Player Matchup

King Arthur
King Arthur
Danbuscas47
King Arthur
Level 117
God Stats
3W - 3L
1,286 SR
Queue Stats
155W - 152L
1,458 Elo+
Party 1
Erlang Shen
Erlang Shen
Mudbonemike_
Erlang Shen
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 68L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
NymusX
Nu Wa
Level 140
God Stats
3W - 3L
1,891 SR
Queue Stats
43W - 37L
1,438 Elo+
Solo
Hercules
Hercules
TRONtos
Hercules
Level 108
God Stats
0W - 2L
1,262 SR
Queue Stats
13W - 22L
1,346 Elo+
Solo
Chronos
Chronos
xvritt
Chronos
Level 41
God Stats
12W - 6L
1,740 SR
Queue Stats
66W - 74L
1,495 Elo+
Party 1
Team Averages
Level 102
1,536 SR
1,444 Elo+

VS

Team Averages
Level 95
1,525 SR
1,467 Elo+
Cupid
Cupid
BryanSanz
Cupid
Level 140
God Stats
3W - 0L
1,681 SR
Queue Stats
66W - 57L
1,437 Elo+
Solo
Agni
Agni
Elchocorrol
Agni
Level 7
God Stats
3W - 1L
1,395 SR
Queue Stats
11W - 10L
1,327 Elo+
Party 2
Hades
Hades
Jhon Rose117
Hades
Level 144
God Stats
32W - 20L
1,621 SR
Queue Stats
45W - 32L
1,543 Elo+
Party 2
Thor
Thor
LilyCanTwerk
Thor
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
deBoNasty
Kuzenbo
Level 104
God Stats
3W - 3L
1,430 SR
Queue Stats
292W - 281L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Danbuscas47
King Arthur
12
1 / 13 / 0
8,162
408
11,139
23,348
19,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Mudbonemike_
Erlang Shen
13
1 / 11 / 2
8,227
411
9,220
25,716
10,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
NymusX
Nu Wa
12
2 / 3 / 1
7,968
398
3,469
7,700
2,391
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TRONtos
Hercules
15
2 / 7 / 5
9,518
476
10,599
28,099
29,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
xvritt
Chronos
15
3 / 8 / 2
9,118
456
8,295
21,562
7,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BryanSanz
Cupid
14
6 / 3 / 12
10,104
505
16,565
12,887
5,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
15 / 1 / 14
13,240
662
22,975
12,415
5,116
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 0 / 9
12,330
617
17,496
16,472
8,961
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
8 / 1 / 18
10,795
540
14,967
16,197
7,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
deBoNasty
Kuzenbo
15
3 / 4 / 18
9,607
480
9,004
18,388
24,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
113
9
Kills
42
42
Deaths
9
10
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cupid
BryanSanz
Cupid
6
3
12
4
L
King Arthur
Danbuscas47
King Arthur
1
13
0
0.08
W
15
1
14
22
W
10
0
9
14.5
W
8
1
18
17
L
Erlang Shen
Mudbonemike_
Erlang Shen
1
11
2
0.18
L
Nu Wa
NymusX
Nu Wa
2
3
1
0.83
L
Hercules
TRONtos
Hercules
2
7
5
0.64
W
Kuzenbo
deBoNasty
Kuzenbo
3
4
18
3
L
Chronos
xvritt
Chronos
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,722
Damage
81,007
106,425
Taken
76,359
68,641
Mitigated
50,338
22,372
Healing
29,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BryanSanz
Cupid
16,565
8,578
3,761
5,076
12,887
5,109
4,152
2,611
10,276
0
62,694
L
King Arthur
Danbuscas47
King Arthur
11,139
2,802
0
2,130
23,348
19,129
0
14,352
8,789
0
50,987
W
22,975
1,228
154
4,605
12,415
5,116
2,596
3,138
9,277
99,027
3,158
W
17,496
1,746
694
9,944
16,472
8,961
3,607
566
15,906
89,909
1,840
W
14,967
4,300
0
3,180
16,197
7,142
2,423
2,521
13,676
0
62,292
L
Erlang Shen
Mudbonemike_
Erlang Shen
9,220
3,439
0
5,678
25,716
10,612
0
9,401
16,112
1,325
51,054
L
Nu Wa
NymusX
Nu Wa
3,469
1,086
0
2,280
7,700
2,391
0
4,619
3,005
39,203
0
L
Hercules
TRONtos
Hercules
10,599
2,722
236
6,729
28,099
29,190
0
10,443
17,156
0
46,419
W
Kuzenbo
deBoNasty
Kuzenbo
9,004
3,049
0
1,938
18,388
24,010
645
3,580
14,808
27,148
3,133
L
Chronos
xvritt
Chronos
8,295
3,035
202
5,117
21,562
7,319
0
8,157
13,274
58,161
8,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,993
Gold Earned
56,076
397
Minions Killed
495
0
Camps Cleared
0
1,620,495
Distance Traveled
1,917,445
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,104
505
91
5
0
345,801
0
L
King Arthur
8,162
408
56
3
0
349,646
4
W
Agni
13,240
662
164
8
0
400,459
6
W
Hades
12,330
617
133
7
0
368,256
6
W
Thor
10,795
540
70
4
0
406,030
3
L
Erlang Shen
8,227
411
88
4
0
391,152
0
L
Nu Wa
7,968
398
78
4
0
208,678
2
L
Hercules
9,518
476
67
3
0
330,420
1
W
Kuzenbo
9,607
480
37
2
0
396,899
0
L
Chronos
9,118
456
108
5
0
340,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role