Player Matchup

Chaac
Chaac
 
Chaac
Level 307
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BoneHead9797
Discordia
Level 159
God Stats
1W - 0L
1,257 SR
Queue Stats
144W - 136L
1,550 Elo+
Party 3
Ganesha
Ganesha
BustedNyoDaD
Ganesha
Level 149
God Stats
9W - 5L
1,710 SR
Queue Stats
210W - 199L
1,524 Elo+
Party 2
Artemis
Artemis
MrPojangIe
Artemis
Level 193
God Stats
4W - 3L
1,680 SR
Queue Stats
82W - 84L
1,567 Elo+
Party 3
Danzaburou
Danzaburou
OsamaBinLackinn
Danzaburou
Level 159
God Stats
80W - 73L
1,563 SR
Queue Stats
245W - 199L
1,573 Elo+
Party 2
Team Averages
Level 193
1,542 SR
1,543 Elo+

VS

Team Averages
Level 192
1,643 SR
1,542 Elo+
Poseidon
Poseidon
BIGDimiTheThird
Poseidon
Level 228
God Stats
3W - 4L
1,618 SR
Queue Stats
183W - 231L
1,509 Elo+
Party 1
Ymir
Ymir
Elprietoloco301
Ymir
Level 144
God Stats
58W - 41L
1,692 SR
Queue Stats
175W - 157L
1,608 Elo+
Solo
Rama
Rama
Laxus
Rama
Level 188
God Stats
8W - 6L
1,659 SR
Queue Stats
80W - 89L
1,478 Elo+
Party 1
Athena
Athena
TheBadJungler
Athena
Level 157
God Stats
1W - 1L
1,678 SR
Queue Stats
138W - 150L
1,557 Elo+
Party 1
Arachne
Arachne
lLatedl
Arachne
Level 243
God Stats
2W - 4L
1,569 SR
Queue Stats
237W - 265L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
7 / 0 / 0
7,756
776
10,831
6,288
3,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
BoneHead9797
Discordia
11
1 / 0 / 0
5,653
565
3,065
3,207
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
BustedNyoDaD
Ganesha
9
0 / 2 / 5
5,668
567
2,832
5,893
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Artemis
MrPojangIe
Artemis
12
5 / 1 / 0
6,597
660
6,307
4,197
1,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
OsamaBinLackinn
Danzaburou
11
2 / 1 / 3
6,109
611
2,845
5,586
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
1 / 1 / 0
5,787
579
5,237
4,088
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 0
5,225
523
1,629
11,192
8,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Rama
Laxus
Rama
10
0 / 3 / 1
5,689
569
2,592
5,857
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 2
5,212
521
1,332
7,305
4,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
lLatedl
Arachne
10
3 / 1 / 1
5,947
595
3,028
7,681
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
15
Kills
4
4
Deaths
15
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
0
0
7
L
Poseidon
1
1
0
1
W
Discordia
BoneHead9797
Discordia
1
0
0
1
W
Ganesha
BustedNyoDaD
Ganesha
0
2
5
1.25
L
0
7
0
0
L
Rama
Laxus
Rama
0
3
1
0.17
W
Artemis
MrPojangIe
Artemis
5
1
0
5
W
Danzaburou
OsamaBinLackinn
Danzaburou
2
1
3
3.5
L
0
3
2
0.33
L
Arachne
lLatedl
Arachne
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,880
Damage
13,818
25,171
Taken
36,123
11,714
Mitigated
17,840
7,841
Healing
8,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,831
2,203
0
2,657
6,288
3,719
0
1,467
4,659
670
53,594
L
Poseidon
5,237
940
0
937
4,088
1,055
0
1,915
2,173
55,788
0
W
Discordia
BoneHead9797
Discordia
3,065
70
0
245
3,207
824
0
2,101
1,106
40,055
550
W
Ganesha
BustedNyoDaD
Ganesha
2,832
38
0
1,333
5,893
4,072
0
2,771
3,122
14,524
833
L
1,629
151
0
1,655
11,192
8,063
0
336
10,856
28,086
0
L
Rama
Laxus
Rama
2,592
2,100
0
1,354
5,857
1,552
0
384
5,473
0
44,158
W
Artemis
MrPojangIe
Artemis
6,307
2,137
0
500
4,197
1,389
0
88
4,109
0
50,045
W
Danzaburou
OsamaBinLackinn
Danzaburou
2,845
758
0
3,106
5,586
1,710
0
1,609
3,977
0
43,167
L
1,332
316
165
1,161
7,305
4,586
0
2,864
4,441
9,989
0
L
Arachne
lLatedl
Arachne
3,028
1,793
0
3,204
7,681
2,584
0
659
7,022
0
31,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,783
Gold Earned
27,860
371
Minions Killed
346
0
Camps Cleared
0
1,108,774
Distance Traveled
1,039,842
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,756
776
108
11
0
225,298
4
L
Poseidon
5,787
579
111
11
0
221,619
2
W
Discordia
5,653
565
89
9
0
212,649
0
W
Ganesha
5,668
567
3
0
0
237,786
2
L
Ymir
5,225
523
57
6
0
165,210
0
L
Rama
5,689
569
98
10
0
176,788
0
W
Artemis
6,597
660
95
10
0
191,509
0
W
Danzaburou
6,109
611
76
8
0
241,532
0
L
Athena
5,212
521
23
2
0
216,628
2
L
Arachne
5,947
595
57
6
0
259,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role