Player Matchup

Loki
Loki
Gold V
Aquaberry Viper
Loki
Gold V
Level 123
God Stats
1W - 1L
1,822 SR
Queue Stats
178W - 190L
1,278 MMR
Solo
Kukulkan
Kukulkan
Gold III
Gymbus
Kukulkan
Gold III
Level 132
God Stats
2W - 7L
1,381 SR
Queue Stats
156W - 160L
1,373 MMR
Party 1
Jing Wei
Jing Wei
Bronze IV
Mr Orangutan728
Jing Wei
Bronze IV
Level 84
God Stats
1W - 0L
1,795 SR
Queue Stats
2W - 8L
1,335 MMR
Solo
Sobek
Sobek
Gold V
SpoofyPistachio
Sobek
Gold V
Level 89
God Stats
25W - 17L
1,742 SR
Queue Stats
144W - 158L
1,211 MMR
Party 1
Mulan
Mulan
Silver I
TTVNiftyViper
Mulan
Silver I
Level 107
God Stats
3W - 3L
1,433 SR
Queue Stats
14W - 21L
1,230 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,635 SR
1,285 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,509 SR
1,344 MMR
Cerberus
Cerberus
Silver I
 
Cerberus
Silver I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
LawyersGunsMoney
Cu Chulainn
Silver I
Level 131
God Stats
8W - 7L
1,579 SR
Queue Stats
188W - 213L
1,307 MMR
Party 2
Rama
Rama
Silver IV
SliderMiami
Rama
Silver IV
Level 47
God Stats
0W - 1L
1,397 SR
Queue Stats
10W - 22L
1,191 MMR
Solo
Thoth
Thoth
Gold V
raymond355
Thoth
Gold V
Level 157
God Stats
2W - 3L
1,409 SR
Queue Stats
229W - 235L
1,360 MMR
Solo
Lancelot
Lancelot
Silver II
thehannah
Lancelot
Silver II
Level 106
God Stats
1W - 2L
1,662 SR
Queue Stats
46W - 61L
1,361 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
3,609
722
1,177
3,380
787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Gymbus
Kukulkan
7
0 / 1 / 0
3,625
725
795
1,986
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jing Wei
5
1 / 0 / 0
3,415
683
2,413
1,186
238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
1 / 0 / 1
3,583
717
1,524
4,617
2,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 1 / 0
4,035
807
1,635
3,889
1,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
ThanatosKaliKing ArthurHercules

VS

Bans
ThorBacchusKumbhakarnaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
0 / 0 / 0
3,185
637
1,462
3,764
1,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
LawyersGunsMoney
Cu Chulainn
7
1 / 1 / 0
4,123
825
1,885
4,805
1,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

3
0 / 1 / 0
2,766
553
1,289
2,189
417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thoth
7
1 / 0 / 0
3,821
764
1,466
1,478
377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
thehannah
Lancelot
6
0 / 1 / 0
3,193
639
1,601
3,168
960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
2
2
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
W
0
0
2
1
W
Kukulkan
Gymbus
Kukulkan
0
1
0
0
L
Cu Chulainn
LawyersGunsMoney
Cu Chulainn
1
1
0
1
W
Jing Wei
1
0
0
1
L
0
1
0
0
W
1
0
1
1.5
W
1
1
0
1
L
Thoth
1
0
0
1
L
Lancelot
thehannah
Lancelot
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,544
Damage
7,703
15,058
Taken
15,404
5,070
Mitigated
4,952
6,493
Healing
5,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,462
78
0
915
3,764
1,888
0
848
2,916
8,885
0
W
1,177
423
0
2,077
3,380
787
0
403
2,917
0
16,053
W
Kukulkan
Gymbus
Kukulkan
795
293
0
600
1,986
491
0
987
831
20,685
0
L
Cu Chulainn
LawyersGunsMoney
Cu Chulainn
1,885
119
0
1,323
4,805
1,310
0
0
4,805
0
21,371
W
Jing Wei
2,413
1,970
0
501
1,186
238
0
180
1,006
0
18,842
L
1,289
1,156
0
1,339
2,189
417
0
277
1,912
0
7,532
W
1,524
83
0
2,020
4,617
2,158
0
1,130
3,487
7,612
0
W
1,635
291
0
1,295
3,889
1,396
0
0
3,889
0
20,109
L
Thoth
1,466
157
0
641
1,478
377
0
749
729
15,413
0
L
Lancelot
thehannah
Lancelot
1,601
101
0
1,751
3,168
960
0
445
2,723
0
11,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,267
Gold Earned
17,088
176
Minions Killed
146
0
Camps Cleared
0
491,332
Distance Traveled
479,605
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,185
637
14
3
0
93,050
0
W
Loki
3,609
722
42
8
0
113,039
0
W
Kukulkan
3,625
725
46
9
0
96,439
1
L
Cu Chulainn
4,123
825
46
9
0
110,194
0
W
Jing Wei
3,415
683
35
7
0
83,831
0
L
Rama
2,766
553
18
4
0
48,878
0
W
Sobek
3,583
717
9
2
0
97,683
1
W
Mulan
4,035
807
44
9
0
100,340
0
L
Thoth
3,821
764
38
8
0
102,167
0
L
Lancelot
3,193
639
30
6
0
125,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role