Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MikeOxlong6969
Kumbhakarna
Level 82
God Stats
3W - 3L
1,136 SR
Queue Stats
135W - 122L
1,520 Elo+
Party 3
Eset
Eset
jayrodonpc
Eset
Level 152
God Stats
1W - 1L
1,308 SR
Queue Stats
127W - 138L
1,485 Elo+
Party 3
Kukulkan
Kukulkan
spidermonkey299
Kukulkan
Level 157
God Stats
1W - 2L
1,320 SR
Queue Stats
229W - 242L
1,502 Elo+
Party 2
Camazotz
Camazotz
xAnciqnt
Camazotz
Level 29
God Stats
3W - 1L
1,283 SR
Queue Stats
113W - 113L
1,284 Elo+
Solo
Team Averages
Level 115
1,309 SR
1,458 Elo+

VS

Team Averages
Level 129
1,447 SR
1,522 Elo+
Set
Set
AntonSmithface
Set
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 26L
1,576 Elo+
Party 1
Pele
Pele
DjDoodooFingers
Pele
Level 148
God Stats
3W - 8L
1,293 SR
Queue Stats
226W - 223L
1,481 Elo+
Party 4
Baron Samedi
Baron Samedi
LilHangryHippie
Baron Samedi
Level 112
God Stats
2W - 2L
1,534 SR
Queue Stats
257W - 252L
1,573 Elo+
Solo
Lancelot
Lancelot
Wyatt0902
Lancelot
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 270L
1,476 Elo+
Party 4
Hun Batz
Hun Batz
XXDmgXControlXX
Hun Batz
Level 157
God Stats
6W - 5L
1,407 SR
Queue Stats
371W - 376L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 1 / 15
8,862
806
9,925
8,268
3,612
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
MikeOxlong6969
Kumbhakarna
16
2 / 2 / 19
9,946
904
6,438
16,588
17,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
14 / 3 / 5
11,318
1,029
14,434
8,896
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
18
1 / 0 / 21
9,953
905
8,116
4,197
2,413
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Camazotz
xAnciqnt
Camazotz
14
3 / 4 / 10
8,733
794
9,296
12,435
5,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 3
7,770
706
5,623
10,854
5,282
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
3 / 4 / 4
7,818
711
7,182
10,389
8,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
LilHangryHippie
Baron Samedi
16
1 / 2 / 7
8,214
747
8,667
10,044
4,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Wyatt0902
Lancelot
12
1 / 6 / 6
7,461
678
6,687
12,260
11,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hun Batz
15
1 / 5 / 5
8,253
750
14,609
11,386
8,459
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
34
23
Kills
9
10
Deaths
23
70
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
15
10.5
L
3
6
3
0.75
L
3
4
4
1.25
L
Baron Samedi
LilHangryHippie
Baron Samedi
1
2
7
2.25
W
Kumbhakarna
MikeOxlong6969
Kumbhakarna
2
2
19
5.75
L
Lancelot
Wyatt0902
Lancelot
1
6
6
0.67
L
Hun Batz
1
5
5
0.7
W
14
3
5
5.5
W
Kukulkan
1
0
21
11.5
W
Camazotz
xAnciqnt
Camazotz
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,209
Damage
42,768
50,384
Taken
54,933
32,650
Mitigated
39,127
20,174
Healing
12,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,925
2,402
0
2,691
8,268
3,612
1,951
263
8,005
16,329
0
L
5,623
2,491
377
1,873
10,854
5,282
0
8,253
2,364
0
12,939
L
7,182
291
586
699
10,389
8,773
0
7,627
2,486
0
12,870
L
Baron Samedi
LilHangryHippie
Baron Samedi
8,667
366
1,635
3,664
10,044
4,802
0
8,288
1,424
19,854
0
W
Kumbhakarna
MikeOxlong6969
Kumbhakarna
6,438
508
3,233
5,245
16,588
17,248
230
3,558
13,030
12,036
1,571
L
Lancelot
Wyatt0902
Lancelot
6,687
744
915
1,327
12,260
11,811
0
6,483
5,591
0
13,359
L
Hun Batz
14,609
816
394
1,226
11,386
8,459
0
6,086
5,022
0
31,564
W
14,434
997
1,064
1,339
8,896
3,900
451
2,072
6,824
22,001
0
W
Kukulkan
8,116
154
552
1,117
4,197
2,413
697
161
4,036
34,666
0
W
Camazotz
xAnciqnt
Camazotz
9,296
1,787
1,528
3,405
12,435
5,477
1,028
2,613
9,822
0
14,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,812
Gold Earned
39,516
131
Minions Killed
98
0
Camps Cleared
0
1,073,247
Distance Traveled
1,029,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,862
806
16
1
0
198,516
0
L
Set
7,770
706
18
2
0
186,468
0
L
Pele
7,818
711
8
1
0
191,081
0
L
Baron Samedi
8,214
747
20
2
0
228,639
0
W
Kumbhakarna
9,946
904
21
2
0
214,536
0
L
Lancelot
7,461
678
15
1
0
212,722
0
L
Hun Batz
8,253
750
37
3
0
210,302
0
W
Eset
11,318
1,029
24
2
0
199,713
0
W
Kukulkan
9,953
905
64
6
0
243,414
0
W
Camazotz
8,733
794
6
1
0
217,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role