Player Matchup

Lancelot
Lancelot
Arachnophobiaa
Lancelot
Level 125
God Stats
32W - 25L
1,527 SR
Queue Stats
145W - 138L
1,451 Elo+
Party 1
Anubis
Anubis
Galaseca69
Anubis
Level 60
God Stats
34W - 27L
1,449 SR
Queue Stats
78W - 67L
1,370 Elo+
Solo
Ymir
Ymir
LaNachaLibre
Ymir
Level 54
God Stats
8W - 8L
1,589 SR
Queue Stats
97W - 106L
1,352 Elo+
Party 2
Neith
Neith
MamasaurusRex
Neith
Level 116
God Stats
24W - 14L
1,543 SR
Queue Stats
134W - 121L
1,442 Elo+
Party 1
Fafnir
Fafnir
playhardwinhard
Fafnir
Level 129
God Stats
6W - 8L
1,493 SR
Queue Stats
251W - 249L
1,373 Elo+
Party 2
Team Averages
Level 97
1,520 SR
1,398 Elo+

VS

Team Averages
Level 92
1,440 SR
1,405 Elo+
Discordia
Discordia
AJ__0330
Discordia
Level 115
God Stats
12W - 6L
1,612 SR
Queue Stats
67W - 92L
1,375 Elo+
Solo
Artemis
Artemis
AceGlitchy
Artemis
Level 86
God Stats
3W - 1L
1,363 SR
Queue Stats
29W - 34L
1,391 Elo+
Solo
Ymir
Ymir
Iceblue4075
Ymir
Level 46
God Stats
227W - 276L
1,325 SR
Queue Stats
313W - 363L
1,294 Elo+
Solo
Charybdis
Charybdis
YogiGG
Charybdis
Level 119
God Stats
7W - 8L
1,449 SR
Queue Stats
626W - 632L
1,475 Elo+
Solo
Bakasura
Bakasura
irado76
Bakasura
Level 92
God Stats
21W - 25L
1,454 SR
Queue Stats
126W - 108L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
2 / 3 / 0
6,157
513
4,004
9,153
3,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Galaseca69
Anubis
10
0 / 2 / 0
5,920
493
2,815
7,395
2,181
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 2
5,557
463
3,020
12,872
7,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 4 / 2
5,632
469
3,663
7,945
2,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
3 / 2 / 0
6,833
569
5,199
8,607
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AJ__0330
Discordia
13
0 / 0 / 3
6,846
571
5,002
4,596
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
AceGlitchy
Artemis
11
1 / 3 / 0
6,852
571
5,224
8,868
2,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 5
6,297
525
4,154
5,544
1,777
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
YogiGG
Charybdis
12
6 / 1 / 4
7,249
604
10,482
6,494
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
irado76
Bakasura
12
8 / 2 / 1
7,565
630
5,866
7,919
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
16
16
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
AJ__0330
Discordia
0
0
3
1.5
W
Artemis
AceGlitchy
Artemis
1
3
0
0.33
L
Lancelot
2
3
0
0.67
L
Anubis
Galaseca69
Anubis
0
2
0
0
W
1
0
5
3.5
L
0
5
2
0.2
L
0
4
2
0.25
W
Charybdis
YogiGG
Charybdis
6
1
4
8
W
Bakasura
irado76
Bakasura
8
2
1
4.25
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,701
Damage
30,728
45,972
Taken
33,421
21,356
Mitigated
10,247
8,237
Healing
11,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AJ__0330
Discordia
5,002
0
0
1,280
4,596
947
485
2,797
1,799
40,240
0
W
Artemis
AceGlitchy
Artemis
5,224
2,401
0
2,679
8,868
2,747
0
4,958
3,910
0
38,370
L
Lancelot
4,004
1,760
0
221
9,153
3,677
0
1,193
7,880
0
53,159
L
Anubis
Galaseca69
Anubis
2,815
0
0
2,017
7,395
2,181
17
3,540
3,085
30,405
1,609
W
4,154
218
0
250
5,544
1,777
250
1,816
3,728
27,782
1,545
L
3,020
321
0
1,142
12,872
7,827
0
2,496
10,306
21,249
0
L
3,663
1,478
0
1,383
7,945
2,368
0
926
6,871
0
39,845
W
Charybdis
YogiGG
Charybdis
10,482
4,717
0
3,728
6,494
1,688
944
802
5,692
0
50,797
W
Bakasura
irado76
Bakasura
5,866
4,512
0
3,213
7,919
3,088
36
523
7,396
0
24,893
L
5,199
1,445
0
3,474
8,607
5,303
0
0
8,552
35,196
452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,099
Gold Earned
34,809
296
Minions Killed
339
0
Camps Cleared
0
1,066,580
Distance Traveled
1,166,960
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,846
571
82
7
0
244,682
0
W
Artemis
6,852
571
66
6
0
193,913
0
L
Lancelot
6,157
513
84
7
0
275,592
0
L
Anubis
5,920
493
60
5
0
197,728
4
W
Ymir
6,297
525
50
4
0
220,574
0
L
Ymir
5,557
463
39
3
0
199,121
1
L
Neith
5,632
469
57
5
0
202,495
1
W
Charybdis
7,249
604
79
7
0
215,539
0
W
Bakasura
7,565
630
62
5
0
292,252
0
L
Fafnir
6,833
569
56
5
0
191,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role