Player Matchup

Ne Zha
Ne Zha
OmniSmoker
Ne Zha
Level 161
God Stats
3W - 3L
1,545 SR
Queue Stats
97W - 88L
1,523 Elo+
Party 1
Artemis
Artemis
Sexyfide
Artemis
Level 87
God Stats
22W - 17L
1,579 SR
Queue Stats
143W - 134L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
YoungDaddyBoy
Kukulkan
Level 69
God Stats
9W - 9L
1,574 SR
Queue Stats
142W - 123L
1,533 Elo+
Solo
Kumbhakarna
Kumbhakarna
dashiecatvtTTV
Kumbhakarna
Level 145
God Stats
2W - 0L
1,678 SR
Queue Stats
50W - 52L
1,498 Elo+
Party 1
Kuzenbo
Kuzenbo
xPSYCKOx
Kuzenbo
Level 134
God Stats
7W - 3L
1,533 SR
Queue Stats
70W - 65L
1,496 Elo+
Party 1
Team Averages
Level 119
1,582 SR
1,523 Elo+

VS

Team Averages
Level 121
1,529 SR
1,506 Elo+
Ishtar
Ishtar
CeruleMagus
Ishtar
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,543 Elo+
Party 3
Loki
Loki
DarkSquirreLight
Loki
Level 158
God Stats
7W - 11L
1,490 SR
Queue Stats
106W - 108L
1,492 Elo+
Solo
Mulan
Mulan
Devolah
Mulan
Level 155
God Stats
9W - 8L
1,722 SR
Queue Stats
23W - 33L
1,433 Elo+
Party 2
Nox
Nox
HystericalSoul
Nox
Level 111
God Stats
0W - 2L
1,429 SR
Queue Stats
4W - 5L
1,543 Elo+
Party 3
Nu Wa
Nu Wa
Paiwii
Nu Wa
Level 128
God Stats
8W - 15L
1,502 SR
Queue Stats
87W - 85L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
OmniSmoker
Ne Zha
17
11 / 0 / 4
11,088
1,109
10,983
10,123
4,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Sexyfide
Artemis
14
0 / 2 / 8
8,672
867
5,953
7,536
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
YoungDaddyBoy
Kukulkan
15
3 / 2 / 8
9,238
924
8,154
5,139
1,620
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
dashiecatvtTTV
Kumbhakarna
13
2 / 4 / 11
8,835
884
6,858
12,855
10,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
xPSYCKOx
Kuzenbo
14
1 / 2 / 10
8,964
896
4,436
11,268
13,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
0 / 4 / 6
7,853
785
5,725
8,566
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 5 / 2
8,883
888
8,145
9,207
2,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mulan
Devolah
Mulan
12
1 / 2 / 4
7,761
776
6,583
8,380
7,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
3 / 2 / 4
8,819
882
7,206
7,025
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Paiwii
Nu Wa
14
1 / 4 / 2
8,559
856
7,839
7,113
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
17
Kills
9
10
Deaths
17
41
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
4
6
0.75
L
4
5
2
1
L
Mulan
Devolah
Mulan
1
2
4
1.5
L
3
2
4
2.5
W
Ne Zha
OmniSmoker
Ne Zha
11
0
4
13
L
Nu Wa
Paiwii
Nu Wa
1
4
2
0.5
W
Artemis
Sexyfide
Artemis
0
2
8
2
W
Kukulkan
YoungDaddyBoy
Kukulkan
3
2
8
3.5
W
Kumbhakarna
dashiecatvtTTV
Kumbhakarna
2
4
11
1.88
W
Kuzenbo
xPSYCKOx
Kuzenbo
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,384
Damage
35,498
46,921
Taken
40,291
32,864
Mitigated
16,494
7,515
Healing
2,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
5,725
3,428
0
790
8,566
2,335
0
5,806
2,760
0
18,576
L
8,145
1,873
0
262
9,207
2,924
0
3,288
5,919
0
27,460
L
Mulan
Devolah
Mulan
6,583
452
0
792
8,380
7,393
0
3,319
5,061
0
9,606
L
7,206
523
0
198
7,025
2,202
0
3,591
3,434
20,876
1,253
W
Ne Zha
OmniSmoker
Ne Zha
10,983
3,095
0
2,609
10,123
4,217
2,503
1,779
8,059
0
44,887
L
Nu Wa
Paiwii
Nu Wa
7,839
1,672
0
690
7,113
1,640
199
2,873
4,240
28,432
0
W
Artemis
Sexyfide
Artemis
5,953
1,008
0
59
7,536
2,402
1,306
3,100
3,856
0
29,123
W
Kukulkan
YoungDaddyBoy
Kukulkan
8,154
653
0
576
5,139
1,620
282
1,332
3,472
30,453
0
W
Kumbhakarna
dashiecatvtTTV
Kumbhakarna
6,858
806
0
813
12,855
10,787
0
3,317
8,823
10,803
831
W
Kuzenbo
xPSYCKOx
Kuzenbo
4,436
2,097
1,980
1,478
11,268
13,838
85
3,243
7,568
12,769
173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,797
Gold Earned
41,875
234
Minions Killed
198
0
Camps Cleared
0
1,024,882
Distance Traveled
899,610
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,853
785
22
2
0
174,283
0
L
Loki
8,883
888
44
4
0
193,587
0
L
Mulan
7,761
776
11
1
0
160,163
0
L
Nox
8,819
882
59
6
0
203,228
0
W
Ne Zha
11,088
1,109
86
9
0
227,138
0
L
Nu Wa
8,559
856
62
6
0
168,349
5
W
Artemis
8,672
867
67
7
0
204,898
0
W
Kukulkan
9,238
924
52
5
0
198,693
6
W
Kumbhakarna
8,835
884
14
1
0
209,161
0
W
Kuzenbo
8,964
896
15
2
0
184,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role