Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
DrGizmo5896
The Morrigan
Level 122
God Stats
2W - 1L
1,551 SR
Queue Stats
368W - 352L
1,458 Elo+
Solo
Bakasura
Bakasura
Norici
Bakasura
Level 67
God Stats
72W - 68L
1,561 SR
Queue Stats
199W - 172L
1,535 Elo+
Party 2
Bacchus
Bacchus
Rafa Flipper
Bacchus
Level 142
God Stats
14W - 15L
1,515 SR
Queue Stats
486W - 498L
1,464 Elo+
Solo
Chaac
Chaac
tukilino22
Chaac
Level 143
God Stats
12W - 11L
1,397 SR
Queue Stats
440W - 410L
1,507 Elo+
Solo
Team Averages
Level 111
1,505 SR
1,493 Elo+

VS

Team Averages
Level 141
1,603 SR
1,474 Elo+
Neith
Neith
Iker223
Neith
Level 102
God Stats
10W - 16L
1,471 SR
Queue Stats
72W - 83L
1,393 Elo+
Solo
He Bo
He Bo
Musou_Prince
He Bo
Level 128
God Stats
4W - 4L
1,601 SR
Queue Stats
89W - 113L
1,480 Elo+
Party 1
Nike
Nike
TheMoneyShot687
Nike
Level 158
God Stats
10W - 5L
1,705 SR
Queue Stats
217W - 202L
1,503 Elo+
Party 1
Cliodhna
Cliodhna
TriiKzzzz
Cliodhna
Level 155
God Stats
6W - 5L
1,744 SR
Queue Stats
113W - 110L
1,507 Elo+
Party 1
Cernunnos
Cernunnos
iinsnipe
Cernunnos
Level 162
God Stats
4W - 5L
1,495 SR
Queue Stats
212W - 209L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
1 / 0 / 0
4,194
839
1,603
2,191
536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
DrGizmo5896
The Morrigan
6
0 / 3 / 1
3,374
675
1,084
3,439
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Norici
Bakasura
7
1 / 0 / 0
3,681
736
303
3,159
1,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bacchus
Rafa Flipper
Bacchus
6
1 / 1 / 0
3,873
775
1,438
3,469
1,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
6
0 / 1 / 0
3,699
740
2,249
5,120
1,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Iker223
Neith
2
0 / 0 / 0
2,601
520
57
170
30
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
2 / 2 / 1
4,044
809
1,085
3,075
510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 0 / 1
3,824
765
2,968
3,504
2,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
TriiKzzzz
Cliodhna
7
1 / 0 / 2
3,735
747
3,080
3,436
843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
iinsnipe
Cernunnos
6
2 / 1 / 2
3,506
701
1,712
2,090
764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
5
5
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
0
1
W
The Morrigan
DrGizmo5896
The Morrigan
0
3
1
0.17
L
Neith
Iker223
Neith
0
0
0
0
L
2
2
1
1.25
W
Bakasura
Norici
Bakasura
1
0
0
1
W
Bacchus
Rafa Flipper
Bacchus
1
1
0
1
L
0
0
1
0.5
L
Cliodhna
TriiKzzzz
Cliodhna
1
0
2
2
L
Cernunnos
iinsnipe
Cernunnos
2
1
2
3
W
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,677
Damage
8,902
17,378
Taken
12,275
6,371
Mitigated
4,356
5,764
Healing
3,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,603
767
0
1,060
2,191
536
1,220
270
1,921
0
24,043
W
The Morrigan
DrGizmo5896
The Morrigan
1,084
455
0
561
3,439
880
0
217
3,222
15,091
0
L
Neith
Iker223
Neith
57
0
0
10
170
30
0
0
170
0
2,263
L
1,085
42
0
1,026
3,075
510
0
145
2,872
15,044
509
W
Bakasura
Norici
Bakasura
303
180
0
1,481
3,159
1,047
0
225
2,934
0
12,753
W
Bacchus
Rafa Flipper
Bacchus
1,438
301
0
923
3,469
1,959
0
357
3,112
8,133
1,981
L
2,968
691
0
1,542
3,504
2,209
0
0
3,479
0
21,861
L
Cliodhna
TriiKzzzz
Cliodhna
3,080
527
0
1,045
3,436
843
0
1,069
2,277
0
18,871
L
Cernunnos
iinsnipe
Cernunnos
1,712
499
0
273
2,090
764
0
885
1,193
0
8,121
W
Chaac
2,249
135
0
1,739
5,120
1,949
0
0
4,818
0
18,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,821
Gold Earned
17,710
166
Minions Killed
125
0
Camps Cleared
0
585,782
Distance Traveled
515,815
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,194
839
44
9
0
109,369
0
W
The Morrigan
3,374
675
23
5
0
114,670
0
L
Neith
2,601
520
4
1
0
31,447
0
L
He Bo
4,044
809
41
8
0
120,217
1
W
Bakasura
3,681
736
38
8
0
146,502
0
W
Bacchus
3,873
775
23
5
0
108,674
0
L
Nike
3,824
765
36
7
0
116,625
0
L
Cliodhna
3,735
747
31
6
0
139,691
0
L
Cernunnos
3,506
701
13
3
0
107,835
0
W
Chaac
3,699
740
38
8
0
106,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role