Player Matchup

Kukulkan
Kukulkan
GermX007
Kukulkan
Level 20
God Stats
0W - 1L
1,412 SR
Queue Stats
8W - 13L
1,455 Elo+
Party 1
Khepri
Khepri
YoQuitSnitchin
Khepri
Level 148
God Stats
1W - 1L
1,773 SR
Queue Stats
24W - 30L
1,503 Elo+
Party 3
Thor
Thor
bouchedag
Thor
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,489 Elo+
Party 1
Tiamat
Tiamat
xGOTEMMMx
Tiamat
Level 157
God Stats
0W - 3L
1,282 SR
Queue Stats
593W - 621L
1,456 Elo+
Solo
Amaterasu
Amaterasu
xill Neo llix
Amaterasu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,187 Elo+
Party 3
Team Averages
Level 116
1,493 SR
1,418 Elo+

VS

Team Averages
Level 94
1,583 SR
1,394 Elo+
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Big Gems J
Charybdis
Level 107
God Stats
10W - 3L
1,916 SR
Queue Stats
128W - 139L
1,500 Elo+
Solo
King Arthur
King Arthur
Billnye1905
King Arthur
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,224 Elo+
Party 2
Jing Wei
Jing Wei
Operator1969
Jing Wei
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 39L
1,559 Elo+
Solo
Agni
Agni
zWizWu
Agni
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GermX007
Kukulkan
17
3 / 1 / 5
8,594
859
12,593
5,580
3,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 7
8,136
814
5,046
13,841
11,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
14
6 / 5 / 3
7,877
788
9,652
9,777
4,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
xGOTEMMMx
Tiamat
1
0 / 0 / 0
2,616
262
0
0
0
Amaterasu
xill Neo llix
Amaterasu
13
1 / 3 / 7
7,541
754
6,401
16,329
15,659
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
1 / 2 / 6
8,325
833
7,070
11,301
11,485
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Big Gems J
Charybdis
16
3 / 4 / 6
9,684
968
5,569
7,580
3,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Billnye1905
King Arthur
16
2 / 1 / 9
9,092
909
6,562
9,073
9,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Operator1969
Jing Wei
12
0 / 4 / 4
7,619
762
10,091
7,503
3,712
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Agni
zWizWu
Agni
16
5 / 1 / 4
9,771
977
12,885
6,408
2,935
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
11
Kills
11
11
Deaths
12
22
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
6
2
W
Charybdis
Big Gems J
Charybdis
3
4
6
1.5
W
King Arthur
Billnye1905
King Arthur
2
1
9
6.5
L
Kukulkan
GermX007
Kukulkan
3
1
5
5.5
W
Jing Wei
Operator1969
Jing Wei
0
4
4
0.5
L
1
2
7
2.25
L
Thor
6
5
3
1.5
L
Tiamat
xGOTEMMMx
Tiamat
0
0
0
0
L
Amaterasu
xill Neo llix
Amaterasu
1
3
7
1.5
W
Agni
zWizWu
Agni
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,692
Damage
42,177
45,527
Taken
41,865
35,238
Mitigated
30,332
13,500
Healing
12,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,070
970
1,164
2,714
11,301
11,485
0
5,065
6,236
9,975
0
W
Charybdis
Big Gems J
Charybdis
5,569
4,116
908
563
7,580
3,156
2,617
3,360
4,220
0
21,987
W
King Arthur
Billnye1905
King Arthur
6,562
661
895
865
9,073
9,044
311
5,273
3,800
0
14,200
L
Kukulkan
GermX007
Kukulkan
12,593
1,302
75
256
5,580
3,362
0
2,030
3,440
38,309
0
W
Jing Wei
Operator1969
Jing Wei
10,091
6,024
1,091
1,479
7,503
3,712
0
2,202
5,301
0
19,352
L
5,046
244
2,789
3,397
13,841
11,886
0
5,291
8,392
9,732
0
L
Thor
9,652
278
185
317
9,777
4,331
0
4,368
5,190
0
13,653
L
Tiamat
xGOTEMMMx
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
xill Neo llix
Amaterasu
6,401
1,584
809
5,672
16,329
15,659
0
8,266
7,766
609
8,726
W
Agni
zWizWu
Agni
12,885
1,076
1,420
1,313
6,408
2,935
764
1,801
4,607
26,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,764
Gold Earned
44,491
79
Minions Killed
128
0
Camps Cleared
0
822,942
Distance Traveled
991,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,325
833
8
1
0
179,892
0
W
Charybdis
9,684
968
39
4
0
164,385
0
W
King Arthur
9,092
909
32
3
0
242,726
0
L
Kukulkan
8,594
859
54
5
0
201,465
0
W
Jing Wei
7,619
762
11
1
0
181,181
0
L
Khepri
8,136
814
12
1
0
211,777
0
L
Thor
7,877
788
3
0
0
198,375
0
L
Tiamat
2,616
262
0
0
0
0
0
L
Amaterasu
7,541
754
10
1
0
211,325
0
W
Agni
9,771
977
38
4
0
222,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role