Player Matchup

Gilgamesh
Gilgamesh
Luckylogan2
Gilgamesh
Level 159
God Stats
3W - 1L
1,480 SR
Queue Stats
173W - 154L
1,470 Elo+
Party 1
Sobek
Sobek
MarauderGuy
Sobek
Level 179
God Stats
7W - 9L
1,510 SR
Queue Stats
289W - 289L
1,428 Elo+
Party 1
Tiamat
Tiamat
MrPandastic1
Tiamat
Level 168
God Stats
8W - 5L
1,517 SR
Queue Stats
330W - 330L
1,526 Elo+
Solo
Ra
Ra
Vycx
Ra
Level 100
God Stats
8W - 5L
1,750 SR
Queue Stats
255W - 304L
1,416 Elo+
Party 1
Chronos
Chronos
miringd
Chronos
Level 126
God Stats
1W - 7L
1,104 SR
Queue Stats
207W - 223L
1,436 Elo+
Party 1
Team Averages
Level 146
1,472 SR
1,455 Elo+

VS

Team Averages
Level 145
1,557 SR
1,514 Elo+
Tiamat
Tiamat
Derb5
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 74L
1,543 Elo+
Solo
Apollo
Apollo
HxC-Lalo-X
Apollo
Level 168
God Stats
4W - 5L
1,524 SR
Queue Stats
309W - 344L
1,459 Elo+
Solo
Fenrir
Fenrir
Jablow
Fenrir
Level 125
God Stats
6W - 4L
1,599 SR
Queue Stats
388W - 382L
1,522 Elo+
Solo
Terra
Terra
VosKron13
Terra
Level 149
God Stats
3W - 3L
1,728 SR
Queue Stats
236W - 242L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
crimson_dawn1
Morgan Le Fay
Level 154
God Stats
2W - 4L
1,432 SR
Queue Stats
301W - 315L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Luckylogan2
Gilgamesh
15
8 / 3 / 10
8,897
890
9,696
11,543
10,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
2 / 3 / 13
7,960
796
6,111
14,821
12,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
16
5 / 1 / 12
8,840
884
12,050
8,443
7,089
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ra
Vycx
Ra
14
3 / 1 / 10
8,402
840
4,612
10,233
5,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos
miringd
Chronos
14
3 / 1 / 10
8,347
835
6,978
7,495
2,862
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Derb5
Tiamat
14
2 / 4 / 3
7,571
757
10,600
8,375
6,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
HxC-Lalo-X
Apollo
13
1 / 5 / 5
7,097
710
9,360
8,423
4,184
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
Jablow
Fenrir
14
3 / 3 / 4
7,338
734
3,832
8,446
9,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
VosKron13
Terra
14
1 / 3 / 7
8,168
817
5,572
10,663
12,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
crimson_dawn1
Morgan Le Fay
10
2 / 6 / 5
7,000
700
6,377
9,389
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
21
Kills
9
9
Deaths
21
55
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Derb5
Tiamat
2
4
3
0.88
L
Apollo
HxC-Lalo-X
Apollo
1
5
5
0.7
L
Fenrir
Jablow
Fenrir
3
3
4
1.67
W
Gilgamesh
Luckylogan2
Gilgamesh
8
3
10
4.33
W
2
3
13
2.83
W
Tiamat
5
1
12
11
L
Terra
VosKron13
Terra
1
3
7
1.5
W
Ra
Vycx
Ra
3
1
10
8
L
Morgan Le Fay
crimson_dawn1
Morgan Le Fay
2
6
5
0.75
W
Chronos
miringd
Chronos
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,447
Damage
35,741
52,535
Taken
45,296
38,723
Mitigated
35,930
27,810
Healing
13,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Derb5
Tiamat
10,600
651
1,129
1,974
8,375
6,611
0
5,081
3,095
22,854
80
L
Apollo
HxC-Lalo-X
Apollo
9,360
4,766
359
728
8,423
4,184
0
6,101
2,096
0
23,447
L
Fenrir
Jablow
Fenrir
3,832
339
563
1,490
8,446
9,014
0
5,755
2,326
0
6,927
W
Gilgamesh
Luckylogan2
Gilgamesh
9,696
1,105
138
1,396
11,543
10,187
0
4,057
7,486
0
14,396
W
6,111
66
567
3,887
14,821
12,780
116
6,625
8,196
9,316
724
W
Tiamat
12,050
416
532
3,205
8,443
7,089
110
3,893
4,550
20,632
0
L
Terra
VosKron13
Terra
5,572
381
1,695
2,738
10,663
12,108
0
5,410
4,599
12,738
0
W
Ra
Vycx
Ra
4,612
122
8,657
6,327
10,233
5,805
316
5,050
5,183
22,232
475
L
Morgan Le Fay
crimson_dawn1
Morgan Le Fay
6,377
469
1,047
1,680
9,389
4,013
0
5,836
3,333
10,830
508
W
Chronos
miringd
Chronos
6,978
1,067
1,244
1,857
7,495
2,862
441
2,584
4,911
17,649
891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,446
Gold Earned
37,174
121
Minions Killed
90
0
Camps Cleared
0
1,050,645
Distance Traveled
890,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,571
757
30
3
0
193,468
0
L
Apollo
7,097
710
30
3
0
156,977
0
L
Fenrir
7,338
734
11
1
0
189,343
0
W
Gilgamesh
8,897
890
8
1
0
189,003
0
W
Sobek
7,960
796
10
1
0
222,066
0
W
Tiamat
8,840
884
31
3
0
217,809
0
L
Terra
8,168
817
11
1
0
194,190
0
W
Ra
8,402
840
42
4
0
209,229
0
L
Morgan Le Fay
7,000
700
8
1
0
156,892
0
W
Chronos
8,347
835
30
3
0
212,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role