Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CHIEFKEYSE
Ah Muzen Cab
Level 98
God Stats
16W - 11L
1,713 SR
Queue Stats
336W - 306L
1,499 Elo+
Party 1
Atlas
Atlas
H3NN3SSY1515
Atlas
Level 118
God Stats
1W - 2L
1,632 SR
Queue Stats
364W - 334L
1,491 Elo+
Party 1
Shiva
Shiva
MyPrettyRose
Shiva
Level 101
God Stats
4W - 1L
1,616 SR
Queue Stats
167W - 139L
1,538 Elo+
Party 1
Thor
Thor
PureTB
Thor
Level 105
God Stats
7W - 2L
1,979 SR
Queue Stats
302W - 283L
1,457 Elo+
Party 1
Eset
Eset
纨胯子弟
Eset
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,354 Elo+
Solo
Team Averages
Level 101
1,688 SR
1,468 Elo+

VS

Team Averages
Level 123
1,695 SR
1,534 Elo+
Bacchus
Bacchus
BabyLLL
Bacchus
Level 88
God Stats
85W - 59L
1,633 SR
Queue Stats
259W - 279L
1,529 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Diiaboli
Tsukuyomi
Level 145
God Stats
17W - 12L
1,507 SR
Queue Stats
383W - 356L
1,480 Elo+
Solo
Skadi
Skadi
THCdrako
Skadi
Level 106
God Stats
8W - 0L
1,950 SR
Queue Stats
256W - 232L
1,564 Elo+
Party 2
Serqet
Serqet
Zakaryha
Serqet
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,625 Elo+
Solo
Eset
Eset
mugue26333
Eset
Level 127
God Stats
5W - 1L
1,883 SR
Queue Stats
143W - 148L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CHIEFKEYSE
Ah Muzen Cab
9
3 / 5 / 1
5,693
569
4,914
9,439
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
1 / 6 / 3
5,010
501
4,030
12,532
6,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 0
6,076
608
4,364
8,404
7,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thor
PureTB
Thor
11
1 / 1 / 4
5,720
572
5,125
6,313
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 1
5,821
582
2,216
5,318
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BabyLLL
Bacchus
10
1 / 2 / 7
5,535
554
4,806
7,852
6,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Diiaboli
Tsukuyomi
12
0 / 0 / 0
6,065
607
4,370
8,340
6,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
THCdrako
Skadi
12
7 / 2 / 3
7,028
703
10,306
6,523
1,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Zakaryha
Serqet
12
7 / 1 / 1
6,688
669
6,538
8,722
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 2 / 2
6,092
609
2,747
4,100
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
7
Kills
16
16
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BabyLLL
Bacchus
1
2
7
2.25
L
Ah Muzen Cab
CHIEFKEYSE
Ah Muzen Cab
3
5
1
0.7
W
Tsukuyomi
Diiaboli
Tsukuyomi
0
0
0
0
L
1
6
3
0.42
L
1
0
0
1
L
Thor
PureTB
Thor
1
1
4
3
W
Skadi
THCdrako
Skadi
7
2
3
4.25
W
Serqet
Zakaryha
Serqet
7
1
1
7.5
W
1
2
2
1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,649
Damage
28,767
42,006
Taken
35,537
20,027
Mitigated
18,718
10,354
Healing
10,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BabyLLL
Bacchus
4,806
571
0
1,650
7,852
6,085
0
1,563
6,253
13,152
0
L
Ah Muzen Cab
CHIEFKEYSE
Ah Muzen Cab
4,914
1,348
0
734
9,439
2,526
0
2,171
7,098
0
37,312
W
Tsukuyomi
Diiaboli
Tsukuyomi
4,370
787
0
4,156
8,340
6,308
0
0
7,770
0
43,645
L
4,030
1,121
933
2,386
12,532
6,344
0
2,524
9,579
13,230
0
L
4,364
461
140
3,390
8,404
7,310
0
0
7,710
0
39,256
L
Thor
PureTB
Thor
5,125
1,293
0
1,399
6,313
2,441
0
827
5,408
0
40,055
W
Skadi
THCdrako
Skadi
10,306
3,587
0
1,795
6,523
1,945
37
1,705
4,818
0
52,242
W
Serqet
Zakaryha
Serqet
6,538
2,243
0
2,081
8,722
3,206
0
1,205
7,432
0
47,024
W
2,747
49
75
690
4,100
1,174
350
1,399
2,515
33,248
0
L
2,216
62
150
1,222
5,318
1,406
0
1,597
3,249
28,296
1,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,320
Gold Earned
31,408
283
Minions Killed
339
0
Camps Cleared
0
1,082,770
Distance Traveled
1,139,492
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,535
554
25
3
0
227,582
3
L
Ah Muzen Cab
5,693
569
50
5
0
208,634
0
W
Tsukuyomi
6,065
607
64
6
0
207,147
0
L
Atlas
5,010
501
14
1
0
202,762
0
L
Shiva
6,076
608
80
8
0
220,537
0
L
Thor
5,720
572
70
7
0
255,084
3
W
Skadi
7,028
703
94
9
0
207,158
0
W
Serqet
6,688
669
80
8
0
288,426
0
W
Eset
6,092
609
76
8
0
209,179
6
L
Eset
5,821
582
69
7
0
195,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role