Player Matchup

King Arthur
King Arthur
Pichincha69
King Arthur
Level 81
God Stats
1W - 1L
1,318 SR
Queue Stats
352W - 290L
1,448 Elo+
Party 1
Hun Batz
Hun Batz
TomyVirgo
Hun Batz
Level 28
God Stats
2W - 1L
1,752 SR
Queue Stats
63W - 58L
1,492 Elo+
Party 1
Cabrakan
Cabrakan
pedrabarbosa
Cabrakan
Level 158
God Stats
8W - 1L
1,988 SR
Queue Stats
253W - 259L
1,485 Elo+
Solo
Scylla
Scylla
vicho441
Scylla
Level 56
God Stats
8W - 9L
1,539 SR
Queue Stats
57W - 58L
1,487 Elo+
Party 1
Izanami
Izanami
xSpxwn_MoNsT3R
Izanami
Level 63
God Stats
1W - 1L
1,187 SR
Queue Stats
33W - 29L
1,340 Elo+
Solo
Team Averages
Level 77
1,557 SR
1,451 Elo+

VS

Team Averages
Level 100
1,530 SR
1,482 Elo+
Kuzenbo
Kuzenbo
MaestroPiero
Kuzenbo
Level 156
God Stats
3W - 5L
1,587 SR
Queue Stats
361W - 339L
1,505 Elo+
Solo
Thanatos
Thanatos
Sëkkä
Thanatos
Level 11
God Stats
0W - 2L
1,315 SR
Queue Stats
9W - 17L
1,410 Elo+
Party 2
Nike
Nike
bluecj
Nike
Level 106
God Stats
5W - 3L
1,824 SR
Queue Stats
126W - 137L
1,482 Elo+
Party 2
Janus
Janus
ghost3381
Janus
Level 121
God Stats
9W - 16L
1,440 SR
Queue Stats
239W - 271L
1,478 Elo+
Party 2
Nut
Nut
joavicttor246
Nut
Level 107
God Stats
16W - 20L
1,485 SR
Queue Stats
157W - 149L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Pichincha69
King Arthur
13
5 / 1 / 3
7,436
676
6,186
10,917
6,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
TomyVirgo
Hun Batz
10
6 / 1 / 6
6,464
588
5,137
6,945
2,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
pedrabarbosa
Cabrakan
8
0 / 4 / 5
5,071
461
2,766
9,759
6,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
vicho441
Scylla
12
3 / 0 / 2
6,478
589
3,862
2,546
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 2 / 2
6,235
567
3,001
4,335
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MaestroPiero
Kuzenbo
8
0 / 5 / 0
4,984
453
4,224
8,237
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Sëkkä
Thanatos
9
0 / 5 / 4
5,160
469
3,094
9,874
3,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
bluecj
Nike
8
2 / 1 / 5
5,643
513
4,911
6,464
3,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
ghost3381
Janus
11
4 / 2 / 0
6,509
592
3,538
4,131
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 4 / 2
5,782
526
3,941
6,441
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
16
Kills
7
8
Deaths
17
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
MaestroPiero
Kuzenbo
0
5
0
0
W
King Arthur
Pichincha69
King Arthur
5
1
3
6.5
L
Thanatos
Sëkkä
Thanatos
0
5
4
0.4
W
Hun Batz
TomyVirgo
Hun Batz
6
1
6
9
L
Nike
bluecj
Nike
2
1
5
4.5
L
Janus
ghost3381
Janus
4
2
0
2
L
1
4
2
0.5
W
Cabrakan
pedrabarbosa
Cabrakan
0
4
5
0.63
W
Scylla
vicho441
Scylla
3
0
2
4
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,952
Damage
19,708
34,502
Taken
35,147
17,566
Mitigated
14,631
7,163
Healing
10,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
MaestroPiero
Kuzenbo
4,224
1,261
0
1,448
8,237
4,789
0
244
7,993
23,181
0
W
King Arthur
Pichincha69
King Arthur
6,186
1,045
0
2,998
10,917
6,875
15
3,812
6,660
0
51,843
L
Thanatos
Sëkkä
Thanatos
3,094
908
0
4,252
9,874
3,270
0
2,491
7,383
0
27,807
W
Hun Batz
TomyVirgo
Hun Batz
5,137
1,296
0
745
6,945
2,349
0
905
5,800
0
32,105
L
Nike
bluecj
Nike
4,911
682
0
2,202
6,464
3,900
0
1,408
5,056
0
15,157
L
Janus
ghost3381
Janus
3,538
86
0
450
4,131
1,078
0
1,504
2,627
44,864
748
L
3,941
2,919
0
2,045
6,441
1,594
0
691
5,750
0
36,468
W
Cabrakan
pedrabarbosa
Cabrakan
2,766
611
0
2,592
9,759
6,417
0
672
8,648
11,513
808
W
Scylla
vicho441
Scylla
3,862
258
0
500
2,546
643
0
1,139
1,289
43,582
0
W
3,001
2,378
0
328
4,335
1,282
0
555
3,704
0
41,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,684
Gold Earned
28,078
312
Minions Killed
284
0
Camps Cleared
0
1,120,336
Distance Traveled
1,059,703
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,984
453
53
5
0
176,787
3
W
King Arthur
7,436
676
90
8
0
213,642
2
L
Thanatos
5,160
469
46
4
0
216,741
1
W
Hun Batz
6,464
588
40
4
0
253,700
0
L
Nike
5,643
513
16
1
0
252,070
0
L
Janus
6,509
592
98
9
0
217,042
4
L
Nut
5,782
526
71
6
0
197,063
1
W
Cabrakan
5,071
461
20
2
0
210,862
0
W
Scylla
6,478
589
89
8
0
232,195
2
W
Izanami
6,235
567
73
7
0
209,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role