Player Matchup

Raijin
Raijin
 
Raijin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ArMiyazaki
Izanami
Level 70
God Stats
5W - 8L
1,422 SR
Queue Stats
143W - 194L
1,276 Elo+
Party 3
Ymir
Ymir
GOTOENEL
Ymir
Level 16
God Stats
5W - 13L
1,317 SR
Queue Stats
7W - 32L
1,183 Elo+
Party 3
King Arthur
King Arthur
saitama73
King Arthur
Level 141
God Stats
1W - 3L
1,406 SR
Queue Stats
145W - 155L
1,442 Elo+
Party 2
Team Averages
Level 85
1,429 SR
1,380 Elo+

VS

Team Averages
Level 132
1,582 SR
1,498 Elo+
Khepri
Khepri
KhepriDeCalcinha
Khepri
Level 149
God Stats
28W - 14L
1,655 SR
Queue Stats
298W - 271L
1,514 Elo+
Party 1
Loki
Loki
KingDeCalcinha
Loki
Level 44
God Stats
2W - 2L
1,460 SR
Queue Stats
127W - 101L
1,526 Elo+
Party 1
Izanami
Izanami
MzinhoBR
Izanami
Level 159
God Stats
4W - 1L
1,621 SR
Queue Stats
226W - 220L
1,501 Elo+
Party 1
Ravana
Ravana
PubBLACKDOG
Ravana
Level 164
God Stats
10W - 8L
1,510 SR
Queue Stats
351W - 346L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
Veloci_Jose
Baron Samedi
Level 145
God Stats
4W - 2L
1,665 SR
Queue Stats
117W - 96L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
7
1 / 8 / 2
4,619
513
2,133
6,056
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
 
Fenrir
8
0 / 4 / 3
4,590
510
3,919
7,843
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Izanami
ArMiyazaki
Izanami
9
1 / 5 / 1
4,865
541
3,937
6,023
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
7
1 / 3 / 2
4,471
497
2,369
6,546
1,937
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

King Arthur
saitama73
King Arthur
9
3 / 4 / 1
5,622
625
4,491
9,380
7,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 9
6,111
679
2,619
7,286
4,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
11 / 0 / 2
7,069
785
6,267
5,877
1,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
MzinhoBR
Izanami
12
6 / 0 / 3
6,874
764
6,394
3,843
1,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ravana
10
0 / 3 / 6
6,158
684
6,064
7,528
3,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Veloci_Jose
Baron Samedi
10
5 / 2 / 4
6,215
691
4,196
4,515
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
6
Kills
24
24
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
8
2
0.25
L
Fenrir
 
Fenrir
0
4
3
0.38
L
Izanami
ArMiyazaki
Izanami
1
5
1
0.3
L
Ymir
1
3
2
0.67
W
2
1
9
6.5
W
11
0
2
12
W
Izanami
MzinhoBR
Izanami
6
0
3
7.5
W
Ravana
0
3
6
1
W
Baron Samedi
Veloci_Jose
Baron Samedi
5
2
4
3.5
L
King Arthur
saitama73
King Arthur
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,849
Damage
25,540
35,848
Taken
29,049
14,627
Mitigated
12,480
4,914
Healing
10,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,133
247
0
98
6,056
1,186
0
3,375
2,681
11,114
0
L
Fenrir
 
Fenrir
3,919
1,479
0
1,200
7,843
2,796
0
1,056
6,787
0
27,995
L
Izanami
ArMiyazaki
Izanami
3,937
2,505
0
670
6,023
1,225
0
443
5,580
0
27,399
L
Ymir
2,369
1,193
0
1,067
6,546
1,937
0
1,479
5,067
5,676
0
W
2,619
249
0
1,910
7,286
4,552
231
1,773
5,513
13,960
0
W
6,267
1,551
0
2,605
5,877
1,881
0
521
5,356
0
37,352
W
Izanami
MzinhoBR
Izanami
6,394
4,673
0
2,272
3,843
1,270
826
907
2,936
0
59,411
W
Ravana
6,064
1,233
0
2,410
7,528
3,059
0
716
6,812
0
38,769
W
Baron Samedi
Veloci_Jose
Baron Samedi
4,196
334
0
820
4,515
1,718
235
821
3,694
28,370
1,076
L
King Arthur
saitama73
King Arthur
4,491
560
0
1,879
9,380
7,483
0
353
9,027
729
22,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,167
Gold Earned
32,427
171
Minions Killed
321
0
Camps Cleared
0
869,855
Distance Traveled
947,728
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,619
513
22
2
0
145,296
0
L
Fenrir
4,590
510
57
6
0
202,089
3
L
Izanami
4,865
541
43
5
0
178,067
2
L
Ymir
4,471
497
9
1
0
181,749
0
W
Khepri
6,111
679
22
2
0
189,320
0
W
Loki
7,069
785
64
7
0
237,048
4
W
Izanami
6,874
764
116
13
0
178,982
2
W
Ravana
6,158
684
68
8
0
199,892
0
W
Baron Samedi
6,215
691
51
6
0
142,486
0
L
King Arthur
5,622
625
40
4
0
162,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role