Player Matchup

Ah Puch
Ah Puch
Ch1m1Chungus
Ah Puch
Level 103
God Stats
3W - 4L
1,371 SR
Queue Stats
62W - 53L
1,522 Elo+
Solo
Cthulhu
Cthulhu
ChiIIology
Cthulhu
Level 145
God Stats
4W - 1L
1,747 SR
Queue Stats
215W - 218L
1,430 Elo+
Party 1
Heimdallr
Heimdallr
KingofMars627
Heimdallr
Level 127
God Stats
4W - 1L
1,640 SR
Queue Stats
154W - 169L
1,423 Elo+
Party 1
Thanatos
Thanatos
TheSaleem
Thanatos
Level 101
God Stats
2W - 1L
1,261 SR
Queue Stats
30W - 51L
1,218 Elo+
Party 1
Baron Samedi
Baron Samedi
madhatter123229
Baron Samedi
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 17L
1,289 Elo+
Party 1
Team Averages
Level 125
1,504 SR
1,376 Elo+

VS

Team Averages
Level 121
1,588 SR
1,494 Elo+
Jing Wei
Jing Wei
AlexisArbey
Jing Wei
Level 49
God Stats
1W - 3L
1,403 SR
Queue Stats
104W - 97L
1,523 Elo+
Solo
Sol
Sol
Fett7980
Sol
Level 149
God Stats
15W - 10L
1,708 SR
Queue Stats
296W - 280L
1,478 Elo+
Solo
Odin
Odin
Iceebeaver
Odin
Level 103
God Stats
1W - 4L
1,515 SR
Queue Stats
91W - 82L
1,480 Elo+
Solo
Maui
Maui
WPG14JONES
Maui
Level 158
God Stats
2W - 2L
1,702 SR
Queue Stats
31W - 29L
1,484 Elo+
Solo
Surtr
Surtr
jmart2415
Surtr
Level 148
God Stats
4W - 4L
1,612 SR
Queue Stats
246W - 226L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ch1m1Chungus
Ah Puch
15
4 / 2 / 5
9,318
621
10,729
8,598
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
ChiIIology
Cthulhu
14
3 / 0 / 8
8,100
540
7,952
9,939
8,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
KingofMars627
Heimdallr
14
1 / 1 / 6
8,144
543
7,635
8,252
3,522
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thanatos
TheSaleem
Thanatos
14
9 / 1 / 3
8,781
585
6,850
11,748
4,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
madhatter123229
Baron Samedi
13
1 / 2 / 5
7,558
504
4,470
8,661
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlexisArbey
Jing Wei
14
1 / 4 / 0
7,541
503
4,551
10,305
3,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 6 / 2
7,112
474
4,579
7,839
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 1 / 2
7,833
522
6,483
11,833
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 5 / 0
6,399
427
2,992
13,066
8,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
jmart2415
Surtr
16
3 / 2 / 2
9,683
646
9,341
12,763
10,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
18
Kills
6
6
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AlexisArbey
Jing Wei
1
4
0
0.25
W
Ah Puch
Ch1m1Chungus
Ah Puch
4
2
5
3.25
W
Cthulhu
ChiIIology
Cthulhu
3
0
8
7
L
0
6
2
0.17
L
2
1
2
3
W
Heimdallr
KingofMars627
Heimdallr
1
1
6
4
W
Thanatos
TheSaleem
Thanatos
9
1
3
10.5
L
0
5
0
0
L
Surtr
jmart2415
Surtr
3
2
2
2
W
Baron Samedi
madhatter123229
Baron Samedi
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,636
Damage
27,946
47,198
Taken
55,806
23,432
Mitigated
29,421
21,627
Healing
14,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AlexisArbey
Jing Wei
4,551
3,261
0
2,243
10,305
3,754
0
1,495
8,711
0
56,589
W
Ah Puch
Ch1m1Chungus
Ah Puch
10,729
465
0
2,838
8,598
2,950
97
3,582
5,016
64,919
0
W
Cthulhu
ChiIIology
Cthulhu
7,952
920
515
3,186
9,939
8,169
245
1,685
8,254
48,162
1,489
L
4,579
1,603
0
1,809
7,839
1,817
0
4,971
2,481
35,985
6,961
L
6,483
1,398
0
3,180
11,833
4,138
671
4,127
7,350
0
60,099
W
Heimdallr
KingofMars627
Heimdallr
7,635
3,330
0
4,094
8,252
3,522
299
1,220
7,032
0
55,008
W
Thanatos
TheSaleem
Thanatos
6,850
1,685
0
8,192
11,748
4,707
691
1,488
10,260
0
50,815
L
2,992
338
271
2,488
13,066
8,999
0
5,589
6,880
12,752
0
L
Surtr
jmart2415
Surtr
9,341
4,136
0
4,246
12,763
10,713
21
5,343
7,133
2,157
77,762
W
Baron Samedi
madhatter123229
Baron Samedi
4,470
213
170
2,632
8,661
4,084
328
579
8,082
37,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,901
Gold Earned
38,568
423
Minions Killed
438
0
Camps Cleared
0
1,503,764
Distance Traveled
1,533,962
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,541
503
101
7
0
355,444
0
W
Ah Puch
9,318
621
117
8
0
306,789
4
W
Cthulhu
8,100
540
68
5
0
324,097
2
L
Sol
7,112
474
91
6
0
201,826
5
L
Odin
7,833
522
101
7
0
373,543
0
W
Heimdallr
8,144
543
91
6
0
287,002
0
W
Thanatos
8,781
585
75
5
0
334,850
0
L
Maui
6,399
427
18
1
0
276,556
1
L
Surtr
9,683
646
127
8
0
326,593
0
W
Baron Samedi
7,558
504
72
5
0
251,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role