Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BlackJack900724
Cernunnos
Level 88
God Stats
12W - 17L
1,419 SR
Queue Stats
78W - 71L
1,422 Elo+
Solo
Pele
Pele
BlackWings279
Pele
Level 136
God Stats
8W - 2L
1,564 SR
Queue Stats
481W - 445L
1,465 Elo+
Solo
Bacchus
Bacchus
SirFireMane
Bacchus
Level 47
God Stats
8W - 8L
1,500 SR
Queue Stats
66W - 68L
1,356 Elo+
Solo
Janus
Janus
jimlayey71
Janus
Level 129
God Stats
8W - 1L
1,798 SR
Queue Stats
381W - 368L
1,467 Elo+
Solo
Team Averages
Level 106
1,556 SR
1,442 Elo+

VS

Team Averages
Level 126
1,515 SR
1,455 Elo+
Heimdallr
Heimdallr
BasilBean7552
Heimdallr
Level 128
God Stats
13W - 20L
1,446 SR
Queue Stats
201W - 190L
1,489 Elo+
Solo
Ix Chel
Ix Chel
Figo256
Ix Chel
Level 148
God Stats
2W - 4L
1,332 SR
Queue Stats
55W - 73L
1,432 Elo+
Party 1
Surtr
Surtr
Osky_Nexuz
Surtr
Level 127
God Stats
6W - 1L
1,672 SR
Queue Stats
71W - 72L
1,441 Elo+
Solo
Aphrodite
Aphrodite
Zenpa91
Aphrodite
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 79L
1,437 Elo+
Party 1
Anubis
Anubis
ynnejxela
Anubis
Level 82
God Stats
81W - 51L
1,625 SR
Queue Stats
165W - 150L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
6 / 1 / 2
9,203
657
9,414
12,769
10,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
BlackJack900724
Cernunnos
12
2 / 4 / 6
7,514
537
5,696
10,011
2,366
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
12 / 4 / 4
9,654
690
11,638
10,541
3,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
SirFireMane
Bacchus
11
3 / 3 / 5
7,603
543
4,165
8,878
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
14
6 / 2 / 6
9,070
648
7,661
8,884
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BasilBean7552
Heimdallr
12
2 / 4 / 5
7,258
518
6,728
9,872
3,536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Figo256
Ix Chel
11
2 / 9 / 1
6,771
484
4,943
8,829
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Surtr
12
1 / 6 / 1
6,858
490
5,998
14,339
10,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Aphrodite
Zenpa91
Aphrodite
8
1 / 5 / 4
6,228
445
1,550
7,015
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
ynnejxela
Anubis
14
8 / 5 / 3
8,630
616
12,524
11,280
6,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
29
Kills
14
14
Deaths
29
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
1
2
7
L
Heimdallr
BasilBean7552
Heimdallr
2
4
5
1.13
W
Cernunnos
BlackJack900724
Cernunnos
2
4
6
1.25
W
12
4
4
3.5
L
Ix Chel
Figo256
Ix Chel
2
9
1
0.28
L
Surtr
1
6
1
0.25
W
Bacchus
SirFireMane
Bacchus
3
3
5
1.83
L
Aphrodite
Zenpa91
Aphrodite
1
5
4
0.6
W
Janus
6
2
6
4.5
L
Anubis
ynnejxela
Anubis
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,574
Damage
31,743
51,083
Taken
51,335
25,847
Mitigated
26,876
11,157
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,414
3,609
0
1,588
12,769
10,874
542
2,331
10,438
0
67,618
L
Heimdallr
BasilBean7552
Heimdallr
6,728
3,577
0
2,864
9,872
3,536
0
2,739
7,051
0
50,209
W
Cernunnos
BlackJack900724
Cernunnos
5,696
2,972
0
2,778
10,011
2,366
1,128
4,450
5,558
0
47,384
W
11,638
2,782
0
2,221
10,541
3,149
0
4,466
6,075
0
51,651
L
Ix Chel
Figo256
Ix Chel
4,943
400
100
376
8,829
2,479
0
3,224
5,237
28,040
314
L
Surtr
5,998
2,842
0
1,736
14,339
10,679
0
719
12,961
1,098
42,740
W
Bacchus
SirFireMane
Bacchus
4,165
200
0
1,600
8,878
7,172
559
3,254
5,624
18,137
905
L
Aphrodite
Zenpa91
Aphrodite
1,550
423
298
1,769
7,015
4,156
132
1,408
5,565
7,306
0
W
Janus
7,661
742
0
2,970
8,884
2,286
300
4,676
4,208
49,612
2,347
L
Anubis
ynnejxela
Anubis
12,524
487
0
2,431
11,280
6,026
495
2,999
8,034
53,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,044
Gold Earned
35,745
375
Minions Killed
293
0
Camps Cleared
0
1,429,220
Distance Traveled
1,124,970
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,203
657
117
8
0
257,435
0
L
Heimdallr
7,258
518
73
5
0
247,560
0
W
Cernunnos
7,514
537
69
5
0
275,067
0
W
Pele
9,654
690
69
5
0
308,613
0
L
Ix Chel
6,771
484
51
4
0
187,091
2
L
Surtr
6,858
490
71
5
0
240,141
0
W
Bacchus
7,603
543
37
3
0
308,332
2
L
Aphrodite
6,228
445
7
1
0
185,536
0
W
Janus
9,070
648
83
6
0
279,773
0
L
Anubis
8,630
616
91
7
0
264,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role