Player Matchup

Cabrakan
Cabrakan
BustedNyoDaD
Cabrakan
Level 149
God Stats
12W - 10L
1,584 SR
Queue Stats
344W - 327L
1,522 Elo+
Party 1
Ne Zha
Ne Zha
Creature
Ne Zha
Level 158
God Stats
9W - 16L
1,508 SR
Queue Stats
146W - 123L
1,598 Elo+
Party 2
Danzaburou
Danzaburou
OsamaBinLackinn
Danzaburou
Level 159
God Stats
108W - 96L
1,570 SR
Queue Stats
354W - 322L
1,575 Elo+
Party 1
Ra
Ra
SAIVISUNG
Ra
Level 203
God Stats
20W - 26L
1,577 SR
Queue Stats
229W - 197L
1,616 Elo+
Party 2
Artemis
Artemis
waak895
Artemis
Level 208
God Stats
18W - 11L
1,700 SR
Queue Stats
567W - 531L
1,570 Elo+
Solo
Team Averages
Level 175
1,588 SR
1,576 Elo+

VS

Team Averages
Level 149
1,564 SR
1,620 Elo+
Cthulhu
Cthulhu
Adm Naughty
Cthulhu
Level 164
God Stats
58W - 24L
1,692 SR
Queue Stats
313W - 263L
1,564 Elo+
Solo
Hercules
Hercules
ForgottenWeapons
Hercules
Level 149
God Stats
1W - 1L
1,260 SR
Queue Stats
146W - 83L
1,667 Elo+
Solo
Ah Puch
Ah Puch
bobmkbobster
Ah Puch
Level 145
God Stats
22W - 21L
1,755 SR
Queue Stats
248W - 244L
1,576 Elo+
Solo
Ix Chel
Ix Chel
oX0Ne
Ix Chel
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 18L
1,634 Elo+
Solo
Neith
Neith
popcornAlex
Neith
Level 189
God Stats
9W - 6L
1,611 SR
Queue Stats
451W - 425L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BustedNyoDaD
Cabrakan
9
0 / 4 / 0
4,953
495
2,103
7,452
4,208
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Creature
Ne Zha
11
3 / 5 / 3
5,711
571
5,887
9,730
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
OsamaBinLackinn
Danzaburou
8
2 / 4 / 2
5,859
586
3,702
9,937
4,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 5 / 3
6,457
646
4,871
7,105
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
waak895
Artemis
11
0 / 2 / 2
5,642
564
2,761
6,021
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adm Naughty
Cthulhu
11
4 / 1 / 3
6,529
653
6,331
7,196
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
3 / 3 / 6
5,484
548
8,370
9,913
6,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ah Puch
bobmkbobster
Ah Puch
11
7 / 1 / 2
6,339
634
5,642
5,525
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ix Chel
oX0Ne
Ix Chel
11
5 / 3 / 3
6,514
651
5,576
7,230
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 3
5,907
591
3,886
4,999
1,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
20
20
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Adm Naughty
Cthulhu
4
1
3
5.5
L
Cabrakan
BustedNyoDaD
Cabrakan
0
4
0
0
L
Ne Zha
Creature
Ne Zha
3
5
3
0.9
W
3
3
6
2
L
Danzaburou
OsamaBinLackinn
Danzaburou
2
4
2
0.75
L
3
5
3
0.9
W
Ah Puch
bobmkbobster
Ah Puch
7
1
2
8
W
Ix Chel
oX0Ne
Ix Chel
5
3
3
2.17
W
1
0
3
2.5
L
Artemis
waak895
Artemis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,324
Damage
29,805
40,245
Taken
34,863
16,504
Mitigated
14,647
11,456
Healing
14,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Adm Naughty
Cthulhu
6,331
549
0
2,854
7,196
3,156
0
2,074
5,122
32,858
935
L
Cabrakan
BustedNyoDaD
Cabrakan
2,103
542
0
2,699
7,452
4,208
0
4,851
2,087
27,111
0
L
Ne Zha
Creature
Ne Zha
5,887
1,807
0
2,901
9,730
3,797
0
2,972
6,601
0
34,712
W
8,370
3,912
0
2,993
9,913
6,564
0
1,367
8,471
556
16,520
L
Danzaburou
OsamaBinLackinn
Danzaburou
3,702
782
0
1,632
9,937
4,609
0
3,511
6,276
0
13,593
L
4,871
668
469
1,296
7,105
2,173
0
4,948
1,917
36,583
282
W
Ah Puch
bobmkbobster
Ah Puch
5,642
444
0
2,801
5,525
1,553
0
563
4,962
37,827
0
W
Ix Chel
oX0Ne
Ix Chel
5,576
712
511
2,544
7,230
1,996
0
2,742
4,488
41,303
0
W
3,886
1,495
0
2,595
4,999
1,378
11
0
4,999
0
43,089
L
Artemis
waak895
Artemis
2,761
1,124
0
2,459
6,021
1,717
0
712
5,309
0
39,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,622
Gold Earned
30,773
291
Minions Killed
323
0
Camps Cleared
0
984,869
Distance Traveled
1,018,930
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,529
653
73
7
0
212,959
3
L
Cabrakan
4,953
495
49
5
0
180,442
0
L
Ne Zha
5,711
571
55
6
0
214,220
2
W
Hercules
5,484
548
23
2
0
202,395
0
L
Danzaburou
5,859
586
20
2
0
197,506
0
L
Ra
6,457
646
85
9
0
210,407
0
W
Ah Puch
6,339
634
70
7
0
228,809
0
W
Ix Chel
6,514
651
81
8
0
189,403
0
W
Neith
5,907
591
76
8
0
185,364
1
L
Artemis
5,642
564
82
8
0
182,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role