Player Matchup

Poseidon
Poseidon
Platinum IV
 
Poseidon
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
 
Tsukuyomi
Gold II
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold IV
GloRawd
Chernobog
Gold IV
Level 127
God Stats
1W - 2L
1,506 SR
Queue Stats
59W - 60L
1,694 MMR
Solo
Chaac
Chaac
Platinum II
PaVeL_aWeSoMe
Chaac
Platinum II
Level 167
God Stats
41W - 26L
1,736 SR
Queue Stats
275W - 271L
1,893 MMR
Solo
Ra
Ra
Platinum V
WorldlyDesires
Ra
Platinum V
Level 156
God Stats
4W - 3L
1,466 SR
Queue Stats
359W - 356L
1,695 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 157
1,542 SR
1,656 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,575 SR
1,715 MMR
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond V
Frèn
Eset
Diamond V
Level 152
God Stats
13W - 7L
1,681 SR
Queue Stats
94W - 80L
1,922 MMR
Party 2
Thor
Thor
Gold III
Kñol
Thor
Gold III
Level 152
God Stats
13W - 11L
1,597 SR
Queue Stats
58W - 57L
1,675 MMR
Party 1
Hachiman
Hachiman
Platinum IV
PornStarMgee
Hachiman
Platinum IV
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
148W - 145L
1,814 MMR
Party 2
Horus
Horus
Gold II
jimhh
Horus
Gold II
Level 153
God Stats
5W - 3L
1,596 SR
Queue Stats
54W - 54L
1,665 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
1 / 1 / 4
8,026
573
6,235
5,869
1,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
 
Tsukuyomi
13
2 / 3 / 1
7,004
500
4,228
10,414
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chernobog
GloRawd
Chernobog
11
0 / 3 / 1
6,300
450
2,878
6,985
1,929
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 0 / 4
8,777
627
11,368
10,847
13,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
3 / 2 / 3
7,828
559
6,517
7,911
1,911
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AgniCharybdisCthulhuSkadi

VS

Bans
Ah Muzen CabScyllaSerqetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 2 / 0
6,927
495
3,853
14,365
14,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Eset
Frèn
Eset
14
2 / 1 / 2
8,190
585
6,688
7,833
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Thor
Kñol
Thor
12
1 / 1 / 0
6,203
443
4,300
11,420
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
PornStarMgee
Hachiman
15
1 / 0 / 3
8,426
602
4,029
3,584
1,196
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
jimhh
Horus
12
4 / 3 / 4
7,914
565
6,386
13,307
11,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
7
Kills
9
9
Deaths
7
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
1
4
3
L
Tsukuyomi
 
Tsukuyomi
2
3
1
0.83
W
Cerberus
 
Cerberus
1
2
0
0.5
W
Eset
Frèn
Eset
2
1
2
3
L
Chernobog
GloRawd
Chernobog
0
3
1
0.17
W
Thor
Kñol
Thor
1
1
0
1
L
1
0
4
3
W
Hachiman
PornStarMgee
Hachiman
1
0
3
2.5
L
3
2
3
2.25
W
Horus
jimhh
Horus
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,226
Damage
25,256
42,026
Taken
50,509
21,455
Mitigated
33,359
16,940
Healing
16,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,235
1,132
72
2,937
5,869
1,910
0
426
5,443
53,693
2,099
L
Tsukuyomi
 
Tsukuyomi
4,228
982
0
4,141
10,414
2,679
0
2,610
7,804
0
39,268
W
Cerberus
 
Cerberus
3,853
521
0
3,703
14,365
14,219
0
797
13,568
45,441
1,307
W
Eset
Frèn
Eset
6,688
578
164
2,118
7,833
2,493
0
2,172
5,661
74,945
0
L
Chernobog
GloRawd
Chernobog
2,878
1,719
0
1,988
6,985
1,929
0
0
6,985
0
35,015
W
Thor
Kñol
Thor
4,300
1,071
0
4,383
11,420
4,039
0
1,780
9,640
0
43,615
L
11,368
1,690
0
4,122
10,847
13,026
0
3,551
7,296
211
73,410
W
Hachiman
PornStarMgee
Hachiman
4,029
2,553
0
2,386
3,584
1,196
318
490
3,094
0
75,524
L
6,517
230
209
3,471
7,911
1,911
272
3,926
3,985
53,521
0
W
Horus
jimhh
Horus
6,386
2,298
400
3,599
13,307
11,412
0
7,316
5,868
0
20,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,935
Gold Earned
37,660
436
Minions Killed
480
0
Camps Cleared
0
1,476,661
Distance Traveled
1,377,684
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,026
573
98
7
0
315,792
0
L
Tsukuyomi
7,004
500
67
5
0
320,966
0
W
Cerberus
6,927
495
110
8
0
228,222
5
W
Eset
8,190
585
141
10
0
262,368
2
L
Chernobog
6,300
450
64
5
0
244,056
2
W
Thor
6,203
443
67
5
0
295,599
0
L
Chaac
8,777
627
113
8
0
291,274
4
W
Hachiman
8,426
602
135
10
0
282,455
2
L
Ra
7,828
559
94
7
0
304,573
0
W
Horus
7,914
565
27
2
0
309,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role