2,292
152
451
478
4,471
3,604
0
1,238
3,127
3,861
0
W
Medusa
4,054
1,167
513
391
3,459
1,329
1,476
2,007
1,372
0
14,882
L
2,768
323
254
202
2,616
914
0
949
1,631
6,538
0
L
1,545
70
0
108
2,199
798
0
635
1,531
6,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,968
Gold Earned
26,034
79
Minions Killed
41
0
Camps Cleared
0
492,205
Distance Traveled
384,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,546
1,309
7
1
0
79,950
0
W
Thoth
6,429
1,286
15
3
0
97,846
0
L
Awilix
5,053
1,011
3
1
0
89,230
0
L
Nu Wa
5,066
1,013
8
2
0
76,029
0
W
Mulan
6,426
1,285
16
3
0
108,555
0
W
Cu Chulainn
6,964
1,393
10
2
0
103,744
0
L
Ymir
5,503
1,101
5
1
0
68,186
0
W
Medusa
6,603
1,321
31
6
0
102,110
0
L
Vulcan
5,263
1,053
7
1
0
69,252
0
L
Raijin
5,149
1,030
18
4
0
81,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role