Player Matchup

Ullr
Ullr
 
Ullr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BrittleFlower85
King Arthur
Level 18
God Stats
2W - 5L
1,332 SR
Queue Stats
70W - 86L
1,281 Elo+
Party 1
Poseidon
Poseidon
ItJustHappy
Poseidon
Level 44
God Stats
5W - 5L
1,328 SR
Queue Stats
106W - 98L
1,443 Elo+
Solo
Lancelot
Lancelot
Kr0niKdaHeMpHoG
Lancelot
Level 68
God Stats
25W - 21L
1,604 SR
Queue Stats
115W - 124L
1,396 Elo+
Party 1
Neith
Neith
Nusaith
Neith
Level 126
God Stats
25W - 15L
1,620 SR
Queue Stats
177W - 168L
1,470 Elo+
Solo
Team Averages
Level 80
1,477 SR
1,418 Elo+

VS

Team Averages
Level 54
1,566 SR
1,381 Elo+
Fenrir
Fenrir
 
Fenrir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ilovejayce
Baron Samedi
Level 39
God Stats
14W - 8L
1,683 SR
Queue Stats
170W - 200L
1,365 Elo+
Solo
Amaterasu
Amaterasu
Radiant_Raider47
Amaterasu
Level 50
God Stats
2W - 1L
1,796 SR
Queue Stats
94W - 121L
1,429 Elo+
Solo
Medusa
Medusa
Salcon blank
Medusa
Level 63
God Stats
3W - 4L
1,350 SR
Queue Stats
9W - 10L
1,442 Elo+
Solo
Anubis
Anubis
vegomez1252
Anubis
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 4 / 0
6,358
454
2,988
12,451
4,824
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
BrittleFlower85
King Arthur
10
2 / 5 / 0
6,786
485
6,910
13,610
9,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
ItJustHappy
Poseidon
14
6 / 8 / 0
8,898
636
7,166
9,217
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Lancelot
6
0 / 3 / 0
5,062
362
1,204
5,279
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Nusaith
Neith
12
2 / 2 / 0
6,941
496
6,093
7,336
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
9 / 2 / 4
9,274
662
7,905
9,579
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
Ilovejayce
Baron Samedi
13
3 / 1 / 6
7,815
558
3,269
9,833
7,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
15
4 / 3 / 1
9,304
665
5,494
15,938
11,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
13
1 / 0 / 4
7,635
545
4,154
4,540
1,509
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
15
5 / 4 / 3
9,006
643
5,780
8,599
3,351
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
10
Kills
22
22
Deaths
10
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
4
0
0
W
Fenrir
 
Fenrir
9
2
4
5.5
L
King Arthur
BrittleFlower85
King Arthur
2
5
0
0.4
W
Baron Samedi
Ilovejayce
Baron Samedi
3
1
6
6
L
Poseidon
ItJustHappy
Poseidon
6
8
0
0.75
L
Lancelot
0
3
0
0
L
Neith
Nusaith
Neith
2
2
0
1
W
Amaterasu
4
3
1
1.5
W
Medusa
1
0
4
3
W
Anubis
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,361
Damage
26,602
47,893
Taken
48,489
19,792
Mitigated
27,588
9,275
Healing
18,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,988
725
30
2,528
12,451
4,824
105
1,404
11,047
0
36,361
W
Fenrir
 
Fenrir
7,905
2,139
0
2,825
9,579
4,265
1,062
822
8,757
0
56,632
L
King Arthur
BrittleFlower85
King Arthur
6,910
1,060
0
2,991
13,610
9,427
0
0
13,610
0
28,886
W
Baron Samedi
Ilovejayce
Baron Samedi
3,269
560
35
2,900
9,833
7,389
400
486
9,347
28,461
0
L
Poseidon
ItJustHappy
Poseidon
7,166
1,259
0
884
9,217
1,917
0
4,318
4,899
43,405
1,386
L
Lancelot
1,204
102
0
1,634
5,279
1,265
0
1,059
4,220
0
11,193
L
Neith
Nusaith
Neith
6,093
1,596
0
1,208
7,336
2,359
272
2,268
5,068
0
42,686
W
Amaterasu
5,494
3,587
0
8,091
15,938
11,074
2,844
1,527
14,411
0
52,862
W
Medusa
4,154
2,348
0
1,115
4,540
1,509
1,964
0
4,540
0
42,118
W
Anubis
5,780
218
0
3,329
8,599
3,351
856
4,365
4,234
50,374
1,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,045
Gold Earned
43,034
268
Minions Killed
385
0
Camps Cleared
0
1,106,829
Distance Traveled
1,346,919
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,358
454
47
3
0
229,964
0
W
Fenrir
9,274
662
81
6
0
294,374
0
L
King Arthur
6,786
485
44
3
0
203,263
0
W
Baron Samedi
7,815
558
33
2
0
264,164
2
L
Poseidon
8,898
636
83
6
0
277,095
0
L
Lancelot
5,062
362
26
2
0
163,765
0
L
Neith
6,941
496
68
5
0
232,742
0
W
Amaterasu
9,304
665
92
7
0
248,906
2
W
Medusa
7,635
545
84
6
0
282,717
0
W
Anubis
9,006
643
95
7
0
256,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role